Rockbox mail archiveSubject: Re: Explain Rockbox Gmini Port?
Re: Explain Rockbox Gmini Port?
From: Joseph Jones <bumpycarrot_at_gmail.com>
Date: Sat, 22 Jan 2005 00:15:33 +0000
Hate to nitpick, but I just wanted to clear this up since I think the
grammar was a bit off:
"you shouldn't get a Gmini and not an iRiver"
Does that mean neither of them will be ready within this "month"?
On Fri, 21 Jan 2005 20:35:44 +0100 (CET), Daniel Stenberg
> On Fri, 21 Jan 2005, Menachem Shapiro wrote:
> (I'm not much into Gmini, I'm mostly replying about Rockbox porting in
> > How close is the port to completion and usability?
> Closer than a few days ago. Still quite far away from being usable as a good
> firmware replacment.
> > Will it work on all Gmini's?
> Possibly - given lots of time and efforts. Nothing happens automatically, but
> if enough people join in and help I hope we'll reach there.
> I don't know much about Gmini hardware, but it seems the models differ
> somewhat and it might be tricky to figure out the differences and work fine on
> all of them.
> The porting work seems to be focused on the Gmini 120 for starters.
> > Is it worth it to go and buy one now or not?
> I doubt anyone but you can tell. If you want a working Rockbox on a player
> within a month, you shouldn't get a Gmini and not an iRiver.
> > Once Rockbox is ported, is it simple to keep updating Rockbox for Gmini and
> > Jukebox, or will the Gmini always be playing catch-up, trying to port the
> > new features as they come out for the Jukebox line?
> A port of Rockbox will make Rockbox run on yet another player. Exactly like
> Rockbox already runs on many players already. It does not make it another
> Rockbox or a Rockbox that has a separate life or development thread.
> Most of the Rockbox code is "generic" and work on all models. Some parts are
> only for certain kinds of players (for example with graphical display or with
> recording capabilities). Some parts are specific for a single target. etc
> If updates to the generic code is made, it then works on all players at once.
> If updates are made to target-specific code, then that update is of course
> only working for that player and not any other.
> Daniel Stenberg -- http://www.rockbox.org/ -- http://daniel.haxx.se/
Received on 2005-01-22