• Status Closed
  • Percent Complete
  • Task Type Bugs
  • Category Games
  • Assigned To No-one
  • Operating System Sansa e200
  • Severity Low
  • Priority Very Low
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 1
  • Private
Attached to Project: Rockbox
Opened by Sam C - 2007-05-14
Last edited by Nils Wallménius - 2007-05-22

FS#7168 - Sansa's scroll wheel doesn't work in games

I’m running the Rockbox version 13377 and the scroll wheel of my Sansa e200 doesn’t work in games like Doom and Rockboy. I didn’t test it in the other games, but it seems like it’s a problem that occurs when you are in a program, because when i’m using the scroll wheel in the main menu, it works. Before that, I had another version of Rockbox that was released the 10 May and I had not this kind of problem.

Thank you in advance.

Closed by  Nils Wallménius
2007-05-22 21:38
Reason for closing:  Fixed
Michael Sevakis commented on 2007-05-14 20:18

The sansa scrollwheel generates repeats now depending upon the speed it is rotated so some plugin keymaps are likely out of date. Some core menus needed updating for this when the changes were made as well.

Sam C commented on 2007-05-15 17:03

Thank you very much for your answer!
Will it be possible to fix this bug in the future?
I hope that yes.
By the way, I really appreciate the new way that Rockbox is scrolling in the menu.
When I was scrolling through the long list of files, I thought it was taking too much times,
but now I think it’s just perfect!
Thank you very much for that.

Michael Sevakis commented on 2007-05-16 00:21

I can’t imagine it should be too long before it is. I’ll get to it soon if it’s not done shortly.

Nicklas Marcusson commented on 2007-05-19 22:36

I can confirm this bug. I have a Sansa e270 6gb with rockbox r13410 and i can’t use the scrollwheel in doom menu to activate “new game”

Michael Sevakis commented on 2007-05-20 06:26

I assumed they were repaired when solitaire started working again but a look back showed it was just solitaire.

Jonathan Gordon commented on 2007-05-21 22:57

yeah, each plugin needs to be fixed seperatly.

Michael Sevakis commented on 2007-05-22 07:10

I think I took care of it. I’m sure of all except for Rockboy. I just dumped the same method into Rockboy as works for Doom. Spacerocks was changed to use the scrollwheel for turning the ship because I found it extremely playable like that. Brickmania can use L and R and scrollwheel on the paddle now. If all that’s ok, this can close.

Nicklas Marcusson commented on 2007-05-22 10:24

Great news. Can you notify us when you have checked in the patch..I’m eager to get my doom game working :)

Michael Sevakis commented on 2007-05-22 12:06

Checked in? I committed the changes already; just update. :)

Nicklas Marcusson commented on 2007-05-22 20:42

Dooms works great with you patch :D thanks


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