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Subject: MAS


From: Matthew P. OReilly <>
Date: Thu, 8 Jan 2004 00:57:08 -0500

Sorry to resurrect an old thread (at least I changed the subject line...),
but I'm just catching up on 4000+ emails and ran across this.

I have some questions:
1)What sort of money are we talking here? $10^y, y=?
2)How could we be sure that purchasing/licensing the requisite info from
Micronas, or the experience of someone with access to their docs, wouldn't
violate the terms of the agreement for the licensing or conversely the
license under which Rockbox is published?
3)In light of the points brought out in this thread, what do we see as the
big benefits of having access to the MAS programming?

I'm all for contributing, but I think we need to know what we're getting
into here before we start looking at this seriously.


-----Original Message-----
From: []On
Behalf Of BlueChip
Sent: Wednesday, September 03, 2003 8:42 PM
Subject: Re: Re[2]: play WAV?

I currently have every intention of writing the code myself - given that
embedded code is love and living. Sadly, however, _money_ is not something
I can offer to the project :(

So given that in this context I am classified as a 'developer' if there is
anybody who cannot talk to their friends about this, all/any cash donations
will be greatfully received. If this is a serious option, then I will look
into the precise cost involved :)

One post, two great ideas - cheers Donaldson,


> From reading the micronas data sheet all you have to do is pay them
>a nince chunk of money and you can purchase the development kit for the
>DSP. I don't know what limitations are on the dsp code but I'm guessing
>you could load the binary form into a freewareish project. So what
>I'm saying is, if you want wav support that bad pay one of the developers
>enough money to purchase an development kit.

Back in the early days of Rockbox we found a guy who actually had done
"microcode" coding on the MAS and we emailed him to ask for help, but he
declined as we couldn't offer him any money and he didn't feel like helping
for the fun of it.
(snipped from one of Daniel's posts)
Received on 2004-01-08

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