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Subject: Re: Jump to time

Re: Jump to time

From: Onj <onj_at_AndreLouis.COM>
Date: Fri, 10 Oct 2008 10:00:30 +0100

From: pondlife <>
 on Friday, October 10, 2008 9:34 AM

> How about if the voice UI read out the track time position (maybe when
> you
> release the ff or rewind button?). I guess this would need to have an
> enable/disable option of it's own...

That works too. It would certainly make finding things much quicker.
Also, and I'm sorry to keep thinking of examples, but sometimes with
oggfiles if they break in the middle the player will crash, and if you're
not looking at it when you return from the crash but want to get close to
where you were, that would be yet another reason why this would be useful.
You can estimate a time even if you didn't physically see at what time it
crashed, but you can't guess, if you can't hear it. If you know you're
roughly an hour and a half in, you'd try maybe 95 minutes. At present
those who can see can, those who can't, cannot. Sorry if that sounds
obviously stupid.

List admin:
Received on 2008-10-10

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