Rockbox mail archiveSubject: Re: Proposing a small change to the sansa fuze keymap.
Re: Proposing a small change to the sansa fuze keymap.
From: Nils Wallménius <nils.wallmenius_at_gmail.com>
Date: Mon, 16 Aug 2010 17:16:31 +0200
On Sun, Aug 15, 2010 at 7:27 PM, Dominik Riebeling
> Long Play/Pause makes much sense to me. It works this way on the
> Ipods, and from a "button label" point of view Play/Pause does control
> playback. Stopping playback is also controlling it, so using a button
> that is completely differently labelled like Home makes at least from
> that point of view much less sense than Play/Pause.
> How does the OF handle this?
> - Dominik
This is how i see it too, play/pause are playback actions so stop
makes sense for a long press of that button.
I also don't see a reason why "exiting plugins" and "stop playback"
should be on the same button.
And i don't know if the argument that changing a button map is bad
because users are used to the way it was is a good agrument because
that would mean we shouldn't ever change keymaps.
The keymap was changed on e200 in r15461 with this commit message
"FS#7232 - Fix some inconsistencies within the Sansa keymap. Makes it
easier to use with one thumb, a little more symmetrical for lefties, and
a little more consistent both within the scope of the e200 target and
cross-target. Manual should be updated with the changes."
that commit also moved the context menu to long select.
home versus play pause shouldn't matter specifically to lefties
afaict, i ca use all the buttons fine with my left hand except the
power switch which is rather awkward.
as for consistency that depends on what you want to be consistent with.
I agree that consistency within the targets' keymap is the most
important but i don't think this change makes it less consistent.
And last, if keeping it on long home is very important to some people,
would it be ok with you to add a stop action to long play/pause
thanks for commenting people :)
Received on 2010-08-16