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Subject: Re: Jackpot plugin for the player

Re: Jackpot plugin for the player

From: Pierre Delore <delorepierre_at_free.fr>
Date: Tue, 22 Jul 2003 23:44:29 +0200

Selon Kjell Ericson <Kjell.Ericson_at_haxx.se>:

I had read Rocklatin but the problem it's that those function
(lcd_get_locked_pattern, lcd_putc,unlock_pattern) are not define in the plugin.h

Pierre

> On Tue, 22 Jul 2003, Pierre Delore wrote:
>
> I haven't tried the game yet, but will do when back from vacation.
>
> > * I redefined 3 patterns. When the game end there is no function to
> redefine
> > the defaut pattern. I was oblige to hard code the default patterns (not
> good).
>
> Doesn't sound good.
>
> Have you read about Rocklatin? http://rockbox.haxx.se/docs/rocklatin.html
>
> An exampel of redefining patterns look like this:
>
> --------
> {
> unsigned char pattern[]={ 0x0a, 0x00, 0x00, 0x0c,
> 0x04, 0x04, 0x0e};
> unsigned char handle;
> handle=lcd_get_locked_pattern();
> lcd_define_pattern(handle, pattern);
> lcd_putc(x, y, handle);
> ...
> lcd_unlock_pattern(handle);
> }
> -------
>
> I can't see in you code that you use lcd_get_locked_pattern() and that
> should
> be your problem. You shall alloc your four patterns and remember their
> handles
> and use those handles dynamic. When you exit you shall unlock the handles.
>
> The nice part with Rocklatin is that you can define many patterns, as long
> as
> you only use 4/8 own-defined-chars at the time. If you use more than 4
> chars
> at the same time you shall check that you don't run on an old-lcd player.
>
> // Kjell (50% inventor of Rocklatin)
>
>


-- 
Received on 2003-07-22

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