FS#9672 - Doom in-game menu keymap is wrong, and ideally should be duplicated in the main keymap area

Attached to Project: Rockbox
Opened by Marc Guay (Marc_Guay) - Friday, 19 December 2008, 00:29 GMT
Last edited by Marc Guay (Marc_Guay) - Friday, 02 January 2009, 22:17 GMT
Task Type Bugs
Category Manual
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version Release 3.0
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Longest bug title ever.

The e200 manual, and probably others, says that the In-game menu...

"is displayed by flipping your Hold switch a couple of times "

...which isn't true. The power/stop button brings it up. I also think it would be wise to duplicat this information in the main keymap description for the game.

This task depends upon

Closed by  Marc Guay (Marc_Guay)
Friday, 02 January 2009, 22:17 GMT
Reason for closing:  Fixed