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Rockbox mail archiveSubject: Re: FS#8806 - MikMod MOD, S3M, IT, XM playerRe: FS#8806 - MikMod MOD, S3M, IT, XM player
From: Bertrik Sikken <bertrik_at_sikken.nl>
Date: Thu, 4 Nov 2010 17:56:29 +0100 > Hi, > > Are there fundamental reasons not to commit FS#8806? I know that ideally > we want all sound formats to play via a codec and not a plugin, but the > way I understand these tracker formats, the codec buffer size would > really limit the usefulness of such a thing. > > This patch has been on flyspray for ages. It would be nice to finally > be able to accept it. Another question, just to get this clear: Are you pushing for inclusion of the mikmod *plugin* or the mikmod *codec*? The last patch on that FS task (1 october 2010) is a codec patch. What are the pros and cons of a plugin vs. codec in your opinion? At least for .mod files, I know they have at least the following limitations: * very limited metadata (basically just the title of the song) * many (all?) .mod files are looping, so there isn't a good definition of track length, also a looping .mod has no end after we can skip to the next .mod * we can't seek in a .mod (at least our mod player can't) IMO, considering these limitations (but I only considered only .mod files) I think having it as a plugin instead of a codec is no problem. Kind regards, Bertrik Received on 2010-11-04 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |