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when what who
13th Feb 10:04Xduoo X3 timothy campbell via rockbox
13th Feb 09:25commercially available rockbox-supported players Tore Johnny BrÄtveit via rockbox
16th Jan 15:49replacement for sansa clip zip Antony Stone via rockbox
13th Jan 15:48Questions about rockbox on the Sandisk Sansa Fuze plus mk360 via rockbox
27th Dec 23:22Clip+ alternative Steph yahoo via rockbox
3rd Nov 19:29about porting rockbox to android devices Laz via rockbox-dev
9th Oct 13:33Multiboot Bootloaders john via rockbox-dev
23rd Sep 17:09Generating Voice Files For v3.14: Not Working For Me Either Laz via rockbox
12th Sep 14:03mixing microphone and music Roman Hochleitner via rockbox
24th Aug 23:49Proposed Function Additions to Plugins Chris Jordan via rockbox-dev
21st Aug 12:54Yet another OtherRockbox page entry asettico via rockbox
7th Aug 23:44iPod classic Leonard Morris via rockbox
6th Aug 18:56Start speech Arno Schuh via rockbox
2017-07-05Thank you for Rockbox 3.14: Three Sansa players updated Steph MM
2017-07-03Seeking information Steph yahoo via rockbox
2017-07-02Thank you Ross A. Doerr via rockbox
2017-06-28Further issues with creating voice files Laz via rockbox
2017-06-11question? Antony Stone via rockbox
2017-06-01Moving services Amaury Pouly via rockbox-dev
2017-05-07Has someone found a way to create the voice clips with the new rockbox v14 automatic update issue Laz via rockbox

Wiki

whenwhatwho
15th Feb 01:23SonyWMPortAmauryPouly
12th Feb 19:52CodecPerformanceComparisonMichaelGiacomelli
6th Feb 20:05AgptekRockerMarcinBukat
25th Jan 16:58SansaRuntimeWilfriedWinkler
23rd Jan 21:44SonyNWDestToolLudovicJacques

Code

whenwhatwherewho
5th Jan 16:30 ef373c0: sdl: clean up audio driver

This prevents a (highly improbable) race condition when exiting, and uses pcm_set_frequency() instead of mixer_set_frequency(), since that seems like the Right Thing to Do (TM).
apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c [diff]
Franklin Wei
5th Jan 16:27 beaeb28: duke3d: bump audio sample rate to 22.1KHz

Recent optimizations to sound mixing should allow this, up from 16KHz.
apps/plugins/sdl/include/SDL_config_rockbox.h [diff]
Franklin Wei
5th Jan 16:25 cf07bb3: duke3d: further optimize audio mixing

Rather than holding intermediate results as fixed-point, this converts them directly to normal integers (in the range of the PCM sample) while mixing, instead of waiting till the end to perform a separate shifting step. Also, this precalculates some constants in the reverb code.
apps/plugins/sdl/progs/duke3d/Engine/src/display.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/multivoc.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mv_mix.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/config.c [diff]
Franklin Wei
14th Jan 18:31 69ff35a: sdl: correct misleading comments
apps/plugins/sdl/src/thread/rockbox/SDL_sysmutex.c [diff]
apps/plugins/sdl/src/thread/rockbox/SDL_syssem.c [diff]
Franklin Wei
13th Jan 16:46 769d73d: Use sleep(0) instead of yield() in SDL_WaitAudio

This allows CPU load to drop below 100%, which is good for anything that scales frequency and voltage based on CPU load. Also conserves some energy by letting the core go idle if there aren't any available buffers.
apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c [diff]
Michael Sevakis
14th Jan 07:23 a1123de: Gigabeat S: Remove unwanted partitions on the fly

Windows now ignores the hidden flag, so just nullify the entries to hide depending upon whether or not bootloader install mode is activated.
firmware/target/arm/imx31/gigabeat-s/usb-gigabeat-s.c [diff]
Michael Sevakis
13th Jan 18:12 1143766: nwztools/scsitool: fix completely stupid code
utils/nwztools/scsitools/scsitool.c [diff]
Amaury Pouly
13th Jan 11:18 4d988d4: nwztools/scsitool: print clearer message when nvp info is incomplete
utils/nwztools/scsitools/scsitool.c [diff]
Amaury Pouly
13th Jan 10:55 6c856c4: Add information for NWZ-S630 and NWZ-S730
firmware/target/hosted/sonynwz/nwz-db.c [diff]
utils/nwztools/database/nvp/nwz-s630.txt [new]
utils/nwztools/database/nvp/nwz-s730.txt [new]
Amaury Pouly
11th Jan 18:44 ccd6123: sdl: fix freeze on startup on PP targets

Using the coprocessor was a good idea in theory, but didn't actually work. This moves all SDL threads to the main core, which isn't ideal, but at least works. Additionally, this also adds some good-practice stuff such as setting the default sample rate on exit.
apps/plugins/sdl/SDL_mixer/mixer.c [diff]
apps/plugins/sdl/src/audio/rockbox/SDL_rockboxaudio.c [diff]
apps/plugins/sdl/src/thread/rockbox/SDL_systhread.c [diff]
Franklin Wei
7th Jan 22:23 0d794c0: sonynwz: Add NVP information for NWZ-A810
firmware/target/hosted/sonynwz/nwz-db.c [diff]
utils/nwztools/database/nvp/nwz-a810.txt [new]
utils/nwztools/database/nvp/parse_all_nvp_headers.sh [diff]
Amaury Pouly
5th Jan 16:19 896c828: duke3d: unregister timer on exit

This was leading to a crash upon audio playback after running the game.
apps/plugins/sdl/main.c [diff]
apps/plugins/sdl/src/timer/rockbox/SDL_systimer.c [diff]
Franklin Wei
25th Dec 13:53 9f6ce04: duke3d: rewrite sound mixing to use fixed-point

Gives significant performance improvement on ipod6g.
apps/plugins/sdl/include/SDL_config_rockbox.h [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/multivoc.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/multivoc.h [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mv_mix.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/game.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/global.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/global.h [diff]
apps/plugins/sdl/progs/duke3d/Game/src/sounds.c [diff]
apps/plugins/sdl/progs/duke3d/Game/src/util_lib.h [diff]
Franklin Wei
26th Dec 22:38 78db1d9: duke3d: use hardware FPU if available
apps/plugins/sdl/sdl.make [diff]
Franklin Wei
All commits since last release, last four weeks.
Page was last modified "Jan 12 2012" The Rockbox Crew
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