|
Rockbox mail archiveSubject: [New WMA Codecs] Progress Report #9[New WMA Codecs] Progress Report #9
From: Mohamed Tarek <mtarek16_at_gmail.com>
Date: Sun, 8 Aug 2010 02:40:58 +0300 Hi all, During the last couple of weeks, wma pro received lots of optimisations and enhancements, with the much appreciated help of Andree Buschmann and Nils Wallménius. Currently, the codec runs faster than real time on all targets, but there's still no support for streams with more than 2 channels. I intended to work on multichannel wma pro, but there's been a slight change of plans. I thought it would be more useful to start a new codec port. So now wma voice plays and seeks in the sim. As mentioned in the commit messages, there's still a tiny bug in the decoder in that it outputs fewer samples than the original one, so I'm trying to track this bug down. I don't know if I'll be able to do much during the next week, because it seems converting wma voice to fixed point would need more time and effort than wma pro, and partly because I have to start working on my graduation project soon. Thanks. MT Received on 2010-08-08 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |