|
7287 | Patches | ID3 / meta data | Very Low | Support metadata sort tags in the Database | 2007-06-11 | Dan Everton | 2011-11-23 | 24 |
Task Description
Attached is a patch that starts support for the sort tags specified in ID3 v2.4. It adds three new tags to the tagcache system, sortartist, sortalbum, and sorttitle which are drawn from the TSOA/TSOP/TSOT tags.
This is only the beginning and is very, very lightly tested (i.e. it compiles and doesn’t seem to break anything).
|
|
7278 | Bugs | Remote | Very Low | remote volume up keypress sometimes causes directory sk... | 2007-06-09 | Kévin Ferrare | 2013-12-11 | |
Task Description
Pressing the remote volume UP key on my iriver 140 in wps sometimes results in directory skip. This is not easy to reproduce, but I was able to repeat once that problem in conditions where I'm sure that the directory skip key wasn't pressed.
I don't know if it's a hardware related problem, but I've read somewhere about another user having the same problem.
|
|
7252 | Patches | Video | Very Low | SubRip (srt) subtitle support in MPEG Player. (Edit: +o... | 2007-06-02 | Antoine Cellerier | 2008-06-28 | 8 |
Task Description
This patch adds SubRip subtitle support to MPEG Player. http://wiki.multimedia.cx/index.php?title=SubRip
Files need to have the same name as the video file with a “.srt” extension.
I know that the OSD rendering is not implement in a way that linuxstb and jhMikeS would like but I still wanted to post the patch here in case anyone felt like adapting it. (Current OSD only renders on top of the video area, it can be adapted to add other OSD channels … like display a seek bar, volume control, playback state, etc.)
Enjoy,
Edit: I’ve also added a timebar display (when changing the volume)
|
|
7203 | Patches | Plugins | Very Low | New game for Color-LCD-Rockboxes | 2007-05-22 | Andreas Kruschinski | 2007-06-28 | 1 |
Task Description
This is the game Squarebloxx. It works on Color-LCDs only because colors are an essential part of the game. I tested it in the Simulator for all the color Boxes. I also tested it on my H340. In the game you have to mark parts of an array of tiles. If the tiles in the corners of the mark are the same color, the marked area is done. If all tiles are done the level is finished. Please give me feedback and report bugs.
Thanks Krush
|
|
7180 | Patches | Plugins | Very Low | "Target" word game | 2007-05-17 | Will Robertson | 2007-05-17 | 1 |
Task Description
This is a rockbox version of the simple word game called “Target”. Rules: (stolen from The Age newspaper website) “See how many words of four letters or more can you make from the letters shown in the grids. In making a word, each letter must be used once only. The word must contain the centre letter and there must be at least one nine-letter word in the list. No plurals or verb forms ending with “s”; no words with initial capitals and no words with a hyphen or apostrophe are permitted. The first word of a phrase is permitted (eg inkjet in inkjet printer).”
Currently it only works on H300, iPod Photo and iPod 5g DAPs, but I plan to expand this to all bitmap targets soon enough. The games are either user selected or loaded from the file target_wordlist.dat, I’ve included 10 puzzles, but there are heaps more on The Age newpaper’s site (www.theage.com.au).
|
|
6989 | Bugs | Recording | Very Low | Recording on iPods have weird noise | 2007-04-07 | Jason Lyons | 2009-06-15 | 6 |
Task Description
I know that the folks that added recording functions to the PP targets only did it as a proof-of-concept, which rteally works well already. I am curious if anyone has looked into the bizarre noise that is generated on the right channel, I have tested this on two different 4g grayscale ipods and on 5.5g ipod. The noise level is lower in the 5.5g than the 4g's. I have attatched a png of jamin running a "silent" recording (no mic connected) and the wavpack file. I amplified the sound to get it to register higher on my spectrum analyzer.
|
|
6721 | Patches | Drivers | Very Low | RoLo ipod disk mode from ROM instead of rebooting | 2007-03-03 | Dave Chapman | 2010-02-10 | 3 |
Task Description
This patch should apply to all ipods, but needs testing - on both a mixture of ipods and mixture of operating systems. I’ve tested it successfully on my Color with both Linux and Mac OS X.
Current SVN behaviour is to write some magic to the end of IRAM and reboot the ipod when a USB connection is detected. This causes the Apple bootloader to start the disk mode application which is stored in flash ROM.
This patch cuts out the reboot stage and uses rolo to start the disk mode application directly from flash - meaning the ipod enters disk mode almost immediately. This is done in a new rolo_load_rom() function which copies the image from ROM to RAM and then executes it.
|
|
6697 | Patches | Plugins | Very Low | New dict plugin | 2007-02-25 | Timo Horstschäfer | 2011-04-12 | 65 |
Task Description
This is an almost complete rewrite of the current dict plugin.
It is based on the stardict dictionary file format and acts as a viewer for .idx files.
Most important features are: - fuzzy search by showing all articles that start with a certain word - quite fast search (binary search, same as the current dict plugin) - scrolling for long descriptions - handles even huge dictionaries (e.g. Wikipedia)
When first opening a dictionary, an offset table is created to provide random access to the index file.
Stardict dictionaries can be used almost directly but all files have to be uncompressed.
I created another patch, which adds a “Dicionaries” entry to the root menu (FS# 6630). It shows all dictionaries placed in “/dicts”.
Some more information may be found in a thread about an older version on MisticRiver http://www.misticriver.net/showthread.php?p=546738
Some dictionary ressources: - Stardict Website: http://stardict.sourceforge.net/Dictionaries.php - Wikipedia dumps:
-
-
|
|
6585 | Patches | Plugins | Very Low | Dictionary stardict converter | 2007-01-28 | Tomasz Moń | 2011-12-05 | 1 |
Task Description
There’re many dictionaries for http://stardict.sourceforge.net/Dictionaries.php as many of them are GPL‘ed I would like to request for converter for those so it’ll be possible to use them with RockboxDictionary
|
|
6467 | Patches | Games | Very Low | New control scheme for Doom on Sansa e200 | 2006-12-21 | Piotr Jafiszow | 2007-10-10 | 2 |
Task Description
Patch changes controls for Doom:
Forward: rec/up Left/Right: scrollwheel (it needs a lot of scrolls for large turns, but hopefully it can be modified to work better in the future) Back: down Shoot/Enter (menu): select Change weapon: left Open: right Esc: power
|
|
6083 | Patches | Music playback | Very Low | Announcing tracks (DJ feature) | 2006-09-28 | Jonas Häggqvist | 2008-12-16 | 1 |
Task Description
This patch was meant to add a DJ type feature, that would announce each song if a “.talk” clip exists for it. Unfortunately, it’s not as simple as calling talk_file() each time the track changes, because that breaks playback because of CPU inadequacy. Works mostly fine for WAV files though.
The solution is probably to halt playback until the clip has been played, but that’s beyond me.
I have not added a settings interface to this, since the feature is really very incomplete. I’d love if someone would pick it up from here though.
|
|
6041 | Patches | Drivers | Very Low | H10 Scrollpad | 2006-09-21 | Holger Winnemoeller | 2008-12-12 | 2 |
Task Description
The scrollpad on the H10 (20gb, not sure about 5/10gb) has always bothered me with being jumpy, inaccurate, and unintuitive. At the moment (in rockbox) it seems as though it is working as a simple two button device (up/down), with no real dragging capabilities. I am wondering if this is a limitation of the hardware or current software implementation.
The original firmware seemed to work as follows: split slider into upper and lower field. Tapping in either upper or lower half would create click-type event for up/down. Dragging in upper half would produce scroll up, draggin in lower half would produce scroll down events. The problem was that upper and lower halves are really kinda arbitrary and not easily distinguishable.
What I think would work nicely: Tapping top and bottom, as before. Remove upper and lower restrictions for dragging, i.e. if dragging down (anywhere on the scrollpad) create scroll down event, if dragging up (again, anywhere) create scroll up event. Drag and hold will scroll in desired direction proportional to the drag speed (as in pushing a puck on ice). Hold (just hold, no tap or drag) on the touchpad creates a sliding value that can be used as a coordinate for different types of continuous input.
To implement this, we’d need some kind of knowledge about what signals the actual hardware provides, what resolution the pad has, i.e. what the physical and logical implementations of the device are. I am not sure how the Ipod scrollwheel works, but it seems that some of that code could be re-purposed, maybe?
|
|
5757 | Patches | Drivers | Very Low | Correctly display short DOS file names in file browser | 2006-08-01 | Alexander Levin | 2006-08-05 | 3 |
Task Description
This is a sequel for FS#5736 . It correctly displays the OEM-encoded short DOS file names.
Following code pages are supported: cp850 (western Europe), cp852 (central Europe), cp737 (greek), cp866 (cyriliic), cp862 (hebrew).
If you change the default code page (in the settings menu) and there are files that are displayed with the short DOS names, you’d better rebuild the dir cache (if it’s activated) since the UTF8-name of the file changes.
When I compile the modified sources, I get the following warning which I don’t understand: CC common/unicode.c common/unicode.c:136: warning: function declaration isn’t a prototype
Could anyone tell me what that means and what the reason is?
|
|
5519 | Patches | Games | Very Low | Sudoku: Ability to chose which difficulty to generate | 2006-06-08 | Jonas Häggqvist | 2008-12-20 | 4 |
Task Description
It would be nice if the “Generate” menu-option opened a submenu where you could pick which difficulty to generate.
I’ve had a quick glance at the code, and it looks like it’d have to generate until a suitable difficulty is found, but that’s no different from what users have to do now, if they’re after a specific difficulty, except it’d happen automatically.
If I get the time/motivation, I may have another look at it in the next couple of days.
|
|
5269 | Bugs | Bootloader | Very Low | can't turn on iriver with the h300 non-lcd remote | 2006-05-01 | Daniel Andersson | 2018-05-08 | |
Task Description
When using the H300 non-lcd remote to turn on the player (iriver H340) I get the following error message “hold switch on, power off…” (the hold switch is not on).
|
|
5230 | Bugs | User Interface | Very Low | Keypad HOLD doesn't let go until scrolling is used | 2006-04-24 | Mateusz Radwan | 2013-06-13 | 4 |
Task Description
Whenever the HOLD switch is turned off, the hold icon in rockbox disappears, but hold actually doesn’t let go. I can’t use any keys until scroling is used. Scrolling left or right is the only thing that actually switches off hold. It can be pretty annoying as I use HOLD a lot.
|
|
482 | Feature Requests | Music playback | Very Low | "Single" playmode | 2002-10-27 | | 2020-05-24 | |
Task Description
HI, is there a way that you could add a “Single” playmode, so it stops after playing one song, instead of repeating all, or repeating single? That way, it could also be used as an “auto-off”, where it shuts off after one song. Also, and maybe this isnt possible, but you could have an option to play X number of songs and then stop, where the X is configurable.
|
|
10541 | Bugs | User Interface | Defer | Wrong value used when changing scroll bar width | 2009-08-18 | Rosso Maltese | 2011-06-05 | |
Task Description
In the "Scroll bar width" screen, the value used to show the width selected is the previous one, not the current one. The first value change has no effect. Anyway it seems that the right value is stored: if you select a value and exit by the screen, when you re-enter in it, the width is correct.
Priority low.
Referred to r22406.
|
|
9746 | Patches | Drivers | Defer | Drive PP502x IDE pins low when IDE power is off, saving... | 2009-01-02 | Boris Gjenero | 2010-03-20 | 5 |
Task Description
The OF ide_power_enable routine sets some GPIO _ENABLE bits to zero when enabling power and sets them to 1 when disabling power. This makes a difference of about 1 in 4066_ISTAT ( FS#9728 ) on my 30 gig iPod, which probably means saving about 0.75 mA. But if 1 is enable, why does enabling pins save power?
|