- Status Closed
- Percent Complete
- Task Type Patches
- Category Plugins
- Assigned To No-one
- Operating System All players
- Severity Low
- Priority Very Low
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#5142 - Brickmania Hold/Pause Patch
It is cumbersome to have to press pause, and then press hold when you want to take a quick break from playing a game. In this patch, the pause menu will be brough up when the hold button is pressed. Before button input is taken, a quick check to see if the hold button is on happens.
Loading...
Available keyboard shortcuts
- Alt + ⇧ Shift + l Login Dialog / Logout
- Alt + ⇧ Shift + a Add new task
- Alt + ⇧ Shift + m My searches
- Alt + ⇧ Shift + t focus taskid search
Tasklist
- o open selected task
- j move cursor down
- k move cursor up
Task Details
- n Next task
- p Previous task
- Alt + ⇧ Shift + e ↵ Enter Edit this task
- Alt + ⇧ Shift + w watch task
- Alt + ⇧ Shift + y Close Task
Task Editing
- Alt + ⇧ Shift + s save task
I’ve found a bug in the patch, it doesn’t resume properly. I’ll work on it and then upload anther version of the patch
This is a new version of the patch that does things a little bit differenly. Rather than calling the menu directly (and reinventing the menu code), when the hold is detected, a QUIT button signal is sent. The main loop then pauses the game, and it resumes as normal with no problems.
Tested extensively and it seems to work fine :)