Rockbox mail archiveSubject: Re: Klondike
From: David Litchman <Davel23_at_rcn.com>
Date: Thu, 29 Apr 2004 11:27:15 -0400
After you finish with Klondike, any chance of a Freecell .rock? That's
another of my favorites, right up there with Othello. Speaking of which,
will we be seeing a revised Othello with turn-skip options any time in the
At 03:58 PM 4/29/2004 +0100, you wrote:
>Attached is an ALPHA release of the Klondike Solitaire .rock for anybody
>with a graphical screen.
>Unfortunately I have just discovered that the core lcd routines will trash
>memory if passed bad paramemters - this is great for speed - useless for
>...THIS IS NOT A CRITICISM, IT IS JUST A STATEMENT!
>I ASSUMED (that'll learn me) when I started Klondike that the core
>routines WOULD have clipping - and so it was written as such.
>Since this essentially means that I need to rewrite either (a) the core
>lcd routines (ludicrously unlikely I would ever get permission for that)
>OR (b) the way my program generates it's sprites (*sigh*)- it could be a
>l-o-n-g time before it happens.
>However Klondike runs fine on my jukekox, just don't expect anything
>spectacular if/when you win** - in fact, in theory you should expect
>Rockbox to crash at this point - quite why it doesn't is beyond me.
>In the mean time, feel free to enjoy this new game in its ALPHA state.
>Bug reports and UI feedback welcomed.
>** I was in the middle of writing this code when I realised that it would
>all need to be scrapped.
Received on 2004-04-29