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12343 | Bugs | Music playback | Very Low | APE with CUEsheet playback issues | 2011-10-21 | zhkailing | 2011-10-23 | |
Task Description
r30804 The rockbox (r30804) Can't play ape files with CUEsheet (APE + CUE files).
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12773 | Patches | Themes | Very Low | Android Notification: Use setLatestEventInfo instead of... | 2012-10-22 | zhkailing | 2012-10-28 | 3 |
Task Description
Android: The Notification bar which use "Remoteviews" may be not suitable for some ICS Roms (see Attachment). So I change the Remoteviews to "Notification.setLatestEventInfo" to display the track information.
The patch may have some offsets.
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12487 | Bugs | Operating System/Drivers | Very Low | iPod 5G freezes if powered off and then connected to ho... | 2011-12-27 | Yuri Mazeyev | 2012-02-14 | |
Task Description
Hi all! After 3.10 update I usually get my player frozen with usb plug icon if I connect it to any USB host while the player is off. Steps to reproduce the issue: 1. Power off the iPod. 2. Plug it to Usb host. (tested with mac and Android) 3. Wait the system to boot. 4. It freezes with usb connect icon (no menu bar). Only holding Menu+Select help.
Thanks. Great firmware!
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9206 | Bugs | Font/charset | Very Low | The number of characters included in the Sazanami-Minc... | 2008-07-19 | Yoshihisa Uchida | 2011-04-19 | 18 |
Task Description
The Sazanami-Mincho-Regular-*.fnt includes 7128 characters. However, there are about 7500 character not included in the Sazanami-Mincho-Regular-*.fnt though it is included in the sazanami-mincho.ttf font (This font is a font that became an origin when the Sazanami-Mincho-Regular-*.bdf font is made).
Please look at “List.txt” file about the character not included in the Sazanami-Mincho-Regular-*.fnt.
The cause of this problem is in “fontForge”(http://fontforge.sourceforge.net) used when the bdf file is made from the ttf file.
When the bdf file was made by using ”Otf2bdf”(http://www.math.nmsu.edu/~mleisher/Software/otf2bdf/) instead of “fontForge”, all characters included in the ttf file were able to be taken out.
However, when you make the Sazanami-Mincho-Regular-*.fnt by using Sazanami-mincho-Regular-*.bdf that applies the patch, The interval between the line and the line opens from present Sazanami-Mincho-Regular-*.fnt a little.
Please report by using new Sazanami-Mincho-Regular-*.fnt(in new-Sazanami-Mincho-Regular-fonts.zip).
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9253 | Patches | Applications | Very Low | logf file output patch. | 2008-08-08 | Yoshihisa Uchida | 2009-03-26 | 8 |
Task Description
It is a patch that can automatically output the result of logf to the file.
The setting of default doesn’t output the result of the logf to the file. Please set and do the following when it is effective.
System > Debug > logf auto file output: select "Yes"
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9371 | Patches | Utils | Very Low | create database application | 2008-09-06 | Yoshihisa Uchida | 2011-05-15 | 30 |
Task Description
Create database application.
1) At first FS9349 patch file (http://www.rockbox.org/tracker/task/9349?getfile=17401) apply.
2) After this task’s patch apply.
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9538 | Patches | Database | Very Low | tagnavi search condition opperator supports for non lat... | 2008-11-09 | Yoshihisa Uchida | 2009-07-10 | 4 |
Task Description
The search condition of tagnavi (eg. =, >, ^,…) doesn't return a correct search result to characters other than the Latin alphabet.
For example; 1) artist ^ "A"
Neither "Ándre" nor "ándre" appear to the search result.
2) artist = "Ándre"
Neither "Andre" nor "andre" appear to the search result.
My patch file solves such a problem.
Because it doesn't test enough. There is still a possibility that the search result is not correct according to the character used. Please report.
About performance
The search time is slow than before.
I will improve this in the future.
About patch Please execute make zip (or make fullzip) after applying the patch to the source file.
There is uni.mt(or unimini.mt) in .rockbox/codepages folder when rockbox.zip is unziped, and copy this file onto your player's .rockbox/coepages. (The search result doesn't correct if there is no uni.mt(or unimini.mt)).
About search result 1) It is considered that the character that is the difference of the uppercase, titlecase and the lowercase is the same.
eg. A = a, Ω = ω
2) It is considered that the character with the pronunciation sign (accent, umlaut, etc.) is the same as the character to which these are not attached.
eg. A = Á
3) The combination character is considered to be a character that divides into each character. eg. Œ = O E
4) Only Japanese: the Hiragana, the halfwidth Katakana are considered to be the same character as the fullwidth Katakana.
eg. あ = ア, ア = ア
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9779 | Patches | Build environment | Very Low | rework of assert | 2009-01-11 | Yoshihisa Uchida | 2010-02-17 | 2 |
Task Description
Building Rockbox fails if assert() (in firmware/include/assert.h) is used.
Then, I reworked assert.h.
changes: When assert() failed, the correction that displayed the file name, the number of lines, and the condition of failing was done. Moreover, when the log was enabled, the log was output to the file.
Please select the following to make assert() enabled when you make Rockbox.
1) Run tools/configure
2) Build (N)ormal, (A)dvanced, (S)imulator, (B)ootloader, …
Select "A"
3) (D)EBUG, (L)ogf, (A)ssert, (S)imulator, (P)rofile, (V)oice
Select "A"
4) make
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9906 | Patches | Font/charset | Very Low | 15-Adobe-Helvetica.bdf: invalid SWIDTH, DWIDTH for ETHI... | 2009-02-14 | Yoshihisa Uchida | 2009-12-15 | 1 |
Task Description
For 15-Adobe-Helvetica.bdf:
STARTCHAR ETHIOPIC SYLLABLE NO ENCODING 4758 SWIDTH 1520 0 DWIDTH 19 0
The above value of SWIDTH, DWIDTH is too larger than that of other Ethiopian characters (This character protrudes from bounding box).
I send this bug’s patch.
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10021 | Patches | Build environment | Very Low | Patch to build Rockbox firmware by using MinGW. | 2009-03-13 | Yoshihisa Uchida | 2010-01-28 | 6 |
Task Description
The Rockbox firmware and cross compilers build by using MinGW.
It is necessary to use MSYS’s make (MinGW’s make (mingw32-make) does not used.).
The cross_compilers.zip is a patch file necessary to make cross compilers using by rockboxdev.sh.
I confirmed the Rockbox firmware, codecs and plugins was built by using the compiler on MinGW. But I can not confirm whether the Rockbox executes excluding iPod video.
Could you confirm operation to various players?
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10437 | Bugs | Build environment | Very Low | Build failure the uisimulator using MinGW. | 2009-07-15 | Yoshihisa Uchida | 2009-08-20 | 1 |
Task Description
The uisimulator cannot be build by using the source of the latest version on MinGW.
I send this bug’s patch.
It is necessary to apply the patch of FS#10021 to build the firmware on MinGW.
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13065 | Bugs | Operating System/Drivers | Very Low | ibasso dx90 Back button and rewind button does not work | 2016-02-04 | yong xu | 2020-04-16 | |
Task Description
Back button does not work, and sometimes the same function as the forward button. Rewind button does not work Of course, I am talking about are the physical buttons,Touch buttons are working properly。
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13066 | Bugs | Music playback | Very Low | ibasso dx90 When playing music sometimes crackling soun... | 2016-02-04 | yong xu | 2016-02-04 | |
Task Description
When playing music sometimes crackling sound especially when playing bass
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13067 | Bugs | Operating System/Drivers | Very Low | ibasso dx90 Left button does not work | 2016-02-06 | yong xu | 2016-02-06 | |
Task Description
Previous song and Fast Backward are unable to work
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13158 | Bugs | Music playback | Very Low | Unable to play for ibasso dx 90 | 2018-05-23 | yong xu | 2018-05-23 | |
Task Description
Click on the music file and die
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7652 | Patches | Playlists | Very Low | EXTM3U support | 2007-08-24 | Xinlu Huang | 2009-01-12 | 11 |
Task Description
EXTM3U is a format based on the standard m3u format. It adds a comment line before filename in .m3u or .m3u8 file in the format of #EXTINF:xxx,yyy where xxx is track length in seconds, yyy is the title.
For more info, see: http://hanna.pyxidis.org/tech/m3u.html
Supporting EXTM3U format has several potential benefits: 1. Instead of displaying filenames, track title and length can easily be viewed when viewing playlist (currently I think there is a patch that does it by opening each file). 2. Length of playlist can be readily calculated by summing, which can have some interesting applications such as finding how much time is left in current playlist. (Currently this is not possible yet with this patch, but I’m still thinking of possible solutions).
Of course, you have to have playlists in EXTM3U format to get the benefits. There are widely available tools to generate EXTM3U or add information to existing normal m3u playlists. In the future I might add functionality to Rockbox to save EXTM3U playlists (only if database is enabled and ready) or a plugin.
The current patch is able to parse EXTM3U information and use it in playlist viewer. To see it work, you have to set your track display option in the playlist menu to display EXTM3U information; otherwise, filename will be displayed. Two display options are added: title only and title plus track length.
This patch should have very minimal impact on normal playlist usage. A parse function and a few booleans values to existing structures are added, but the parsed title and filename share the same buffer (since they won’t be displayed at the same time). Specifically, beside a quick initial reading of header to determine if a playlist is EXTM3U and a few boolean checks, current playlist parsing/viewing routines are not changed if playlist is not EXTM3U or EXTM3U information is not needed for display.
Enough of me babbling :D Here is the patch. I did some limited testing, so it probably is not foul-proof yet.
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9903 | Bugs | Battery/Charging | Very Low | iAudio M3 does not charge *ever* using Rockbox | 2009-02-13 | Wyatt | 2010-03-10 | |
Task Description
Using the latest revision (r20001 - but its been broken since I started using Rockbox) the iAudio M3 does not recharge the battery using either the USB or the Power adapter.
The only way I can get the iAudio M3 to charge is to use Cowon’s firmware.
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12167 | Bugs | Music playback | Very Low | wrong offset on bookmark | 2011-06-25 | Wolfgang Dilg | 2011-10-21 | |
Task Description
at least r30058 On the Sansa E280 v1 with a playback speed of 200% the playback restarts at bookmark plus about 2 seconds.
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12316 | Bugs | User Interface | Very Low | software hold switch doesn't work properly on clip+ | 2011-10-06 | Wolfgang Dilg | 2011-10-06 | |
Task Description
The key lock feature on my clip+ can be circumvented. Select the last title in a directory using the file browser. Then activate the software hold. When the song finishes the Player skips to the file browser and the key lock is turned off after a button press. You can navigate around the menus until you return to the playing screen, then the key lock turns on again.
SVN r30720
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12449 | Bugs | User Interface | Very Low | screen doesn't get cleared when printing several splash... | 2011-12-12 | Wolfgang Dilg | 2011-12-12 | |
Task Description
svn-r31216
when deleting a directory with several files in it the splash screen, that is appearing when deleting the individual files, gets printed over the last one without clearing the screen prior to it.
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12835 | Bugs | Codecs | Very Low | massiv random noise while playback mp3s with a clip+ | 2013-02-27 | Wolfgang Dilg | 2013-04-09 | 6 |
Task Description
When listing to a mp3 for some time there starts a massive random noise in the background. It will continue for some time when pausing or stopping playback and will also continue when starting another track. I’ve noticed this when listening to a random list of mp3s of various sources and using speedup with 225% or 250%.
At the moment I’m using ee758c5 with my clip+.
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11728 | Bugs | Recording | Very Low | [Sansa Clip+) Rockbox doesn't stop recording when batte... | 2010-11-05 | Wojtek | 2011-01-31 | |
Task Description
Hi!
I’ve found very important bug in Rockbox 3.7, witch my be dangerous for both the player and the memory card (if present). It turned out that Rockbox doesn’t react to very low battery level while voice or FM radio is recorded. It causes damage to the recorded file when finally hardware falls due to lack of energy. This corrupted file is absolutely unreadable.
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9059 | Patches | Font/charset | Very Low | WenQuanYi Unibit font | 2008-05-31 | William Poetra Yoga Hadisoeseno | 2008-05-31 | 3 |
Task Description
This font is part of the WenQuanYi Project at [1]. It’s in Chinese, but there’s an english page at [2].
I’m adding this font because: 1. Currently there is no good Chinese font for Rockbox. 2. The best Chinese font (unifont) has unevenly sized Chinese characters, while this font has uniformly sized Chinese characters.
The attachments contain screenshots of the simulator, to show how this font would look like on the iPod Nano. I’ve also attached a screenshot using the Unifont font to show the uneven sizes of Chinese characters, for comparison. I don’t know about other languages, but I’d think other CJK languages work better in this font as well, due to the merging of WenQuanYi Bitmap Song.
According to the project[3], this font is made by combining the GNU Unifont (GPL), WenQuanYi Bitmap Song (GPL) and Fixed-16×8 (Public Domain) fonts. The maintainer of GNU Unifont also acknowledges this fact at [4].
This font is licensed under the GPLv2 with a font embedding exception[3]:
[quote] ** GPL v2 license with font embedding exception:
As a special exception, if you create a document which uses this font, and embed this font or unaltered portions of this font into the document, this font does not by itself cause the resulting document to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the document might be covered by the GNU General Public License. If you modify this font, you may extend this exception to your version of the font, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. [/quote]
I don’t mind either way, but it would be up to Rockbox developers whether to strip off this exception. And either way, the font is compatible with Rockbox’s license (GPLv2).
The font I’m attaching is a modified version (and only the bdf); you can download the original version from [5]. My modification is:
— wqy-unibit.bdf.orig 2008-06-01 04:47:36.839752214 +0800 +++ wqy-unibit.bdf 2008-06-01 05:01:51.031748178 +0800 @@ -64,7 +64,7 @@ CHARSET_ENCODING “-1” CHARSET_COLLECTIONS “ASCII ISO8859-5 GB2312.1980 BIG5-0 KSC5601.1989-0 JISX0208.1997 ISO10646-1” ENDPROPERTIES -CHARS 46443 +CHARS 46444 STARTCHAR uni0000 ENCODING 0 SWIDTH 500 0
This is because convbdf will emit a warning “Warning: DWIDTH spec > max FONTBOUNDINGBOX” when converting the font. This is because there are actually 46444 STARTCHAR entries, but only 46443 glyphs – the character “mu” is encoded as 181 and 956, with the exact same glyph. The generated .fnt file is exactly the same with or without my modification.
Additionally, this font is quite big so it’s a bit big on the screen of the iPod Nano. But it would be great on larger screens. Please take a look at the screenshots in the attachments.
Links: [1] http://www.wenq.org/ [2] http://wqy.sourceforge.net/cgi-bin/enindex.cgi [3] http://www.wenq.org/index.cgi?Unibit_README [4] http://www.unifoundry.com/unifont.html [5] http://downloads.sourceforge.net/wqy/wqy-unibit-bdf-1.1.0-1.tar.gz?use_mirror=osdn
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9060 | Patches | Font/charset | Very Low | WenQuanYi Bitmap Song fonts | 2008-05-31 | William Poetra Yoga Hadisoeseno | 2008-05-31 | 14 |
Task Description
This font is part of the WenQuanYi Project at [1]. It’s in Chinese, but there’s an english page at [2]. This font is similar to the WenQuanYi Unibit font (FS#9059) and focuses mostly on ASCII and CJK, but I’m also posting this font for inclusion because this one has different point sizes, like for example the nimbus, Sazanami and ProFont fonts already included in Rockbox. With the different point sizes, especially lower point sizes, this font is great for small screens such as my iPod Nano.
I’m attaching some screenshots of this font under various point sizes and weights. I’ve also taken screenshots with the simulator to show how it would look like in Rockbox.
Additionally, this font is available from the original website at [3]. There is also an online README file at [4]. The source BDF files are available from the project’s SourceForge page at [5], and the BDF files I’m attaching come from the source package at [6].
According to the project[4], this font is a derivation of older free fonts and enhanced with bitmaps made by online users. As such, it is licensed under the GPLv2 with a font embedding exception[4]:
[quote] ** GPL v2 license with font embedding exception:
As a special exception, if you create a document which uses this font, and embed this font or unaltered portions of this font into the document, this font does not by itself cause the resulting document to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the document might be covered by the GNU General Public License. If you modify this font, you may extend this exception to your version of the font, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. [/quote]
It’s up to Rockbox developers whether to strip off this exception. Either way, the font is compatible with Rockbox’s license (GPLv2).
Links: [1] http://www.wenq.org/ [2] http://wqy.sourceforge.net/cgi-bin/enindex.cgi [3] http://www.wenq.org/index.cgi?BitmapSong [4] http://www.wenq.org/index.cgi?Hero_README [5] http://sourceforge.net/projects/wqy/ [6] http://downloads.sourceforge.net/wqy/wqy-bitmapfont-bdf-gb18030-0.9.9-0.tar.gz?modtime=1194227675&big_mirror=0
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9093 | Bugs | Database | Very Low | Database initialization hangs if there's no music file ... | 2008-06-16 | William Poetra Yoga Hadisoeseno | 2014-01-16 | 3 |
Task Description
The database hangs when doing initialization if there is no music file on the player.
How to reproduce: 1. Install Rockbox. 2. Put some music files onto the device. 3. Initialize database. 4. Reboot. 5. Remove all music files from the player. 6. Initialize database.
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9112 | Patches | Build environment | Very Low | Automatically set correct cross compiler path based on ... | 2008-06-23 | William Poetra Yoga Hadisoeseno | 2009-05-10 | 3 |
Task Description
This is an attempt to automate the setting of $PATH in tools/rockboxdev.sh, tools/configure and the generated Makefile.
The directory prefix of the cross compilers is stored in ~/.config/rockbox.org/RockboxCompilerPrefix. As the default path (in tools/rockboxdev.sh) is /usr/local, if that file is empty, then $PATH won’t be modified. Otherwise, the value stored inside that file will be read, the target platform type appended, and lastly /bin appended. The resulting string will be appended to $PATH.
This patch doesn’t break existing configuration. But it’s most probably incomplete, so please provide feedback on which files need to be modified as well.
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9456 | Patches | Playlists | Very Low | Remove Repeat:Shuffle option and always reshuffle when ... | 2008-10-05 | William Poetra Yoga Hadisoeseno | 2009-05-17 | 5 |
Task Description
This patch removes the Repeat:Shuffle setting, and always reshuffles the playlist when Shuffle is set to yes and Repeat is set to All.
The rationale behind this is that a user would rarely want to shuffle the playlist the first time only and always repeat the same sequence afterwards. Rather, one would either play the playlist in order and repeat in the same order, or shuffle the playlist first and always reshuffle.
Setting combinations affected: - Shuffle:Yes && Repeat:All
before: shuffle the playlist but repeats the same sequence
after: shuffle the playlist and reshuffles when the end is reached
- Shuffle:Yes && Repeat:Shuffle
before: shuffle the playlist and reshuffles when the end is reached
after: this combination is replaced by Shuffle:Yes && Repeat:All
- Shuffle:No && Repeat:Shuffle
before: reshuffle when the end is reached
after: rarely used combination, not available anymore
All other combinations are not affected.
The patch contains some comment fixes and some code simplification as well. We also have to handle a special case in the patch.
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12863 | Bugs | Operating System/Drivers | Very Low | Fuze+ freezes if volume and bass are set high | 2013-05-23 | William | 2014-01-12 | |
Task Description
Playback halts. No error screen appears – screen seems to stay where it is when freeze occurs, i.e. WPS or back light off.
Tested multiple audio formats.
Does not occur if no head phones are plugged in.
If you play a song for a bit at low volume (tested -14dB) before raising the volume, it is okay.
To reproduce: Find a loud, bass-heavy part of a song, and halt playback right there. Set volume to 6dB. Set bass to 14. Resume playback.
Usually freezes in less than a second when I do that.
RB version: 33f3af2-130523
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7180 | Patches | Plugins | Very Low | "Target" word game | 2007-05-17 | Will Robertson | 2007-05-17 | 1 |
Task Description
This is a rockbox version of the simple word game called “Target”. Rules: (stolen from The Age newspaper website) “See how many words of four letters or more can you make from the letters shown in the grids. In making a word, each letter must be used once only. The word must contain the centre letter and there must be at least one nine-letter word in the list. No plurals or verb forms ending with “s”; no words with initial capitals and no words with a hyphen or apostrophe are permitted. The first word of a phrase is permitted (eg inkjet in inkjet printer).”
Currently it only works on H300, iPod Photo and iPod 5g DAPs, but I plan to expand this to all bitmap targets soon enough. The games are either user selected or loaded from the file target_wordlist.dat, I’ve included 10 puzzles, but there are heaps more on The Age newpaper’s site (www.theage.com.au).
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10600 | Patches | Games | Very Low | New Bubbles Background | 2009-09-11 | Will Hauck | 2009-09-13 | 1 |
Task Description
A new background image for bubbles that looks a lot better. Made using GIMP and images from frozen bubble.
Copy the attached file to ‘apps/plugins/bitmaps’.
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12763 | Bugs | Music playback | Very Low | Sansa Clip v2 : 24bit 96000 Hz 6 Channel FLAC files ski... | 2012-10-08 | whocares | 2012-10-15 | |
Task Description
Sans Clip V2
24bit 96000 Hz 6 Channel (5.1) FLAC files skip to next song after 30 seconds. 30 seconds is an estimate because my screen is broken, so I can’t see what’s happening. I downloaded a daily build 3 days ago, but I think it’s a buffering issue. Flac is 8181 kbps (says Foobar).
It’s the first time I tried these files, so I don’t know if they ever worked, or ever will. If they never will work, I’m sorry for reporting this.
Thank you all for your time and efforts.
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13019 | Bugs | Database | Very Low | Problems with changing the case of filenames | 2014-12-18 | Wesley Burchell | 2014-12-20 | |
Task Description
I was recently renaming some of the music files on my Sansa Clip+ MP3 player using my computer. Some of the renames were as simple as changing the case of some of the letters in the filename, from uppercase to lowercase. After I disconnected my device, I noticed that there were duplicates of certain entries in the database. Upon further investigation, I realized that all of the entries that were duplicated were the files that the names of which I had renamed by changing the case of the letters. After I discovered this, I tried to rename a file in this manner using the device. When I tried to save the file with the new name, the screen showed a box that read “Rename Failed.” Apparently, at least for Sansa Clip+, RockBox has a problem with renaming files by changing the case of the letters. Let me know if any other RockBox devices have this problem as well.
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11249 | Patches | Operating System/Drivers | Very Low | Fixed Morse Code case switching (on Sansa Fuze / FuzeV2... | 2010-05-07 | Wenyu "Hearson" Zhang | 2020-06-29 | 2 |
Task Description
Hi all,
Currently for all models, the Morse Code input method can only type lowercased letters. Here I provide a patch which enables people to switch between lower cased and upper cased letters, I implemented this for Fuze and Fuze v2, and further fixes will be provided soon (or someone else want to add some key mapping options into your keymaps?)
The patch (also attached):
Index: apps/action.h
— apps/action.h (revision 25886) +++ apps/action.h (working copy) @@ -239,6 +239,7 @@
ACTION_KBD_DOWN,
ACTION_KBD_MORSE_INPUT,
ACTION_KBD_MORSE_SELECT,
+ ACTION_KBD_MORSE_CASE_SWITCH,
#ifdef HAVE_TOUCHSCREEN
/* the following are helper actions for touchscreen targets,
Index: apps/recorder/keyboard.c
— apps/recorder/keyboard.c (revision 25886) +++ apps/recorder/keyboard.c (working copy) @@ -148,6 +148,7 @@ #ifdef HAVE_MORSE_INPUT /* : We should put this to a configuration file. */ +static bool morse_uppercase = false; static const char *morse_alphabets =
"abcdefghijklmnopqrstuvwxyz1234567890,.?-@ ";
static const unsigned char morse_codes[] = { @@ -573,6 +574,11 @@
state.morse_code |= 0x01;
}
break;
+ case ACTION_KBD_MORSE_CASE_SWITCH: + if (state.morse_mode) { + morse_uppercase = !morse_uppercase; + } + break; #endif /* HAVE_MORSE_INPUT */
case ACTION_KBD_SELECT:
@@ -626,7 +632,8 @@
/* turn off hangul input */
state.hangul = false;
- kbd_inschar(&state, morse_alphabets[j]); + kbd_inschar(&state, + morse_uppercase ? toupper(morse_alphabets[j]) : morse_alphabets[j]);
}
#endif /* HAVE_MORSE_INPUT */
break;
@@ -862,6 +869,10 @@
int morse_code;
outline[0] = morse_alphabets[i];
+ + if (morse_uppercase) + outline[0] = toupper(outline[0]); +
sc->putsxy(x, y, outline);
morse_code = morse_codes[i];
Index: apps/keymaps/keymap-fuze.c
— apps/keymaps/keymap-fuze.c (revision 25886) +++ apps/keymaps/keymap-fuze.c (working copy) @@ -269,6 +269,7 @@
{ ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_KBD_MORSE_CASE_SWITCH, BUTTON_HOME, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
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12550 | Bugs | Codecs | Very Low | Crash when playing ogg files (gapless, from live album,... | 2012-01-19 | Vlado Plaga | 2012-01-28 | |
Task Description
When playing a sequence of two songs Rockbox on my HTC Desire S always crashes. I first had r30576-110921, and now it is r31516-120102. Cropped versions of the songs can be downloaded here:
http://www.vlado-do.de/rockbox/01_Wenn_die_Nacht_am_tiefsten_03m_08s_09h__03m_23s_22h.ogg http://www.vlado-do.de/rockbox/02_Wir_m%C3%BCssen_hier_raus_00m_00s__00m_28s_82h.ogg
They still reproducably crash my Rockbox. I found a workaround, though: mp3 versions of the same songs play all right. Rockbox for me still is the only known way to have gapless playback on my phone. Thanks for that guys!
Buy the way: the same ogg files made no problem in Rockbox on my old iPod nano.
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12720 | Bugs | Plugins | Very Low | Lrcplayer opens and plays USLT tag instead of SYLT tag ... | 2012-07-26 | Vladimír Mikuláš | 2012-09-08 | 1 |
Task Description
I have sansa clip+. Lrcplayer opens and plays USLT tag instead of SYLT tag if there are both in mp3 file and no external lyrics(.lrc, .lrc8, .snc, .txt) so lyrics which play are not synchronized. Please make SYLT tag opens and plays defaultly instead of USLT tag.
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10990 | Bugs | Games | Very Low | block on the last top line grows with lines removal in ... | 2010-02-09 | Vladimir Homutov | 2017-05-01 | |
Task Description
There is bug in rockblox: when you manage to push block exactly to the top of the field, game neither finishes with error, neither continues normally. this block starts growing when you destroy lines in the bottom.
I've made small video and put in into youtube (sorry for bad quality and sharpness : http://www.youtube.com/watch?v=2gULp6yUms8
look into the left top and see what happens when lines are removed. bug is quite easy to reproduce. right side works like the left.
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12798 | Bugs | Plugins | Very Low | Clip Zip's Text Viewer Bookmark Failure | 2013-01-06 | Vincent Huang | 2013-01-06 | |
Task Description
The Clip Zip's text viewer does not bookmark anymore. When holding down the Submenu and Select keys (which according to the manual sets a bookmark), no bookmark is created, and the screen flashes between the context menu and the text file instead. This bug has been confirmed by skip252 here: [ http://anythingbutipod.com/forum/showthread.php?p=629493&posted=1#post629493 ].
Rockbox build is the latest dev build at the time of filing [62de15f-130103].
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11917 | Bugs | Battery/Charging | Very Low | iPod nano 2g charger detection | 2011-02-01 | Vencislav Atanasov | 2012-03-06 | |
Task Description
When plugging in an AC USB charger, the ipod shows rockbox's disk mode instead of just changing the "external power" icon. Is it possible to make it detect if a charger is connected, or an usb host (for example, a computer)?
Doing the same test (with the same charger) on an ipod color/4g shows the expected result (not going to usb mode, just a charger icon appears)
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12413 | Bugs | Operating System/Drivers | Very Low | ROLO broken on Nano 2G | 2011-11-28 | Vencislav Atanasov | 2012-01-04 | |
Task Description
ROLO is broken on Nano 2G 3.10RC. It just says: Executng… and freezes. Seems to be happening not only for me:
http://www.rockbox.org/mail/archive//rockbox-archive-2011-11/0070.shtml http://www.rockbox.org/irc/log-20111105#23:01:01 (is this also related?) http://forums.rockbox.org/index.php?topic=28467.0
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12695 | Bugs | User Interface | Very Low | Drawing some of the WPS UI over lists on iPod Classic/C... | 2012-06-12 | Vencislav Atanasov | 2014-03-31 | 3 |
Task Description
While I am playing some song on my iPod classic 2G, and scrolling through a list (even the main menu, but the glitch there is somehow different), if I unplug and then replug the headphones, some of the WPS UI gets drawn over the current view. I'm attaching a screenshot to make it more clear. It only happens while playing a song. I'm using build bf6abf7 (most recent at the moment). Also attaching my config.
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12986 | Bugs | Plugins | Very Low | Metronome issues on Ipod 6G | 2014-07-02 | Vasily | 2015-08-13 | |
Task Description
Metronome plugin is not functional on Ipod 6G.
Steps to reproduce: 1) Open metronome; 2) Hold the "Select" button.
Expected: – The metronome starts to tick in the headphones.
Observed: – The text on the screen changes from "start: hold select" to "stop : cancel", but no sound is made. – A short click on the Select button emits a single tick sound, but the tapped frequency cannot be captured as the Ipod 6G does not have any "Record" button.
Comment: As single taps can be made, the metronome.c / play_tock() seems to work and at least some sort of sound can be produced on this hardware, maybe something is wrong with the timer_callback() ?
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12641 | Bugs | User Interface | Very Low | Shortcuts replacing Quick Screen - exiting always retur... | 2012-04-10 | Václav Brožík | 2012-04-10 | |
Task Description
When you configure Shortcuts to replace the Quick Screen then there is this unwanted behaviour: Exiting the Shortcuts menu always returns to the Main Menu, not to the screen from which the Shortcuts menu was invoked by pressing the Quick Screen key combination.
Tested on: Sansa Clip+ Builds tested: latest daily - b7bc240-120409
latest current - 2406005-120410
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12727 | Bugs | Games | Very Low | calc_strength is Buggy in Plugin Superdom | 2012-08-12 | Uwe Schächterle | 2012-08-12 | |
Task Description
If you add a tank or a plane on a field the strenght does not increase at any time ( as expected ). E.g. place a tank on a field with a farm.
The Bug is located in superdom.c in lines 438 - 457
static int calc_strength(int colour, int x, int y) {
int a, b, score=0;
for (a = -1; a < 2; a++) {
for (b = -1; b < 2; b++) {
if ((b == 0 || a == 0) &&
(board[x + a][y + b].colour == colour)) {
score += 10;
if(board[x + a][y + b].tank || board[x + a][y + b].farm) // <-- this is the BUG
score += 30;
if(board[x + a][y + b].plane || board[x + a][y + b].ind) // <-- this is the BUG
score += 40;
if(board[x + a][y + b].nuke)
score += 20;
if(board[x + a][y + b].men)
score += (board[x + a][y + b].men*133/1000);
}
}
}
return score;
}
The Bug should be fixed by using this lines instead :
static int calc_strength(int colour, int x, int y) {
int a, b, score=0;
for (a = -1; a < 2; a++) {
for (b = -1; b < 2; b++) {
if ((b == 0 || a == 0) &&
(board[x + a][y + b].colour == colour)) {
score += 10;
if(board[x + a][y + b].tank)
score += 30;
if(board[x + a][y + b].farm)
score += 30;
if(board[x + a][y + b].plane)
score += 40;
if(board[x + a][y + b].ind)
score += 40;
if(board[x + a][y + b].nuke)
score += 20;
if(board[x + a][y + b].men)
score += (board[x + a][y + b].men*133/1000);
}
}
}
return score;
}
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12225 | Patches | Utils | Very Low | Fix compiler warning in utils/rk27utils/rkboottool | 2011-08-10 | Uwe Kleine-König | 2011-08-10 | 1 |
Task Description
The attached patch fixes a minor compiler warning on 64 bit platforms.
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12050 | Bugs | FM Tuner | Very Low | Ticking noise in the radio screen | 2011-04-07 | Tuukka Ojala | 2012-03-18 | |
Task Description
While in the fm radio screen, a ticking noise can be heard in the background. When pressing the power button in the radio screen the noise disappears.
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12051 | Bugs | Build environment | Very Low | Building rbspeex is broken on Cygwin | 2011-04-07 | Tuukka Ojala | 2011-04-09 | |
Task Description
Tested at r29689, gcc 3.4.4. When trying to create a voice file in Cygwin, the following comes out (taken from STDERR): librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x453): undefined reference to `_speex_nb_mode' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x45a): undefined reference to `_speex_wb_mode' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x462): undefined reference to `_speex_encoder_init' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x490): undefined reference to `_speex_bits_init' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x4b9): undefined reference to `_speex_encoder_ctl' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x4d9): undefined reference to `_speex_encoder_ctl' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x4f6): undefined reference to `_speex_encoder_ctl' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x513): undefined reference to `_speex_encoder_ctl' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x527): undefined reference to `_speex_encoder_ctl' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x5fd): undefined reference to `_speex_resampler_init' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x609): undefined reference to `_speex_resampler_skip_zeros' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x6ac): undefined reference to `_speex_resampler_process_int' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x6fc): undefined reference to `_speex_encode_int' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x724): undefined reference to `_speex_bits_write_whole_bytes' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x7c0): undefined reference to `_speex_bits_write' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x81d): undefined reference to `_speex_encoder_destroy' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x829): undefined reference to `_speex_bits_destroy' librbspeex.a(rbspeex.o):rbspeex.c:(.text+0x83d): undefined reference to `_speex_resampler_destroy' collect2: ld returned 1 exit status make[2]: * [../rbspeexenc] Error 1 make[1]: * [rbspeexenc] Error 2 make: *** [voicetools] Virhe 2
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12006 | Bugs | Music playback | Very Low | Android: OGG, SPX, MP3 playback problem | 2011-03-12 | Tuomas Airaksinen | 2011-08-12 | |
Task Description
I’m using revision 29572 of android port. Host system is Samsung Galaxy 3 i5800, with 240×400 resolution display, with version 2.2 (Froyo) of Android.
The problem is as follows. When trying to start playback of OGG or SPX files, the playback does not start occasionally (the change is maybe less than 20% to have playback). By rewinding randomly it is possible to get it start playback. The same behaviour occurs when starting from bookmarks and from file explorer. The problem occurs with default config file.
Tried with MP3 and had the same problem. The problem may be with other codecs as well but I have not tried it so extensively.
Best
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12417 | Bugs | Music playback | Very Low | Audio crackling problem on Fuze v2 | 2011-11-30 | Tucker Cane | 2012-07-30 | 1 |
Task Description
I have RockBox version 3.9 on my Sansa Fuze v2 and so far I love it, but I have one problem. On a few tracks in my library, when I play them, the first few minutes of the song will be strangely distorted. Most of them are songs where the music starts off in just one of the speakers before moving into the other one. There will be bursts of loud, crackly noise in the other speaker during these first few seconds (that seem to be in time with the music) and then it will fix itself and the rest of the song will play perfectly. When I boot the default Sandisk firmware the songs play perfect like they should, it is only in RockBox that this glitch happens. I’ve messed with the settings a bit and even reset them completely, but nothing has worked thus far.
Attached is one of the songs that this happens with, from about 2 seconds in to about 7 seconds in. Any help would be greatly appreciated. I really want to enjoy my music without that crap in it.
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12847 | Bugs | User Interface | Very Low | Alarm does not resume playback when player is on (eg ch... | 2013-03-25 | Triffid Hunter | 2013-03-25 | |
Task Description
I would like to leave my player charging overnight and have it resume playback in the morning to wake me.
My player remains on when charging and cannot be turned off.
The alarm does not resume playing if the player is already on when the alarm time passes.
I suspect this probably applies to all players, mine is a Sandisk Sansa Clip+.
Rockbox info says v. 3.13 - the stable build grabbed by RockboxUtility, which this bugtracker doesn’t seem to know about yet.
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13132 | Bugs | Recording | Very Low | Idle power-off in recorder causes loss of settings and ... | 2017-10-06 | Travis Evans | 2017-10-06 | |
Task Description
Daily build c6d5cd7-170907
An idle power off can occur in recording mode. When it does, data loss occurs. This has already bitten me a few times.
Steps to reproduce (on battery, not charging): 1. Execute Settings > Manage Settings > Reset Settings 2. Set Settings > General Settings > Startup/Shutdown > Idle Poweroff to 1 minute 3. Reboot 4. Go to Recording mode 5. Note current Volume and Gain settings and then change them to something else and note the new settings. Don't start a recording; just leave it in “stop” mode (*not* record or record-pause). 6. Wait for automatic power off 7. Power back on and check recorder settings
Expected: Settings are what they were after being changed. Actual: Settings reverted to what they were on boot.
This can cause the loss of entire recordings, too:
8. Go back to Recording mode. 9. Wait until just before Rockbox would power off, then start a recording (if the display goes to sleep, it comes back on a bit before powering off; start the recording as soon as it comes back on).
Expected: Recording is done as usual Actual: Rockbox powers off anyway, without warning, less than a minute into the recording. The recording is lost (or if the file is there, it's unplayable; maybe this depends on the recording format used).
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