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Subject: Re: AJBR20 Dying?

Re: AJBR20 Dying?

From: Joseph Jones <>
Date: Fri, 04 Jun 2004 11:43:58 +0100

This is the same problem we always run into when discussing this, and
with some reason. Similar vein to my post on this thread, which I
suspect didn't get through:

If only I had the mad skills to figure out an XClef :(


Daniel Stenberg wrote:
> On Fri, 4 Jun 2004, Mat Holton wrote:
>> it the way forward?
> It might be.
> No matter what specific hardware/player the way forward is, is totally up to
> the people who buys it, takes it apart into tiny pieces, researches the lot,
> starts dissassembling the code, getting manuals and setting up compilers etc.
> Rockbox isn't available on Archos because some people thought Archos players
> was a good platform to write code for. It is available for Archos since this
> is the only platform on the market today that people have succeeded to
> properly reverse engineer[*]. (Since this was the actual player these people
> had that they got fed up with.)
> Once someone discovers and understands the internals of player X, we can make
> Rockbox run on player X.
> That "someone" would need clues, time and some equipment.
> There's an army of Rockbox hackers that would help anyone make it run on
> whatever player we can imagine.
> So, go ahead and buy those new cool players, rip them apart and figure out how
> to reprogram them.
> [*] = The Neo Players can also run Rockbox, or rather the fork of Rockbox
> named Open Neo, but this player is not supported by Rockbox since the
> Open Neo guys aren't as "open" as they make it sound. Also, they didn't
> need to reverse-engineer their player since the company SSI is backing this
> up (even paying them).

Received on 2004-06-04

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