Rockbox mail archiveSubject: Re: building RB on OS X
Re: building RB on OS X
From: Svante Tidholm <svante_at_demonbox.com>
Date: Mon, 11 Jul 2005 21:11:27 +0200
Hi, I'm a long time mac user (now running 10.4.1) that has been
peeking at the rockbox project for years, and have a pretty good idea
how the dev setup works. Im not a coder though, I just make my own
builds now and then.
I got a simple applescript that does what you want. It uses *nix
do shell script ("curl -o /Volumes/IHP-100/rockbox.zip
do shell script ("unzip -o -d /Volumes/IHP-100/ /Volumes/
If you got your iRiver mounted, run the above two lines as a
applescript application, and it will replace your current rockbox
version with the latest bleeding edge. Connect it to a keyboard
command with Quicksilver or some other launcher, and you can fire it
away in a snap (I've built in some notificiation with Growl to the
script so that I know what's happening, but a simple refresh of the
iriver root folder shows if the new files are there).
If you want to move files that are invisible in the finder, either
turn it on with Cocktail or some other app, google for it.
I preferr using the Terminal.app (in the Utilities folder), just use
unix commandos (if you want more help with this, ask me or anyone
else on IRC).
11 jul 2005 kl. 17.01 skrev Jvo:
> finally I succeeded in installing binutils and the gcc-3.4.4-m68k
> cross-compiler on MacOS X (10.2.8 _at_ atm). there were some hurdles
> to get
> over, it's a long time that I had to install a 'development
> like this. I'm more used to have a prepared IDE and just start coding.
> when building rockbox I expected to have the same result in the end
> like if
> I download the bleeding edge or one of the daily builds, but this
> is not the
> case. it ends with firmware and apps folders where you have to move
> search in those numerous files) manually the .rock files to the
> player. also
> because on the player there are different folders for plugins and
> viewers I
> have to take care loading them to the correct locations on the
> player. with
> the downloaded builds you can simply extract the zip to the player
> root and
> overwrite the old files.
> actually at the moment I need VirtualPC for moving the files to the
> because OSX hides the .rockbox folder. but still then you have
> loads of
> ._*-files on the player finally. any sugerstions to avoid this?
> did anybody wrote a script to create a ready to move to the
> player .rockbox
> I did some improvements in battery level filters and calculations for
> slightly improved accuracy for the iriver players. tested already
> on my
> iHP140 and works fine. also compiles without any warnings or errors.
> How can I commit changed files to the recent CVS. register for cvs
> and then
> greetings and thanx for the great work! :)
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Received on 2005-07-11