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Rockbox mail archiveSubject: I need help with playing a loopI need help with playing a loop
From: <phil_at_carangg.de>
Date: Sun, 21 Dec 2003 22:12:57 +0100 Principially I try to play a loop like this: struct plugin_api* rb = api; /* api is given from outside */ struct mp3entry* mp3 = rb->mpeg_current_track(); unsigned int loop_start = 500; /* just a dummy value as example */ unsigned int loop_end = 100000 /* just a dummy value as example */ while (rb->button_get(false) == BUTTON_NONE) { if (mp3->elapsed >= loop_end) { rb->mpeg_ff_rewind(loop_start); /* this code didn't help either */ /* rb->mpeg_flush_and_reload_tracks();*/ /* allow the mpeg_queue to empty */ rb->yield(); } } This works pretty fine unless the loop loops over a point where the mpeg engine has to reload. Then there are dropouts (which doesn't surprise me) or plays inexpected parts of the buffer. Is there a way to tell the mpeg thingie "drop all your data and reload from here"? Phil Received on 2003-12-21 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |