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Rockbox mail archiveSubject: Re: KlondikeRe: Klondike
From: David Litchman <Davel23_at_rcn.com>
Date: Thu, 29 Apr 2004 11:27:15 -0400 After you finish with Klondike, any chance of a Freecell .rock? That's another of my favorites, right up there with Othello. Speaking of which, will we be seeing a revised Othello with turn-skip options any time in the near future? At 03:58 PM 4/29/2004 +0100, you wrote: >Hi all, > >Attached is an ALPHA release of the Klondike Solitaire .rock for anybody >with a graphical screen. > >Unfortunately I have just discovered that the core lcd routines will trash >memory if passed bad paramemters - this is great for speed - useless for >sprite handling. >...THIS IS NOT A CRITICISM, IT IS JUST A STATEMENT! > >I ASSUMED (that'll learn me) when I started Klondike that the core >routines WOULD have clipping - and so it was written as such. > >Since this essentially means that I need to rewrite either (a) the core >lcd routines (ludicrously unlikely I would ever get permission for that) >OR (b) the way my program generates it's sprites (*sigh*)- it could be a >l-o-n-g time before it happens. > >However Klondike runs fine on my jukekox, just don't expect anything >spectacular if/when you win** - in fact, in theory you should expect >Rockbox to crash at this point - quite why it doesn't is beyond me. > >In the mean time, feel free to enjoy this new game in its ALPHA state. >Bug reports and UI feedback welcomed. > >BC > >** I was in the middle of writing this code when I realised that it would >all need to be scrapped. > >PS. <sic> > >_______________________________________________ >http://cool.haxx.se/mailman/listinfo/rockbox _______________________________________________ http://cool.haxx.se/mailman/listinfo/rockbox Received on 2004-04-29 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |