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Rockbox mail archiveSubject: Re: Legal Allegations Quelled (was: making plugins work)Re: Legal Allegations Quelled (was: making plugins work)
From: BlueChip <cs_bluechip_at_webtribe.net>
Date: Thu, 10 Jun 2004 19:04:50 +0100 > > as none of my code can be included in Rockbox, I can only offer you moral > > support And of course things like the Windows Developer DevKit which is great for the newcomer as it doesn't require any interaction with the god-awful cygwin installer. So "newbies" can get up to speed almost immediately. >We can get lots of help in these areas without source code being involved at >all. The answers to the problems on how to make speach and languages work for >plugins are better produced in plain english in a mail, than source code. 1. Make lang.h readily available to the plugins, probably via plugin.h You may need to add a similar version control system as the plugins Personally I wouldn't bother, as if you DO change the lang file(s) you risk killing all .voice files that exist. 2. Add the talk() functions to the plugin api May I also suggest making shutup() public or creating a clever macro to emulate it as I did. Audio_3587 will redirect the speech to the debug console when compiled in sim mode, this is probably better done in the talk() functions. Helpful? BC _______________________________________________ http://cool.haxx.se/mailman/listinfo/rockbox Received on 2004-06-10 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |