Rockbox

  • Status New
  • Percent Complete
    0%
  • Task Type Patches
  • Category Plugins
  • Assigned To No-one
  • Operating System All players
  • Severity Low
  • Priority Very Low
  • Reported Version Version 3.3
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by Ubuntuxer - 2009-08-15
Last edited by Ubuntuxer - 2009-08-15

FS#10529 - New Game Icytower

I've started to write a new game, which is similiar to the popular freeware game Icytower. (http://en.wikipedia.org/wiki/Icy_Tower)
The basic game engine is ready, but there is much work on the adaption to the targets, so that the difficulty is likely.
By now I used just wildcards for the player and the floors, because I'm not talented in drawing something. I hope you can help me with the images.

I'm looking forward for any feedback.

I am good at cloning. I 'm looking at the images, it seems not to difficult for me. Also change the Title to something like Rocky Towers for copyright reasons.

Okay so after spending a couple of hours looking at the game (I have not yet played it) I've created a player, BG, and floor. Note: these are unfinished, I made these for height of the 5G (which is what I have) use a Sim if you don't have one.

I'm glad that you would like to draw the images. :-) The first draft looks already pretty good, but please use RGB colors, because the color targets doesn't support anything else.
I don't know wether it's really possible, but I think it would be great if the movement of the player is animated. But this would be much effort, because we definitely need lots of images.

I renamed the game to skyrider to avoid copyright issues.
Apart from that I tried to improve the usability a little bit, but I'm not really satisfied with it. It needs still lots of work.

Besides I added some comments for better readableness.

I've updated the Player a bit, I added a jumping view. I plan to add side views for walking.

Whoops, forgot files :P

Here I added when he walks/runs it's just the right side but I'm sure you know how to turn it ;)

Hi, your images looks good, but on some targets the player have to be considerable smaller, so I'm afraid that the player isn't discernible, but I don't know how to prevent this. :-(

Perhaps we could use some images from the 2D jump'n run game supertux, which is covered under the GPL.
Please check out the source code: "svn checkout http://supertux.lethargik.org/svn/supertux/trunk/supertux"

What do you think about the name skyrider?
Do you have tested the game yet?

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