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Subject: Re: SDL Compilation

Re: SDL Compilation

From: Linus Nielsen Feltzing <>
Date: Wed, 15 Feb 2006 13:19:26 +0100

Bluechip wrote:
> If I can get The DevKit to build the SDL sim for one player [eg.
> Recorder v1 2MB] can I be sure that the sim will build for ALL players,
> or do players use a different sub-set of SDL features depending on the
> unit in question?
> Does anybody _here_ know the answer to this?
> The background is that The DevKit is a streamlined Cygwin install
> tailored for Rockbox developers, so if (for example) one sim used
> LISTBOXES and another didn't ...I would need to inlude LISTBOXES.c [or
> such] ...BUT I _could_ miss it if I only did a test compile with the sim
> which DIDN'T use LISTBOXES. I so hope that makes sense!

I believe you should be safe if one target compiles fine. You might want
to compile one target of each LCD type, one charcell LCD, one
monochrome, one grayscale and one color.

On the other hand, is it worth it to remove individual files from the
SDL package?

Received on 2006-02-15

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