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Subject: Re: FS#10199: Limiter DSP function

Re: FS#10199: Limiter DSP function

From: Jens Arnold <>
Date: Fri, 21 Aug 2009 08:18:33 +0200

On 17.08.2009, Rafael Carre wrote:

> If you fear your commit would break some platform, you
> could try:

> - coldfire (h120)
> - sh1 (the player is hwcodec and the others swcodec)

*All* SH1 targets are hwcodec (and are thus irrelevant when
testing DSP stuff). The difference between the Player and the
other SH1 targets (== Archoses) is that the Player has a
charcell display.

Regards, Jens
Received on 2009-08-21

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