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Rockbox mail archiveSubject: Re: Who wrote the Othelo plugin?Re: Who wrote the Othelo plugin?
From: Fred Maxwell <rockbox_at_anti-spam.org>
Date: Mon, 01 Mar 2004 12:20:12 -0500 BlueChip wrote: > Yes. > > First off, what happened is intended - whether it is "right" or not is > debatable... > > However, EVERY set of rules I can find online (first the good bit) > agrees with me that the winner is the person with the most pieces > irrespective of the end-of-game conditions ...BUT (now the bad bit) they > also ALL INSIST on 'pass' IFF you CANNOT move > > This is MAD, I have played Othel(l)o for years (more than I care to > mention) and I have ALWAYS used the ruleset I coded. I, too, am an avid Othello/Reversi player and it is desirable to put your opponent into a position where he/she cannot make a move. When that happens, the opponent is forced to pass. From the rules which were distributed with the 1976 physical Othello game from Gabriel/Milton Bradley: "If it is not possible to place a disc that will flip an opposing disc, the player must pass and forfeit that one turn." From the rules distributed with the 1998 Pressman Toy version of the game: "2. If on your turn you cannot outflank and flip at least one opposing disc, your turn is forfeited and your opponent moves again. However, if a move is available to you, you may not forfeit your turn." From the Hong Kong Othello Association: "If there is no legal moves, the player must pass. The opponent can play continuously until you have a legal move." Note that the game does not end. This rule is enforced by Microsoft's Internet Reversi program as well as Yahoo's Reversi. I have never seen a version of the rules in which the game ends when only one player has no legal moves. Regards, Fred Maxwell _______________________________________________ http://cool.haxx.se/mailman/listinfo/rockbox Received on 2004-03-01 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |