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Rockbox mail archiveSubject: Re: AJR v1 battery recharging patchRe: AJR v1 battery recharging patch
From: Jerry Van Baren <gerald.vanbaren_at_smiths-aerospace.com>
Date: Wed, 2 Mar 2005 13:56:57 -0500 [IDC]Dragon wrote: >>> >>>Somehow I've hoped we can get away with something a lot more simple. >> >>Hey, c'mon, its a simpler than it was! :-) It is smaller too :-). > > No offense intended, you know. None taken, just razzing you a bit ;-) [snip] > I'll check it in tonight, it behaved well here, too. > In a second commit I will remove the trickle+deep options from the UI, I'll > probably leave the resulting simplifications in the algorithm for you. ;-) Good. That works well for me. Doing a deep discharge the way it currently is (constantly cycling the battery to 10% and then recharging) is going to wear out the battery due to number of charge cycles sooner than it would wear out due to not having _any_ deep discharges (IMHO) -- granted we are talking a couple of years either way :-). If a user wants to do a deep discharge, they can do it the old fashion way: manually (play till it dies). >>Linus Nielsen Feltzing wrote: >> > I too want to have the charging code as simple as possible. I think we >> > could combine the trickle/deep discharge into one. > > These are unrelated things, with the first being completely useless, and the > second almost. NiMH cells don't suffer from memory effects. I don't see how > we can combine something here. > > Jörg Thanks, and thanks to everybody for your kind encouragement and testing. gvb _______________________________________________ http://cool.haxx.se/mailman/listinfo/rockbox Received on 2005-03-02 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |