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Rockbox mail archiveSubject: Re: Wavpack skip bug - fixed?Re: Wavpack skip bug - fixed?
From: gl <gl_at_ntlworld.com>
Date: Fri, 31 Mar 2006 14:57:33 +0100 (both references are in playback.c) -- gl ----- Original Message ----- From: "gl" <gl_at_ntlworld.com> To: "Rockbox development" <rockbox-dev_at_cool.haxx.se> Sent: Friday, March 31, 2006 2:50 PM Subject: Wavpack skip bug - fixed? > > Re. the ~500ms or so missing from track starts when skipping in Wavpack, > I've narrowed it down to audio_load_track(), line 1195 - a file offset of > 1 is applied when skipping, and this causes wavpack.c to skip the initial > audio data (if a file is selected manually from the file browser, the > offset is zero and thus plays fine). > > The problem call comes from audio_thread(), line 1817: > > if (ev.id == SYS_TIMEOUT && play_pending) > { > ev.id = Q_AUDIO_PLAY; > ev.data = (bool *)1; > } > > The offset (ev.data) is set to 1 here - anybody know what's going on? > -- > glReceived on 2006-03-31 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |