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Subject: Re: [New WMA Codecs] Progress Report #2

Re: [New WMA Codecs] Progress Report #2

From: Thomas Martitz <>
Date: Wed, 19 May 2010 10:52:10 +0200

Am 19.05.2010 10:28, schrieb Mohamed Tarek:
> Hello !
> On Tue, May 11, 2010 at 9:08 PM, Mohamed Tarek <
> <>> wrote:
> I still haven't been able to get libwmapro to decode the input
> packets/payloads successfully, and I have compared the buffers I'm
> sending to it with the ones from ffmpeg and made sure they were
> identical. So I'm still not sure where the error is. I'll try to
> submit a patch for that soon, but the code is too messy to submit
> a patch now.
> Turned out I had problems with a faulty sample count passed to
> pcmbuf_insert, and also the decoder wrote the samples to the buffer in
> floating point, so I had to convert them to int32 at the end of
> decoding. The decoder is now working fine in the simulator, but for
> one tiny problem : There's a relatively quiet but consistent
> "clicking" noise with the wma pro tracks. I tried writing a wav file
> with test_codec, and had no noise at all when playing it outside the
> sim. Playing the same wav file inside the sim, however, produced that
> noise too. So, it's probably something related to the simulator, I'll
> ignore it for now.

Maybe related to ?
Received on 2010-05-19

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