|
Rockbox mail archiveSubject: Re: Jackpot plugin for the playerRe: Jackpot plugin for the player
From: Pierre Delore <delorepierre_at_free.fr>
Date: Tue, 22 Jul 2003 23:44:29 +0200 Selon Kjell Ericson <Kjell.Ericson_at_haxx.se>: I had read Rocklatin but the problem it's that those function (lcd_get_locked_pattern, lcd_putc,unlock_pattern) are not define in the plugin.h Pierre > On Tue, 22 Jul 2003, Pierre Delore wrote: > > I haven't tried the game yet, but will do when back from vacation. > > > * I redefined 3 patterns. When the game end there is no function to > redefine > > the defaut pattern. I was oblige to hard code the default patterns (not > good). > > Doesn't sound good. > > Have you read about Rocklatin? http://rockbox.haxx.se/docs/rocklatin.html > > An exampel of redefining patterns look like this: > > -------- > { > unsigned char pattern[]={ 0x0a, 0x00, 0x00, 0x0c, > 0x04, 0x04, 0x0e}; > unsigned char handle; > handle=lcd_get_locked_pattern(); > lcd_define_pattern(handle, pattern); > lcd_putc(x, y, handle); > ... > lcd_unlock_pattern(handle); > } > ------- > > I can't see in you code that you use lcd_get_locked_pattern() and that > should > be your problem. You shall alloc your four patterns and remember their > handles > and use those handles dynamic. When you exit you shall unlock the handles. > > The nice part with Rocklatin is that you can define many patterns, as long > as > you only use 4/8 own-defined-chars at the time. If you use more than 4 > chars > at the same time you shall check that you don't run on an old-lcd player. > > // Kjell (50% inventor of Rocklatin) > > --Received on 2003-07-22 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |