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Rockbox mail archiveSubject: Re: arrays & pointersRe: arrays & pointers
From: Dave Hooper <dave_at_beermex.com>
Date: Mon, 3 Jan 2005 22:51:31 -0000 Wow. What compiler are you using? This looks like an easy compiler optimisation to me, so I'd be amazed that you'd need to manually do something like this (i.e. put the pointer into a local variable and do accesses through that rather than dereference the array more than once). I mean, seriously, this is what compilers are *for*. ----- Original Message ----- From: "BlueChip" <cs_bluechip_at_webtribe.net> To: "Rockbox development" <rockbox_at_cool.haxx.se> Sent: Monday, January 03, 2005 8:34 PM Subject: arrays & pointers > Just saw this go in... > > Log Message: > using a pointer instead of array dereferencing saves ~250 bytes > > From my work on the card games library ...I discovered that arrays are > probably THE most expensive thing for our compiler. If you are going to > reference an element in array even just twice, it is memory efficient to > create a pointer to that element and use the pointer instead. > > Given the _excessive_ efficiency of it, I guess it is also faster as well! > > If you're going to access the pointer several times, you might even like > to stick a "register" in front of it for extra speed :) > > BC > > _______________________________________________ > http://cool.haxx.se/mailman/listinfo/rockbox > _______________________________________________ http://cool.haxx.se/mailman/listinfo/rockbox Received on 2005-01-03 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |