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Subject: Re: Hi & Wavpack broken?

Re: Hi & Wavpack broken?

From: gl <gl_at_ntlworld.com>
Date: Sat, 11 Feb 2006 12:26:26 -0000

Hey David,

good reasons all. I'll look into the problem files today, and also into
giving a decent message for unsupported files.

Spent a night bonding with the player, and discovering all the amazing
little things RockBox allows you to do - kudos to everyone involved! I once
spent a lot of time fretting over how to extend the battery backlighting-on
time on my Aiwa MD recorder - no such problems here. And whoever came up
with the backlight fading is on my wavelength : ).
--
gl
----- Original Message ----- 
From: "David Bryant" <dbryant_at_impulse.net>
To: "Rockbox development" <rockbox-dev_at_cool.haxx.se>
Sent: Saturday, February 11, 2006 5:52 AM
Subject: Re: Hi & Wavpack broken?
>I generally *am* concerned about backwards compatibility, but the older
> WavPack formats were not really designed for embedded decoding. Hell, when
> WavPack 1.0 was released, a desktop PC couldn't even decode them in
> realtime!
>
> I started WavPack 4.0 essentially from scratch, and designed it from the
> ground up to be hardware friendly. While I would never release a winamp
> plugin or Audition filter that could not handle a pre-4.0 file, handling
> them in embedded applications is optional (as is handling correction files
> or mutichannel files) and that's why these were not included in the "tiny"
> decoder.
>
> Handling older WavPack files on RockBox would certainly be possible, but 
> it
> would be a pretty big job and the codec size would jump considerably 
> (there
> were lots of variations and special cases over the years) and
> hand-optimizing it would be a chore. And, when it was done, those files
> would still not be able to seek or resume, or recover from an error. It
> ain't gonna happen...   :)
>
> However, I agree that it should not blow up attempting to play one. The 
> way
> it should work is the codec scans for up to 1 mb into the file for a valid
> WavPack 4.0 header. If it doesn't fine one it gives up and returns an 
> error.
> But it might take too long to do that, or something. I suppose that I 
> could
> quickly check for a pre-4.0 file, and bail out right away. That still 
> would
> not help the case where some random file was given a .wv extension, but it
> would handle the first case.
>
> BTW, the first thing I'm going to work on is to get "high" mode WavPack
> files playing on the iPod; with any luck it should be just a few days 
> away.
>
> ----- Original Message -----
>
> From: "gl" <gl_at_ntlworld.com>
> To: "Rockbox development" <rockbox-dev_at_cool.haxx.se>
> Sent: Friday, February 10, 2006 8:06 AM
> Subject: Re: Hi & Wavpack broken?
>
>
>>
>> > Then small wonder, our decoder (a modified version of the tiny decoder
>> > from
>> > wavpack.com) does not support pre-4.0 files. You'll have to ask David
>> > Bryant
>> > about how possible it is to support these files.
>>
>> I'll check with him.  He likes to stay backwards compatible.  In the
>> meantime, those files should be refused.  Some seem to be, but others try
> to
>> play regardless and cause the problem.
>>
>> > And BTW, 48kHz SPDIF playback is not possible, only 44100/22050/11025.
>>
>> Right, but 48k input is possible as the clock is external, correct?  What
>> about 24bit digital in?
>> --
>> gl
>>
>>
>
> 
Received on 2006-02-11

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