FS#5916 - spacerocks jazz up

Attached to Project: Rockbox
Opened by mat holton (matholton) - Friday, 01 September 2006, 00:21 GMT
Task Type Patches
Category Games
Status Closed
Assigned To No-one
Operating System All players
Severity Medium
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


There was a horrible big in the collision detection stuff for the missiles hitting the enemy. I fixed that and jazzed up some other bits.
This task depends upon

Closed by  Zakk Roberts (midkay)
Monday, 01 January 2007, 23:33 GMT
Reason for closing:  Accepted
Additional comments about closing:  Committed. Thanks!
Comment by Linus Nielsen Feltzing (linusnielsen) - Wednesday, 06 September 2006, 07:33 GMT
Please don't attach the entire source file. We need a unified patch file. I have attached a correct patch file for your convenience.
Comment by Douglas Valentine (Dwyloc) - Sunday, 01 October 2006, 13:51 GMT
This patch breaks the h120 build.
Comment by mat holton (matholton) - Wednesday, 04 October 2006, 11:38 GMT
That should now work. Well, it works in the simulator!
Comment by Douglas Valentine (Dwyloc) - Wednesday, 04 October 2006, 13:35 GMT
I get the following error when I try to apply your new patch
"patch unexpectly ends in middle of line
patch: **** unexpected end of file in patch"
Comment by mat holton (matholton) - Thursday, 05 October 2006, 11:49 GMT
Right, okay, i've tested this one properly now :-)

give it a whirl.

If you can have a play with it and tell me if you think the gameplay needs tweaking a bit.

I've made the ship and asteroids a bit bigger, added a fancy thrusting effect to the ship and changed the explosion method
Comment by Douglas Valentine (Dwyloc) - Thursday, 05 October 2006, 14:16 GMT
OK thats your patch now working on both my h120 and my iPod nano.

I have not really had time to test game play much yet but so far things are looking good.