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Subject: Re: Questions about plugin development
From: Linus Nielsen Feltzing (
Date: 2004-07-29

Mat Holton wrote:

> Okay, so can plugins include files and share code that way or is that
> not allowed? I ask this as I seem to recall some of BlueChips code
> including code from another file in a weird way.

His code did that because either

1) the library concept wasn't there when he wrote the code

2) the library framework had a bug in the simulator builds

Both issues are now fixed.

> I ask this as I would like to have common code for loading level data
> (like in Snake2) that can be used in another game. It seems that
> Level loading code doesn't deserve to be in a plugin library.

If it is useful for several plugins, it should be moved to the library.



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