Okay I copied the lame encoder to the voicebox folder I tried to open the
scrip file, got Norton to permit it then hit enter. I got a message saying I
couldn't find the lame encoder.
What do I do. Since they're script files, I can't copy anything in to it.
The lame encoder I installed it on my computer and opened it, but jaws won't
read the menus so I'm lost.
----- Original Message -----
From: "Brian Wolven" <firstname.lastname@example.org>
Sent: Tuesday, March 08, 2005 3:15 PM
Subject: Re: I'm confused, trying to make my folders and files talk
Sarai D. Bucciarelli wrote:
> I installed the MP3 encoder to my desk top and downloaded the voicebox.zip
> to my desk top. I'm confused, where do I unzip the voice box to? Do I hook
> up the archos to the computer if so what do I put in the rockbox
> directory? How exactly do I make the files and folders read by name? I
> drag and drop files. When I add new files to folders, what will I have to
> to make them talk? I'm confused.
> Sarai D. Bucciarelli
Nothing *has* to be placed on your archos or in your rockbox directory. Just
unzip the voicebox files to a folder somewhere - it can be on your PC or on
archos, either way - it doesn't matter. Make sure you place a copy of the
executable in the voicebox folder - the one with the voicebox.wsf script.
here if you don't already have it:
Run lamewin32.exe to install lame and then copy just the lame.exe file into
To get folders and/or file names spoken, just drag the desired folder from
Archos onto the voicebox.wsf script using the file manager, or run ("open")
wsf script and type the desired folder name in at the prompt. This can be
*whole* drive, e.g., j:\ but it need not be. You may wish to try it on a
subfolder first to make sure things are set up and working properly.
To control whether folders, filenames, or both are voiced, you can edit the
settings in the voiceOptions.vbs file - use a plain old text editor. Edit
following lines, near the bottom of the file, setting them either to True or
False, to control what types of things get voiced. I think they are both set
Const VoiceFolders = True
Const VoiceFiles = True
There are additional instructions in the readme file in the .zip, but that
to get you going.
Received on Wed Mar 9 04:38:31 2005