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Rockbox mail archiveSubject: Re: FS#11232: software mixerRe: FS#11232: software mixer
From: Jeff Goode <jeffg7_at_gmail.com>
Date: Sun, 02 May 2010 14:03:05 -0400 On 5/2/2010 04:44, Jens Arnold wrote: > On 01.05.2010, Jeff Goode wrote: > > >> I'd like to know if there's some way to force SDL to behave >> like a target, with a very small FIFO buffer rather than >> its own large playback buffer, or at least not always >> insist on its being full. Ideas? >> > Perhaps just make the mix buffer larger for the sim? > > I have no real idea how to get around this while keeping SDL > (and hence portability). I think you're right about this and I'm going to give that a try next. The sim audio driver still won't "DMA" like a target but at least it ought to fill the buffer as SDL expects. Latency will skyrocket though. Instead of 23 ms tops it'll be more like 250 ms. I guess this isn't a problem as long as we're just using the sim to test code, but it might if we're going to use it as a basis for Rockbox-as-app. In that instance, the Rockbox mixer code would have to be thrown out in favor of SDL mixer or some other library function. Jeff Received on 2010-05-02 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |