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Rockbox mail archiveSubject: Re: Who wrote the Othelo plugin?Re: Who wrote the Othelo plugin?
From: BlueChip <cs_bluechip_at_webtribe.net>
Date: Thu, 26 Feb 2004 17:28:30 +0000 LOL - I'm glad it's not just me! I like the way it takes about 15 sconds to work out where to go when there is only one square left on the board - I had to put a delay loop in mine or the computer moved so quickly you ended up feeling like it was permanently your turn - I must say though, when I revise the rules (as your next post ("see screenshot") clinches - thank you) I quite like the "oponents piece flashes to let you know where it went" idea. I can't believe I have been playing to 'bad' rules for so many years ...I wonder if the ZX81 had the "cannot-pass" rule? ...I'm now determined to work out where I got it from! >Oh... my... god... That has to be the SLOWEST Othello game I've ever >seen! I don't know if I'll have the patience, but I'll see what I can do. > >At 04:50 PM 2/26/2004 +0000, you wrote: >>I tried and tried to get www.mattelothello.com to put me in a position >>where I could not move so I could see what the official game did, but >>could not work the board to that position ...fancy giving it a go? ...I'm >>just curious now! >> >>Depressing news is that Sheepy can beat C-3 quite soundly - looks like >>the AI algorithm could also do with a little work ;) >> >>>Well, as I said, it's no big deal. I can always count it as a win even >>>if the game disagrees. But thanks for writing the game in the first >>>place. Othello is one of my favorites, and this is the first really >>>good portable version I've found. >>> >>> >>>At 06:11 AM 2/26/2004 +0000, you wrote: >>>>Yes. >>>> >>>>First off, what happened is intended - whether it is "right" or not is >>>>debatable... >>>> >>>>However, EVERY set of rules I can find online (first the good bit) >>>>agrees with me that the winner is the person with the most pieces >>>>irrespective of the end-of-game conditions ...BUT (now the bad bit) >>>>they also ALL INSIST on 'pass' IFF you CANNOT move >>>> >>>>This is MAD, I have played Othel(l)o for years (more than I care to >>>>mention) and I have ALWAYS used the ruleset I coded. >>>> >>>>Well, respect due, yes you have found a flour in the program! It >>>>should at least allow pass=on/off. I will look into this at some point >>>>- I would normally jump on it and have it fixed inside the day, but >>>>having no simulator is a pain ...someone on IRC the other night said >>>>they would pick up on the Win32Sim patch, so hopefully they are being >>>>succesful ...off to sourceforge to check.... see you on the flip side :) >>>> >>>>>> > And is he on the list? I've found something, I hesitate to call >>>>>> it a bug, >>>>>> > rather a misinterpretation of the rules. >>>>>> >>>>>>that would be bluechip, but are you sure is isn't a regional type thing? >>>>> >>>>>Well, here's the thing. I played a game against the computer and it >>>>>reached a point where it was the computer's turn and the board was not >>>>>filled, but there were no spaces that it could place a piece in, so >>>>>the game ended. That's fine, I've played variations in which a player >>>>>can skip a turn if there's nowhere to go, but it's also not uncommon >>>>>to end the game under those circumstances. The problem was that the >>>>>computer had more pieces of its color on the board at the time the >>>>>game ended so the game awarded the win to the computer. I know it's >>>>>not a big deal, but seeing that it was my skill that maneuvered the >>>>>computer into not being able to move, I should get the >>>>>win. Especially if you consider that if the computer skipped its >>>>>turn, I could still make a move. >>>> >>>>_______________________________________________ >>>>http://cool.haxx.se/mailman/listinfo/rockbox >>> >>> >>>_______________________________________________ >>>http://cool.haxx.se/mailman/listinfo/rockbox >> >>_______________________________________________ >>http://cool.haxx.se/mailman/listinfo/rockbox > > >_______________________________________________ >http://cool.haxx.se/mailman/listinfo/rockbox _______________________________________________ http://cool.haxx.se/mailman/listinfo/rockbox Received on 2004-02-26 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |