Rockbox

IDTask TypeCategoryPrioritySummaryOpenedOpened by  ascLast Edited
13216Feature RequestsVoiceMediumAdd a failsafe voice prompt for "voice file failed to l...2020-07-15Solomon Peachy2020-07-15 Task Description

Right now if the voice file fails to load, there’s a splash message but blind users won’t be able to see it.

(usually this happens because they upgraded rockbox without upgrading the voice file too)

It would be useful if we could embed a failsafe voice file, containing only that one prompt, so the user will know what is going on.

Just English for now, though ideally one for every language we support.

(Oh, and a pony too. Please?)

13217BugsCodecsMediumStuttery playback when playing 320k Mp3s Synched via it...2020-07-15mikem2020-07-15 Task Description

Playing 320K MP3s pauses often in Version 3.15 and daily build 7d00533 also UI becomes unresponsive
Version 3.14 or older does not reproduce the issue in either 44 or 48khz sampling rate and same sound options
Is not reproducible under OF or Version 3.15 running on IPOD 6G
seems to be a cpu usage issue as compiling a version of rockbox with much higher than stock CPU clocks seems to alleviate the issue to an extent but there is still occasional pauses that is not present after reverting to 3.14 and stock 80 mhz clock speed.

13222BugsUser InterfaceMediumaccessing a directory larger than the maximum allowed s...2020-07-26Solomon Peachy2020-07-26 Task Description

On my X3, it triggers the MIPS equivalent of a segfault. (directory has 792 entries, tried to access it with only 500 allowed)

Rather than crashing outright, I think it would be better to detect this and somehow error out gracefully?

7180PatchesPluginsVery Low"Target" word game2007-05-17Will Robertson2007-05-171 Task Description

This is a rockbox version of the simple word game called “Target”.
Rules: (stolen from The Age newspaper website)
“See how many words of four letters or more can you make from the letters shown in the grids.
In making a word, each letter must be used once only.
The word must contain the centre letter and there must be at least one nine-letter word in the list.
No plurals or verb forms ending with “s”; no words with initial capitals and no words with a hyphen or apostrophe are permitted. The first word of a phrase is permitted (eg inkjet in inkjet printer).”

Currently it only works on H300, iPod Photo and iPod 5g DAPs, but I plan to expand this to all bitmap targets soon enough.
The games are either user selected or loaded from the file target_wordlist.dat, I’ve included 10 puzzles, but there are heaps more on The Age newpaper’s site (www.theage.com.au).

9059PatchesFont/charsetVery LowWenQuanYi Unibit font2008-05-31William Poetra Yoga Hadisoeseno2008-05-313 Task Description

This font is part of the WenQuanYi Project at [1]. It’s in Chinese, but there’s an english page at [2].

I’m adding this font because:
1. Currently there is no good Chinese font for Rockbox.
2. The best Chinese font (unifont) has unevenly sized Chinese characters, while this font has uniformly sized Chinese characters.

The attachments contain screenshots of the simulator, to show how this font would look like on the iPod Nano. I’ve also attached a screenshot using the Unifont font to show the uneven sizes of Chinese characters, for comparison. I don’t know about other languages, but I’d think other CJK languages work better in this font as well, due to the merging of WenQuanYi Bitmap Song.

According to the project[3], this font is made by combining the GNU Unifont (GPL), WenQuanYi Bitmap Song (GPL) and Fixed-16×8 (Public Domain) fonts. The maintainer of GNU Unifont also acknowledges this fact at [4].

This font is licensed under the GPLv2 with a font embedding exception[3]:

[quote]
** GPL v2 license with font embedding exception:

As a special exception, if you create a document which uses this
font, and embed this font or unaltered portions of this font into
the document, this font does not by itself cause the resulting
document to be covered by the GNU General Public License. This
exception does not however invalidate any other reasons why the
document might be covered by the GNU General Public License. If you
modify this font, you may extend this exception to your version of
the font, but you are not obligated to do so. If you do not wish to
do so, delete this exception statement from your version.
[/quote]

I don’t mind either way, but it would be up to Rockbox developers whether to strip off this exception. And either way, the font is compatible with Rockbox’s license (GPLv2).

The font I’m attaching is a modified version (and only the bdf); you can download the original version from [5]. My modification is:

— wqy-unibit.bdf.orig 2008-06-01 04:47:36.839752214 +0800
+++ wqy-unibit.bdf 2008-06-01 05:01:51.031748178 +0800
@@ -64,7 +64,7 @@
CHARSET_ENCODING “-1” CHARSET_COLLECTIONS “ASCII ISO8859-5 GB2312.1980 BIG5-0 KSC5601.1989-0 JISX0208.1997 ISO10646-1” ENDPROPERTIES
-CHARS 46443
+CHARS 46444
STARTCHAR uni0000
ENCODING 0
SWIDTH 500 0

This is because convbdf will emit a warning “Warning: DWIDTH spec > max FONTBOUNDINGBOX” when converting the font. This is because there are actually 46444 STARTCHAR entries, but only 46443 glyphs – the character “mu” is encoded as 181 and 956, with the exact same glyph. The generated .fnt file is exactly the same with or without my modification.

Additionally, this font is quite big so it’s a bit big on the screen of the iPod Nano. But it would be great on larger screens. Please take a look at the screenshots in the attachments.

Links:
[1] http://www.wenq.org/ [2] http://wqy.sourceforge.net/cgi-bin/enindex.cgi [3] http://www.wenq.org/index.cgi?Unibit_README [4] http://www.unifoundry.com/unifont.html [5] http://downloads.sourceforge.net/wqy/wqy-unibit-bdf-1.1.0-1.tar.gz?use_mirror=osdn

9060PatchesFont/charsetVery LowWenQuanYi Bitmap Song fonts2008-05-31William Poetra Yoga Hadisoeseno2008-05-3114 Task Description

This font is part of the WenQuanYi Project at [1]. It’s in Chinese, but there’s an english page at [2]. This font is similar to the WenQuanYi Unibit font (FS#9059) and focuses mostly on ASCII and CJK, but I’m also posting this font for inclusion because this one has different point sizes, like for example the nimbus, Sazanami and ProFont fonts already included in Rockbox. With the different point sizes, especially lower point sizes, this font is great for small screens such as my iPod Nano.

I’m attaching some screenshots of this font under various point sizes and weights. I’ve also taken screenshots with the simulator to show how it would look like in Rockbox.

Additionally, this font is available from the original website at [3]. There is also an online README file at [4]. The source BDF files are available from the project’s SourceForge page at [5], and the BDF files I’m attaching come from the source package at [6].

According to the project[4], this font is a derivation of older free fonts and enhanced with bitmaps made by online users. As such, it is licensed under the GPLv2 with a font embedding exception[4]:

[quote]
** GPL v2 license with font embedding exception:

As a special exception, if you create a document which uses this
font, and embed this font or unaltered portions of this font into
the document, this font does not by itself cause the resulting
document to be covered by the GNU General Public License. This
exception does not however invalidate any other reasons why the
document might be covered by the GNU General Public License. If you
modify this font, you may extend this exception to your version of
the font, but you are not obligated to do so. If you do not wish to
do so, delete this exception statement from your version.
[/quote]

It’s up to Rockbox developers whether to strip off this exception. Either way, the font is compatible with Rockbox’s license (GPLv2).

Links:
[1] http://www.wenq.org/ [2] http://wqy.sourceforge.net/cgi-bin/enindex.cgi [3] http://www.wenq.org/index.cgi?BitmapSong [4] http://www.wenq.org/index.cgi?Hero_README [5] http://sourceforge.net/projects/wqy/ [6] http://downloads.sourceforge.net/wqy/wqy-bitmapfont-bdf-gb18030-0.9.9-0.tar.gz?modtime=1194227675&big_mirror=0

9078PatchesPluginsVery LowThinkfast - A plugin to measure your reaction speed2008-06-06Clément Pit--Claudel2008-06-061 Task Description

The purpose of the game is to press one of the four direction keys as fast as possible when randomly asked to do so. At the end of the game, min/max/average values are displayed.

9260BugsApplicationsVery Lowr18234 - core + plugins shouldnt be calling opendir() d...2008-08-10Jonathan Gordon2008-08-10 Task Description

Only filetree.c should be allowed to call opendir(), anything that needs to recursively scan directories should be calling ft_load() which can smartly open, scan and close a directory.

The problem with this is that the filename buffer could get corrupted easily if its misused.

as of r18234 the following is using opendir() in the core
filetree.c:133: dir = opendir(c→currdir); ← not recursive
filetree.c:257: dir = opendir(tempdir); ← in ft_load() so ok
filetree.c:259: dir = opendir(c→currdir); ← “” “” “” misc.c:164: dir = opendir(pathlen ? buffer : “/”);
misc.c:1059: dir = opendir(BOOTDIR);
misc.c:1142: DIR* d = opendir(path);
onplay.c:466: dir = opendir(dirname);
onplay.c:817: srcdir = opendir(src);
tagcache.c:4075: dir = opendir(dirname);

the tagcache and the onplay.c ones are dangerous… the 3 in misc.c are not recursive so safe.

the following are uses in plugins, havnt checked them so I only know for sure that stats, disktidy and properties are unsafe
plugins/disktidy.c:203: dir = rb→opendir(name);
plugins/disktidy.c:270: dir = rb→opendir(name);
plugins/md5sum.c:78: dir = rb→opendir( path );
plugins/md5sum.c:113: DIR *dir = rb→opendir( newpath );
plugins/md5sum.c:209: dir = rb→opendir( arg );
plugins/properties.c:79: dir = rb→opendir(tstr);
plugins/properties.c:151: dir = rb→opendir(dps→dirname);
plugins/properties.c:276: dir = rb→opendir(str_dirname);
plugins/random_folder_advance_config.c:70: dir = rb→opendir(fullpath);
plugins/random_folder_advance_config.c:165: dir_check = rb→opendir(formatted_line);
plugins/rockpaint.c:740: d = rb→opendir( bbuf );
plugins/rockpaint.c:754: d = rb→opendir( “/” );
plugins/rockpaint.c:915: d = rb→opendir( FONT_DIR “/” );
plugins/sokoban.c:925: if(!(dir = rb→opendir(dirname)))
plugins/stats.c:139: dir = rb→opendir(fullpath);
plugins/test_codec.c:763: dir = rb→opendir(dirpath);
plugins/test_disk.c:356: dir = rb→opendir(testbasedir);
plugins/test_disk.c:359: rb→splash(HZ, “opendir() failed.”);
plugins/test_disk.c:421: if 1) == NULL)
plugins/wavrecord.c:3774: if 2) == NULL)

so,
The bad calls in the core should be changed to use ft_load, and the plugins should either get a new function in the lib to grab some ram and manage the whole thing, or maybe its safe to just call ft_load there also?

or alternatively, we can go on ignoring the issue.

1) dir = rb→opendir(testbasedir
2) dir = rb→opendir(recbasedir
9295PatchesBattery/ChargingVery LowCharger detection for iPod 2G (and 1G?)2008-08-18Mark Fawcus2008-08-181 Task Description

This patch adds detection of the charger connection. Not tested on a 1G, but should work if the ipodlinux GPIO documentation is correct.

NOTE: 'Charging' is not detected, just the presence of external power. See http://forums.rockbox.org/index.php?topic=18196.0 for forum topic.

9514PatchesOperating System/DriversVery Lowmake simple list accept a viewport2008-10-30Jonathan Gordon2008-10-301 Task Description

this is part of a different patch which was changed to use the menu api instead of simplelist so im putting it up here incase anyone decides to make simplelist draw in a viewport.

The patch works (or did last time i tried it) but isnt commited because its not really needed just yet.

9628BugsMusic playbackVery LowSound sometimes doesn't work on mr100 if booted without...2008-12-12Frank Gevaerts2008-12-12 Task Description

Tested with r19410

If I boot with the headphones plugged in, sound always works (at least I didn’t have it fail yet). If I boot without headhones plugged in, and plug them in later, sound often doesn’t work. This may also depend on whether the player was turned off for a long time, whether the previous boot was USB mode, and whether the headphones were unplugged before or after shutting down.

9673PatchesPluginsVery LowImprove mpegplayer ( add pitch )2008-12-19Sanggon, Lee2008-12-191 Task Description

I found  FS#8521 (permanent pitch setting) can successfully combined with mpeg player.
Add  FS#8521  and some fix, we can use pitch function in mpeg player. This means, we can control mpeg play speed.

With  FS#8894 (speed control without pitch change) can produce similar effect and more attractive, but  FS#8894  have serious problem with gigabeat s30 and require more processer power and have lower sound quality.

This patch can patched with  FS#8607 (mpegplayer playlist).

9802PatchesManualVery LowPlugin API documentation v22009-01-15Maurus Cuelenaere2009-01-151 Task Description

This is v2 of the Rockbox plugin API documentation generator.

See the mailing list for more information ( http://www.rockbox.org/mail/archive/rockbox-dev-archive-2009-01/0040.shtml ).

An example of what the output looks like is available here: http://mcuelenaere.alwaysdata.net/rockbox_api_example_3/

9906PatchesFont/charsetVery Low15-Adobe-Helvetica.bdf: invalid SWIDTH, DWIDTH for ETHI...2009-02-14Yoshihisa Uchida2009-12-151 Task Description

For 15-Adobe-Helvetica.bdf:

STARTCHAR ETHIOPIC SYLLABLE NO
ENCODING 4758
SWIDTH 1520 0
DWIDTH 19 0

The above value of SWIDTH, DWIDTH is too larger than that of other Ethiopian characters (This character protrudes from bounding box).

I send this bug’s patch.

10063PatchesPluginsVery LowAdd fastforwad/rewind to Playback Control menu2009-03-27Teruaki Kawashima2009-03-271 Task Description

this is an attempt to implement the idea suggested in the forum (http://forums.rockbox.org/index.php?topic=20120.0).
I take values from “skip length” setting for variable steps.

10117PatchesMusic playbackVery LowBehaviour of PREV/NEXT when "skip length" > 0 and "prev...2009-04-09Alexander Levin2009-04-093 Task Description

I put up the three patches (before they expire on pastebin.com) that correspond to the three proposals of how the behaviour of PREV/NEXT could/should be changed. Note that only the situation described in the “subject” of this task is considered and changed.

The IRC discussion is at http://www.rockbox.org/irc/log-20090406#21:35:42

The start of the discussion on the mail list is at http://www.rockbox.org/mail/archive/rockbox-dev-archive-2009-04/0057.shtml

10278PatchesUtilsVery LowUpdate release building scripts to simplify releases2009-06-05Jonathan Gordon2009-06-051 Task Description

The aim of this patch is to make releases as simple as possible... i.e the end goal would be to have someone run “$ ~/rockbox/tools/release/release.sh 3.3” and that would do everything except feed the cat...

the first version just modifies bins.pl to accept a version number which eventually gets passed to the Makefile and used in the source to set the version string in the source to “3.x-rBLAAA”.

This also defines RBRELEASE which can be used in the source to do stuff, for example, remove the debug menu in releases (if we decide to do that...) (RELEASE is defined in speex so had to add the RB prefix...)

Also, this changes the way configure is run to use command line args instead of passing input to it which is Just Wrong (TM) :p

10315BugsBootloaderVery Low ipod doesn't show connecting to PC2009-06-11Giles2009-06-11 Task Description

Build 21245

I have ''Start Screen' set to 'Resume Playback'.

When connecting the Ipod (from OFF) to the PC the Ipod boots and USB mode starts but also playback (the play > sign is display on the title bar).

The Ipod is not shows and not mounted on the PC.

On disconnecting USB I get 'data abort' and have to hard reset.

10333PatchesRemoteVery LowiAudio M3 "SELECT" and "DONE" not working on remote in ...2009-06-14Richard Corden2009-06-141 Task Description

When adding text via the keyboard, neither the selection function nor the done function work using the remote play button. Pressing 'play' on the main unit however, does work and has the correct behaviour.

I checked the keymap-m3.c source and I noticed that unlike the other entires, the last entry for these options refers to the main unit buttons and not the remote:

{ ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_PLAY },

I changed the entries to the following:

{ ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
{ ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },

After rebuilding and installing this change onto my M3 the keybord now works when using the remote.

Attached is the patch file for this change.

10434PatchesMusic playbackVery LowRudimentary support for codec-specific buffering2009-07-12Bryan Jacobs2009-07-121 Task Description

This patch adds does three related things:

- Adds *basic* support for seeking and buffering callbacks so different codecs may manage their buffer space differently
- Extends a few buffering and metadata structures to store information on two files rather than one
- Modifies the Wavpack codec to make use of these features to play back hybrid files with readable correction files losslessly.

This code should not in any way interfere with anything other than the situation where a Wavpack hybrid file is present AND its correction file is readable.

There are several things that need to be done before this patch may be committed:
1. Currently there are two ginormous linear buffers inside the Wavpack codec. They should be replaced with smaller dissimilarly-sized ring buffers.
2. The interspersal of primary and correction file chunks is currently 1/1/1/1. This should probably be more like 1/3/1/3 as that better matches the size rations of a .wv to its .wvc.
3. seek_wavpack needs to support seeking where rebuffering is required.
4. The wavpack hybrid decoding function needs to be modified to decode smaller chunks in a go so that the small ring buffers mentioned above won’t overflow.
5. Gracefully handle the end of a hybrid lossless file (currently it freezes the sim)

10461PatchesPluginsVery LowSupport for custom drawing of styled/scrolled text in p...2009-07-24Andrew Mahone2009-09-141 Task Description

Add support for two new scroll styles, STYLE_NODRAW and STYLE_CUSTOM, with STYLE_CUSTOM causing the draw to be done via a hook (set with lcd_set_style_hook). lcd_puts_stroll_style_offset also returns a struct scrollinfo pointer. This may be used in conjunction with STYLE_NODRAW to redraw the scrolling text in a plugin which draws other graphics to the same part of the screen, by drawing the text using the offset in the struct scrollinfo after the background graphics have been drawn. My latest patch from  FS#4817  is required, as it consolidates styled text drawing in one function, making it easier to replace the normal draw with a call to the hook, and reducing the binsize impact of this feature as well.

Support for core text scrolling in PictureFlow plugin to follow .

10537PatchesMusic playbackVery LowMultifile Buffering and Wavpack hybrid support2009-08-17Bryan Jacobs2009-08-171 Task Description

The attached patch enables simultaneous buffering of multiple files in a minimally intrusive way. It also contains code to allow the playback of Wavpack hybrid files, both lossy and lossless. In the event that a Wavpack file is not a hybrid file, only original code paths are used. This patch will not affect users who do not use this file type.

How it works:
A handle may now be marked as "chunky". If a handle is so marked, adding a new handle will NOT reserve space in the buffer for the remaining portion of the file. Instead only a small amount of space (currently 2*BUFFERING_DEFAULT_FILECHUNK) is reserved. Additional checking is also added to ensure that buffer_handle will not allow one handle to overflow into another; in the event that a handle's widx would cross into the next handle's header, the handle is "extended" by calling add_handle a second time and linking from the original via file_next. Thus, there are two paths to iterate from a "chunky" handle - the next handle in the buffer layout (h→next), or the next handle containing data from the same file (h→file_next).

Key new methods:
extend_handle: used to create more space for a handle which is active but would overlap its successor if widx were advanced
clean_handle: remove pieces of a handle marked as "invalid", but don't remove the whole handle (as close_handle does)
bufopenchunky: as bufopen, but for a chunky handle
finish_handle: reserves either some or all space for a handle in the buffer
finish_chunky_handles: finishes all chunky handles

What works:
- Playback of lossless hybrid mono and stereo files in the sim functions mostly as expected. Occasional segfaults may occur - these are probably a thread safety issue. Trying on a unicore target would be productive.
- The functionality of any of rockbox other than hybrid wavpack files is not impaired
- Playback on an iPod 5.5G works as well, but is not yet real-time (apparently the hard disk isn't fast enough to buffer both files and keep up with playback, so priority should be given to the .wv file to fix this)
- Buffer space utilization is very efficient, the only waste is caused by the 300 bytes per struct memory_handle created. This could be minimized by only storing ridx, widx, and data in a minimal memory handle and copying the rest of the information to file_next as necessary (this is how open file descriptors are currently handled)

What doesn't work:
- Seeking does not always work, although seeks not requiring a rebuffer are usually OK (even those which must cross into file_next!). Especially unlikely to work is backwards seeking. This is because the Wavpack codec uses approximate seeking, which is fine when you don't have to worry about only one file but falls apart when you need to have the same block in both the wv and wvc files.
- Segmentation faults, especially at the end of very large hybrid files. These are almost all caused by the Wavpack codec in apps/codecs/libwavpack/words.c's response to reading extra 0 bytes. Wavpack does not check the validity of wvbits.ptr before reading from it! When combined with any error at all in the buffering code, or even any corruption in the input files, this leads to a segfault! There are also some issues in the original Rockbox buffering code. For example, in rebuffer_handle, h→next is used without first holding llist_mutex. This is a thread safety issue. On top of these, there's a bounds check I've missed somewhere in apps/buffering.c which can cause buffer corruption.

Most of the Wavpack decoding methods here were ported from those on http://wavpack.com with minor modifications. These files are under the GPL.

This patch contains commented printf statements as partial documentation and in case someone wishes to trace the flow of execution in the simulator.

10644PatchesUser InterfaceVery LowCowon D2: JPEG viewer control using hardware buttons an...2009-10-04Arago2011-06-051 Task Description

Added scaling image by menu/holdmenu buttons, scrolling horizontally by plus/minus, scrolling vertically by holdplus/holdminus, exit to viewer menu by power switch, switching files by combinations of menus and plus/minus buttons combination.

Requires functionality of the buttons in the Hold mode patch by andrewthecoder (I can't post it here, because this code is not mine, but you can take it with any config on http://iaudiophile.net/forums/showthread.php?t=28467 or on http://uploads.arago.shell.tor.hu/rockbox/hold_buttons_patch.patch)

10645PatchesUser InterfaceVery LowCowon D2: PNG viewer control using hardware buttons and...2009-10-04Arago2009-10-041 Task Description

Added scaling image by menu/holdmenu buttons, scrolling horizontally by plus/minus, scrolling vertically by holdplus/holdminus, exit to viewer menu by power switch, switching files by combinations of menus and plus/minus buttons combination.

Requires functionality of the buttons in the Hold mode patch by andrewthecoder (I can't post it here, because this code is not mine, but you can take it with any config on http://iaudiophile.net/forums/showthread.php?t=28467 or on http://uploads.arago.shell.tor.hu/rockbox/hold_buttons_patch.patch)

10646PatchesUser InterfaceVery LowCowon D2: Keyboard text input using hardware buttons an...2009-10-04Arago2009-10-041 Task Description

Changed controls: moving selection to the left/right by minus/plus buttons, moving selection to the down/up by holdminus/holdplus buttons, choice symbol by the menu button, backspace - long holdmenu button (at release moment), moving cursor left/right by holdminus/holdplus buttons (at release moment), confirm by holding plus button (at release moment), abort by power switch.

Requires functionality of the buttons in the Hold mode patch by andrewthecoder (I can’t post it here, because this code is not mine, but you can take it with any config on http://iaudiophile.net/forums/showthread.php?t=28467 or on http://uploads.arago.shell.tor.hu/rockbox/hold_buttons_patch.patch)

10647PatchesUser InterfaceVery LowCowon D2: Time screen control using hardware buttons an...2009-10-04Arago2009-10-041 Task Description

Added movement left/right through the date/time fields by the holdminus/holdplus buttons.

Requires functionality of the buttons in the Hold mode patch by andrewthecoder (I can’t post it here, because this code is not mine, but you can take it with any config on http://iaudiophile.net/forums/showthread.php?t=28467 or on http://uploads.arago.shell.tor.hu/rockbox/hold_buttons_patch.patch)

10767PatchesDriversVery Lowusb for mini24402009-11-08Dominik Wenger2009-11-081 Task Description

This is a very early patch to enable USB on the mini2440.

This patch let rockbox react on USB, but unfortunatly i dont get further then the first reset interrupt from USB. Something in the init has to be wrong, so i dont get ep0 interrupt which should follow the reset.

Because of this problems, no attempt has been made to implement the acutal data transfer functions.

If someone wants to step in and debug.. feel free !

10830BugsConfigurationVery LowiPod Mini firmware often starts with alarm set and shuf...2009-12-05Jim Henderson2009-12-05 Task Description

Build is r23841 and earlier.

Occasionally when I reboot to the iPod firmware, something has caused the previously unset alarm setting to be enabled and the playback mode is set to shuffle. This doesn't happen with every reboot, but does more than 50% of the time.

Steps to duplicate:

1. Disable the alarm and set the shuffle mode to "None" in the iPod firmware.
2. Reset and boot into Rockbox
3. Listen to a few tracks
4. Reboot into the iPod firmware and check the shuffle mode and alarm settings.

I can't confirm 100% yet as to the time on the alarm being reset as well, but it does seem to consistently read 6 AM - which is a bit of a shock if I've been listening in Rockbox during the day and then I reboot into the Apple firmware and dock in my iHome, expecting to sleep in late on the weekend.

10850BugsManualVery LowManual: Code duplication2009-12-13Tomer Shalev2009-12-15 Task Description

Duplicate table and some text found in manual/main_menu/main.tex in section Recent Bookmarks, and in manual/configure_rockbox/bookbarking.tex in section Bookmarking.

These duplicate code sections should be joined, and the two files should share it.

10920PatchesPluginsVery LowFractals: Add the ability to change color scheme2010-01-19Tomer Shalev2010-01-191 Task Description

This patch enables changing the fractal's colors.

Currently, not all targets have proper keymaps defined. This is a work in progress.

I would appreciate any comments.

10980BugsMusic playbackVery LowClick when pausing/resuming with fade/max precut settin...2010-02-08Shiloh Hawley2010-02-08 Task Description

I like to keep the equalizer on with the precut set to -24db, as a volume limiter. I also like the fade on stop/pause set on. When I pause there is a noticeable ‘click’ sound after the music fades out. Also a click before fading in when I resume.

This was not always the case, but I am not sure how old the version I was using, that did not do this.

By the way, this also occurs on the Gigabeat S, as well as Gigabeat F. I don’t know about other models.

Let me know if you need more information.

11005PatchesManualVery LowManual: FFT plugin entry & basic conversion script2010-02-12Delyan Kratunov2010-02-122 Task Description

This is a first attempt at creating an entry for the new fft plugin. The button table was automatically generated with the attached python script.

The script takes a file (or - for stdin), looks for an #ifdef CONFIG_KEYPAD….#endif block and if it finds one (and it is relatively simple), it parses it and creates the corresponding LaTeX table.

The script is extremely simple but it does provide a good basis for further work.

11012BugsSettingsVery Lowipod 3G doesn't automatically enter disk-mode for usb c...2010-02-14Andrew Engelbrecht2010-02-14 Task Description

rockbox 3.5: ipod doesn’t recognize the connection of usb. i understand that rockbox doesn’t support usb on a 3G ipod, but it would be nice to boot into disk-mode like it does for firewire.

11040BugsOperating System/DriversVery LowGigabeat F halts occassionally when resume or USB plugg...2010-02-20Patrick2010-02-20 Task Description

Currently with r24775-100219 on a Gigabeat 20
Checked that it isn’t something to do with the HDD
sometimes after USB transfer or just right after startup, after pressing “Resume playback” it just halts there,showing the album art and sometimes you can change songs/volume but it isn’t playing,then it just freezes and you cannot control anything that needs to be turned off via power switch, and sometimes it requires certain trials before it can normally startup and play.
Additionally, if that happens during startup, it is noticeable that a normal startup produces sort of a background noise,while a buggy startup is simply silent in my headphone.

11129PatchesManualVery LowMake screenshots in the manual non-floating2010-03-19Alexander Levin2010-03-191 Task Description

Screenshots in the manual are nested into a 'figure' environment, but the only purpose of this is to be able to have a caption. The floating feature of 'figure' by using the placement attribute 'H' (='Here!').

This patch makes screenshots non-floating while keeping captions below the images. This is done via the LaTeX package 'caption2'.

Placement attribute for figures is set back to the LaTeX default so that figures can really float should we need it.

11202BugsGamesVery LowRocboy isn't playable for Rom that have a size of more ...2010-04-15David trembley2010-04-15 Task Description

When Playing with rockboy on sansa e200 V1 , Rom that have a size of more than 1m Bug and Rockbox often shutdown. And even if these roms run, the speed isn't playable.

11361PatchesLanguageVery LowAdd string "Disc" for multidisc albums in WPS2010-06-06Hinrik Örn Sigurðsson2010-06-061 Task Description

This adds the translatable string LANG_DISC for display in WPS themes. E.g. a theme could use the following to show “Disc 2” for a multidisc album:

%?ik<%Sx|Disc| %ik|>

Disc is a 4 or 5 letter word in most languages, so it won’t add much clutter in themes which would like to make use of this. A comparable example is the “Next:” (LANG_NEXT) which is used when displaying the next track in a playlist.

11478PatchesUser InterfaceVery LowONDA VX777 yes&no screen and hot key2010-07-14Giovanni Zilli2010-07-141 Task Description

This patch wil allow the use of the power key to respond yes in the yes&no screen, cause if in absolute touch screen mode would be impossible to respond yes.
It also will enable the hotkey option.
Italian and english translation for the yes&no.

11512BugsManualVery Lowbacklight fade in and fade out times missing from confi...2010-08-01Alex Parker2010-08-01 Task Description

A couple of config file options are missing from the manual appendix:

e.g.

backlight fade in: 2000
backlight fade out: 10000

11544PatchesLCDVery LowiPod Nano2G Display Vsync2010-08-15Michael Marley2010-08-151 Task Description

This patch enables display vsync on the iPod Nano 2G, currently only for the Type 1 (LDS176) display. It removes tearing and can make animation smoother. However, right now it uses an extremely CPU-unfriendly method of waiting for synchronization, which makes the display quite slow in some circumstances. I hope to implement DMA to copy the framebuffer, which should help somewhat. However, I am probably going to need some help to do this.

TheSeven gets all the credit for this patch, since he found where the Tearing Effect (vblank) signal was connected to the s5l8701 and wrote the vsync code. All I did was drop it into the display driver in the right spot.

11582PatchesMusic playbackVery LowUse Fastforward/Rewind (FF/RW) to skip tracks quickly.2010-08-29Chad Joan2010-08-291 Task Description

This patch adds an option to allow the Fastforward/Rewind buttons to be used to skip tracks entirely.

This is an itch of mine that I scratched and am offering up to others if you are interested.

I’ve been using audio lessons to learn Japanese and ran into issues navigating with the normal FF/RW buttons. The acceleration based on track length left me with no sense of time since I don’t keep track of how far I am into my 30 minute long lessons. Simply backing up 5 seconds to catch something I missed was a problem because I’d have to look at what I was doing to see how far I’d ff/rw. Kinda hard when one tick moves 30 seconds too. This is problematic when driving! The existing skip-length feature is really good for this. However, if I use that to skip 5 second increments then I abandon any way of skipping entire tracks. So I re-purposed the FF/RW buttons for skipping tracks and use skip-length for navigating within a track.

I’ve been using this in r27841 for about a week on my Gigabeat, but it seems like it should work for r27942 as well.

11599PatchesSimulatorVery LowMake simulator able to emulate storage with a file inst...2010-09-03amaury pouly2010-09-031 Task Description

This patchs modifies the simulator so that it can emulate the storage layer. More preciserly, it enables all the storage code and simply redirect all storage_{read,write, …} to a file. This way, all fs functions used are the one of rockbox, which allows to debug the FAT code for example.

To run this, apply the patch and modify the makefile to add this: -DROCKBOX_SIMULATE_STORAGE_LAYER
to the line:
export GCCOPTS=….

When running the simulator, it expects to read from file simdisk.raw. You can change this by using the –root option:
./rockboxui –root <file>

The code doesn’t work for me, FAT code seems to choke on something for now, I’m not sure why.

11733PatchesPluginsVery LowResistor calculator: BMP for greyscale targets.2010-11-07Calvin Walden2010-11-071 Task Description

r28528

This adds a bitmap to be shown as the output of the 3 modes of the calculator, similar to the color-codes on the color targets, except that it is a static image for the greyscale targets. Might as well use the screen space for something.

11743BugsThemesVery Lowodd %s behavior following %Vf tags2010-11-08Jim Billy2010-11-08 Task Description

I think I have experienced a bug in 3.7+ builds with WPS themes related to %Vf.
If you put the %Vf on a new line, the following text is displayed, then cleared, but only if its a scrolling line, if the first line is static it is displayed properly, and subsequent lines are also displayed properly even if they are scrolling

example:

%Vl(b,0,108,176,60,1)
%Vf(999999)
%s%ac%?Ia<%Ia|>
%s%ac%?It<%It|%Fn>

artist is displayed briefly then cleared, if you take out %s artist is displayed properly, if you put the %Vf on the same line with %vl artist is displayed properly with scrolling, if you put a static text line before the first %s line then all lines are displayed properly.

so my quick fix is to just move the %vf on the line with %vl, but this bug probalby breaks many WPS, also this worked before 3.7, not sure when it stopped working. Tested this bug with latest build:r28534-101108 and 3.7 release sansa e200 v1. (also with latest e200 simulator)

this bug was not in builds up to or prior to: r27944-100830

11755BugsBattery/ChargingVery LowBattery reports 0% charge even after fully charged in R...2010-11-13Andy Smith2010-11-13 Task Description

URGENT/HIGH PRIORITY: Rockbox Firmware 3.7 installed with iRiver H300 1.29J.

Charging when in Rockbox mode (player switched on):

When Rockbox is running and the charger is plugged in, Rockbox can be seen charging the battery in the top left hand corner. When it is fully charged, it shows a full battery.

Charging when iRiver is powered off (player switched off):

When the charger is plugged in, the iRiver begins charging in Original Firmware mode. This is okay as the player charges correctly until Complete.

Booting into OF mode, shows a full battery charge so I can be sure it is fully charged.

However, boot back into Rockbox mode and Rockbox seems to be misreporting the battery charge as depleted - I say misreporting because at this point I know it is actually full/complete. (Booting back into OF mode would also confirm again at this point that there is indeed a full battery charge).

But run Rockbox 3.7 and after a few minutes, a false message - "Low Battery - Shutting Down" appears, after which Rockbox powers off.

I know this is inccorect, because if the battery was so low in OF, the iRiver OF would not even allow you to attempt to power back on (instead it would display a "Low Battery" picture on the display), but I can boot back into OF mode easily with no problems even after this message from Rockbox, again the OF shows a full battery and I can run it for hours with no problem so I know somewhere here there must be a miscommunication/misreading from the battery charge to the Rockbox 3.7 firmware.

Have tested this a number of times to ensure it is a fault and yes it presents itself everytime.

11783BugsTheme siteVery LowThemesite not accepting %T with setting_inc or setting_...2010-11-29Humberto Santana2010-11-29 Task Description

When a WPS defines a touch area combining %T and setting_inc or setting_dec, although the themesite parser does not show any problems and allows the theme to be loaded normally, the themesite doesn't display the theme. Some examples to be found in this forums thread : http://forums.rockbox.org/index.php?topic=25098.msg173725#msg173725

11803PatchesLanguageVery LowPatch to add basic support for SVox Pico when building ...2010-12-10Kyle2010-12-101 Task Description

This patch applies to the tools used to generate voice files and talk clips. It adds basic support for the free SVox Pico speech synthesizer, which is the default speech system on Android phones, and is also available on Linux and Windows. Support for this synthesizer is very basic, because the pico2wave utility used to generate wav files of synthesized speech lacks the ability to set speed, pitch, volume, etc. This patch has so far only been tested for English, although several other languages are supported by the synthesizer. Note that you will need the SVox Pico synthesizer installed on your system. On Ubuntu 10.10 and most recent Debian-based systems, installing libttspico-utils should automatically pull down the correct files. This patch hasn't been tested on Windows, but it should work if pico2wave.exe is in your path.

To build voice files using SVox Pico, apply this patch and run

tools/configure –type=AV

Then select your target from the list. The rest of the defaults should be fine, but be sure to type "p" when the script asks for the TTS engine to use. Then run

make voice

and copy the .voice file into .rockbox/langs. The next time you start Rockbox, you should hear your voice prompts spoken using SVox Pico.

To generate talk clips for filenames and directories using SVox Pico, apply the patch and run

tools/voice.pl -C -s=pico -S= -e=rbspeexenc -E= <directory you want spoken>

Your talk files will be generated recursively in the directory you specify. All _dirname.talk and .talk files that correspond to individual files will be generated, with the exception of the _dirname.talk file for the top level directory you specified.

Please test this patch and provide any feedback you have. Thanks.

11930PatchesGamesVery LowBomberman2011-02-12Lev Panov2011-02-122 Task Description

Bomberman like game with ai.
Not finished yet - lots of bugs and things to be done are known :)
Tested on Cowon D2 and also on some simulators with the same screen size (will work on other screen sizes too, but not now).
Somebody test it on iPod Video and on Zen Vision:M please.
Any suggestions greatly appreciated!
Hope the patch will work…

11959PatchesUser InterfaceVery LowFeature: Use buttonlight as a disk activity indicator2011-02-22Calvin Walden2011-02-221 Task Description

3.7.1, r29372, tested on Sansa e270

The idea is that when connected via USB, devices with button/wheel lights will indicate disk activity using the light, similar to a USB flash drive.

This works, sort of.
One real problem has been encountered:
The calls to buttonlight_on() and _off() seem to override the backlight_timeout_plugged setting, preventing the backlight from shutting off when this is enabled.

11974BugsCodecsVery LowWMA Pro decoding fails for Winamp generated files, prob...2011-02-28MichaelGiacomelli2011-02-281 Task Description

decode_packet in wmaprodec.c returns -1 almost immediately, most likely due to being passed corrupted data by the ASF parser, although I have not confirmed that to be the case. I've seen similar issues in WMA Std. Theres probably some ASF feature we do not correctly implement.

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