- Status Closed
- Percent Complete
- Task Type Patches
- Category User Interface → Simulator
- Assigned To No-one
- Operating System All players
- Severity Low
- Priority Very Low
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#5511 - Fix for codec failure on simulator with voice enabled
I don’t know if it’s just me, but there seems to be a general problem running the (SDL) simulator under Windows with file/dir voicing enabled, along with crossfade. This combination results in “Codec Failure” errors because the simulator attempts to create/overwrite _temp_codec.dll while it is still in use. As a workaround, this patch will attempt to use a different filename (_temp_codecn, where n is in range 1 to 999) so that the DLL hackery always succeeds while multiple codecs are loaded.
Loading...
Available keyboard shortcuts
- Alt + ⇧ Shift + l Login Dialog / Logout
- Alt + ⇧ Shift + a Add new task
- Alt + ⇧ Shift + m My searches
- Alt + ⇧ Shift + t focus taskid search
Tasklist
- o open selected task
- j move cursor down
- k move cursor up
Task Details
- n Next task
- p Previous task
- Alt + ⇧ Shift + e ↵ Enter Edit this task
- Alt + ⇧ Shift + w watch task
- Alt + ⇧ Shift + y Close Task
Task Editing
- Alt + ⇧ Shift + s save task
Code policed myself - got to get used to the Rockbox bracket standard…
FYI, there is no “bracket standard” in Rockbox. All you need to do is to maintain the style in the file you’re editing.
Thanks for the clarification Linus. Don’t suppose you’d consider commiting this patch as it’s pretty safe and needed by anyone who wants to attempt hacking at the playback/voice code under the sim?
This (or Hardeep’s version of it) is now in CVS and can be closed.