Rockbox

IDTask TypeCategoryPrioritySummaryOpenedOpened byLast Edited  desc
8764PatchesFM TunerVery LowAuto mute weak stations2008-03-20Joel Garske72008-03-203 Task Description

Hi there,

first of all: this is my first contribution to rockbox and I tried my best to make myself familiar with the way things work there. I am sure, not everything is where it belongs. Please help me to get things in order :).

second: thanks to the author of Patch  FS#1803  that made this possible.

The purpose of this patch is to watch the tuner reported field strength (estimate) and mute, when it drops below a customizable threshold. Wether muting or not as well as the threshold are customizable in the fm tuner menu. It should not interfere with manual muting and should not affect recording (i didn’t test that yet). THe threshold is specified in pseudo-dBuV.
It also adjusts frequency display to display as MMM.KKK instead of MMM.KK. This is for people who adjust region settings and channel widths.

My testing conditions were limited to the sansa c250.  FS#1803  reports to work on the tuner chips LV24020LP (e.g. sansa c250) and TEA5767. I only tested the first. Please report back possible field strength values you see on devices using these chips.

This code should not break anything. I did a testbuild for some iPods (without tuner) that compiled cleanly. Simulator also works.

Currently only english and german translation are done.

User guide:
This patch conditionally adds 1 or 2 lines to the tuner main window that look like this:

Sig: [-M] -235dBuV
Automute below -555dBuV

The second line is only displayed if automute is enabled. The first line shows the status of the tuner. The 2 characters in the braces exlain as [ab]:

a: either 'O' or '-' 
   'O': current field strength is above threshold
   '-': current field strength is equal to or below threshold
b: either 'M' or '-'
   'M': will mute on or below threshold
   '-': automute disabled.
(both are only updated on field strength change)

The second line should be selfexplaining, same for the menu entries.

Request for comments!

11639PatchesThemesVery LowAndroid port: add theme downloader activity2010-09-22Maurus Cuelenaere152011-08-153 Task Description

This patch introduces 2 new activities, one which lists available themes for a specified target and another which lists more details and the option to install the specific theme. Currently this is more a proof-of-concept, as the communication with the theme server is handled by the same API RBUtil uses, which isn't perfect for the intended usage (e.g. offers no possibility to filter by screen size, only uses INI as output format, ..).

(this also includes some minor unrelated changes to the main Rockbox extraction functionality which won't be in the final patch)

TODO:
- make translatable
- better UI
- uninstall/update functionality
- show only themes fit for the displays' resolution
- use different protocol to communicate with theme server to get rid of iniparser dependency (XML, JSON, .. ?)

12773PatchesThemesVery LowAndroid Notification: Use setLatestEventInfo instead of...2012-10-22zhkailing22012-10-283 Task Description

Android:
The Notification bar which use "Remoteviews" may be not suitable for some ICS Roms (see Attachment).
So I change the Remoteviews to "Notification.setLatestEventInfo" to display the track information.

The patch may have some offsets.

10754PatchesMusic playbackVery LowAmend Sleep Timeout to Pause Timeout2009-11-02Sean Inglis262012-01-043 Task Description

Amend the sleep timeout behaviour to pause when the timeout matures.

This allows the idle timeout to power off the player if it remains untouched, or the sleep / pause timeout to recycle if the user unpauses before idle timeout kicks in.

10590BugsPluginsVery LowAliasing when playing MIDI files on iPod 5G2009-09-06kzuse222012-05-163 Task Description

Starting from the daily build from mid August (can’t exactly say when, because I don’t play MIDIs so often), the MIDI playback on my iPod 5G 30GB sounds distorted, especially the Piano sample.

It sounds as if the higher frequencies are chopped of and instead replaced by “alias frequencies”. Maybe something has been messed up in the mixing routine concerning decimation filter / interpolation.

I am using the original patchset provided here at rockbox.org.

Maybe somebody could check this - thank you!

Keep up the great work!

10804PatchesUser InterfaceVery LowAdd touchscreen mode indication to status bar2009-11-22Rob Purchase132010-06-153 Task Description

The attached patch adds an indication of the current touchscreen mode to the "classic_statusbar" skin. This is useful since some screens automatically change mode, and there's currently no indication the user when this happens. The patch does the following:

- Adds a new WPS tag (%Tm) to return the current touch mode (Absolute|Grid)
- Updates classic_statusbar.sbs to conditionally show the correct icon

The reason I've made this a Flyspray task rather than just committing it is because the additions to classic_statusbar.sbs will also apply to non-touchscreen targets (though nothing will appear on screen). While the impact on these targets is minimal, I'm not sure about committing it since it will at least cause the new touchmode.bmp to be loaded unneccesarily.

Also, feel free to design some better icons!

10394PatchesPlaylistsVery LowAdd a "Move after current" item to the playlist viewer ...2009-06-29Doru Barbu12009-06-293 Task Description

This patch implements a menu function to the playlist viewer's contextual menu that moves the selected track after the current playing track. It is especially useful as a simple queuing method.

I have tried to properly handle the situation in which the current playing track is the last in the playlist, but since I don't know exactly how (when) the playlist indexes are updated I wasn't able to do much in that respect, any help is very welcomed.

Since this patch adds the LANG_MOVE_AFTER_CURRENT string, I have also attached a diff with updates to the English and the Romanian translation file.

9068PatchesGamesVery Low[chessbox] Playing with touchpad2008-06-03André Twupack112009-10-133 Task Description

This patch adds more touchpad functionality to the game. It is possible to play by selecting the pieces directly instead of using the simulated buttons.
The changes are:
1. Added touchpad_get_mode to the plugin API.
2. Added menu entry for touchpad devices the switch between button mode and direct mode.
3. The user’s default touchpad mode is save during start-up of the plugin and restored after quitting.
4. The direct input mode is set only during the game (not in menu or view).
5. Extended play loop to handle BUTTON_TOUCHPAD event.
6. A piece is selected by clicking twice on it, moving is also done by clicking the target field twice.

The patch has been tested on the COWON D2 and also seems to compile fine for devices w/o touchpad. The patch has been created with

svn diff -x -w apps > touch_chess.diff

in the root directory. It would be nice if someone could test this (also on non-touchpad devices) and give me some feedback (bugs and improvements).

12277PatchesThemesVery LowWPS tags for the list item number and the "divisible" o...2011-09-13Alexander Levin82011-09-182 Task Description

The patch adds two new WPS tags:

1. %Ln yields the number of the list item currently being drawn

2. The operator "/?" (which can be used in the %if tag) yields the string "div" if the first operant is divisible by the second and NULL otherwise.

With these two additions it should be possible to create themes where list items are coloured alternately (as an example).

The whole work has been done by gevaerts on 2011-09-12 (and all the credits also go to him), I only placed the patch to the patch tracker, changed the operator from "/" to "/?", and changed the function name from "skinlist_get_item" to "skinlist_get_item_number".

He posted the patch on the binpaste and it would be pity if it got lost.

12490PatchesID3 / meta dataVery LowWPS tag for number of channels2011-12-27Frank Gevaerts32011-12-282 Task Description

This patch adds a %ch tag that returns the number of channels in the current file.

Unfortunately, the large majority of codecs don't fill in this field in struct mp3entry. In the codecs covered by the rockbox testfiles collection, only atrac, cook and tta actually work.

I don't think it makes much sense to commit this with so few supported codecs, so help is appreciated on the codec side of things

12576BugsID3 / meta dataVery Lowwma files with cover_art picture are not read on Sansa ...2012-02-03Ch P42013-03-012 Task Description

Player = Sansa ClipZip
Rockbox current build :

Target: sansaclipzip
Target id: 68
Target define: -DSANSA_CLIPZIP
Memory: 8
CPU: arm
Manufacturer: as3525
Version: 7d54ff0-120203
Binary: rockbox.sansa
Binary size: 595788
Actual size: 595780
RAM usage: 922040
Features: alarm:backlight_brightness:crossfade:dircache:flash_storage:lcd_bitmap:lcd_non-mono:lcd_color:pitchscreen:multivolume:multidrive_usb:quickscreen:radio:recording:recording_swcodec:recording_mic:rtc:swcodec:tagcache:tc_ramcache:charging:large_plugin_buffer:ab_repeat_buttons:albumart:usb_power:usbstack
gcc: arm-elf-eabi-gcc (GCC) 4.4.4
ld: GNU ar (GNU Binutils) 2.20.1.20100303
Host gcc: gcc (GCC) 4.4.4 20100630 (Red Hat 4.4.4-10)
Host system: Linux

I cannot read .wma files with cover_art jpg.
The same file on the Sansa ClipZip as MSC storage is read correctly by plenty of players on my Ubuntu-PC : totem, VLC, mplayer …etc… I join a file as example (with and without cover_art jpg).

9205BugsCodecsVery LowWMA Decoder - Problematic Files (Gaps/Skipping) - Examp...2008-07-19Andrew Beveridge52011-04-202 Task Description

Hello World :)
Attached is a VBR WMA music file, which fails to play correctly on my “RockPod” iPod Nano.
The same file decodes perfectly using the latest ffmpeg build.
Therefore I can only assume there is something about this file which triggers a bug in the Rockbox-specific WMA decoder.
Also attached is a microphone recording of the sound which comes out of my iPod when Rockbox attempts to play the faulty WMA.

I have over 3000 WMA tracks, all encoded using an identical method, all of which will not play correctly in rock box, so if you would like any more examples, or information, please ask.

Thanks for all your help :)
(If there is any way I can help debug/update the code for the wma decoder, please let me know where to start, I understand the C source code pretty well)

~Andrew

7790PatchesApplicationsVery LowVoicebox improvements2007-09-17Daniel Dalton52007-10-042 Task Description

Some improvements for voicebox on windows. Mainly an option to voice file extensions. Not perfect yet. Instead of an option to voice file extensions there are two voice files options in the hta file. Anyone know what is wrong with this?
Thanks

12998BugsThemesVery LowVertical progress bar (%pb) glitches at the start of a ...2014-09-16Guillaume Cocatre-Zilgien22014-09-162 Task Description

Consider the following theme markup:

%Vl(progressbar,306,156,10,80,-)
%pb(0,0,10,80,progressbar.bmp,vertical)

That draws a vertical progress bar that will get filled from bottom to top. When a song starts to play, the progress bar is one pixel high, at the correct position (at the bottom of the viewport). That 1px-high image quickly jumps up one pixel (moves up by one pixel), then comes back down one pixel (at the correct position) whenever the progress percentage is high enough. The progress bar then displays normally and grows as the song is playing. See attached screenshots.

Expected behavior: the position of the progress bar (relative to the viewport) should not change. The bug has been observed in the iPod Classic and Clip Zip sims (builds 1bc89bd and 77bfff5) as well on the actual devices. Inverting the progress bar (with the "invert" parameter) shows the correct behavior (inverted bar with no such glitch).

Affected themes: Ash (iPod Classic), SugarBrown (Clip Zip).

9957BugsUser InterfaceVery LowUSB connection not made when action_userabort() is used2009-02-26Jonas Häggqvist112009-10-272 Task Description

Using a bootloader from  FS#9955 , a USB connection is not made if Start Screen is set to WPS, and the user boots Rockbox by inserting a USB cable.

This is possibly also true for other values of Start Screen.

Tested on e280, but I expect it’ll likely be the case on other PP targets with USB

12334PatchesUtilsVery LowUpdate to my tools/talkclips.py script2011-10-15Daniel Dalton12011-10-152 Task Description

Update to my tools/talkclips.py script. Minor updates which include:
- Better handling of logfile eg. we don't leave it open as was the case
before
- Report a few more details in the log eg. start/end time, duration, and
number of talk clips created. This is useful to dettect how many files
had problems…
- Summarise output for user at end, of processing, number of talkclips
created and how long this took (in seconds).
- Report to user how many talk clips will need to be created to give
them an indication of potential waiting time etc. This is calculated by
first determining how many files are on the device excluding .talk files, and how many .talk
files there are, and calculating the difference.
- This information allows a percentage indication to be drawn throughout
the script, so now the user can track the percentage as processing takes
place.

Patch is attached.

Thanks.

7544PatchesPluginsVery LowTic Tac Toe Plugin2007-08-06Johnathon Mihalop22007-08-082 Task Description

This is the first plugin I’ve ever written from scratch, and well, it was fun. I haven’t worked out how to use bitmaps yet, bear with me, for now it uses coloured rectangles. Still learning :p.

If this were to get committed, please wait until I’ve added better support for more targets, commented as many lines as are possible to help other people new to making plugins, potentially add AI (Although that would kinda ruin it as it would probably force a draw every time), and figured out how to use bitmaps properly.

If people are willing to test this out for me and tell me any bugs, please do so. I have tested this on the H10, the Gigabeat, and, using the simulator, the iPod mini G2 (Which displays it but out of alignment, will work on that soon.

I realize it’s not too exciting, but for my first real bit of work in C I’m happy :p.

12974BugsPluginsVery LowStarfield plugin crash on c200v12014-04-19Franklin12018-07-242 Task Description

On my Sansa c250v1, the starfield plugin crashes at the address 0x01F80394 with a data abort.
It seems that the plugin is attempting to execute data.
Strangely, it does not happen in the simulator.

13003BugsUser InterfaceVery LowScrolling line broken if put directly after sublines.2014-09-24Oid Maps2014-09-242 Task Description

## This was tried out with Sansa Fuzev2 simulator version d392da8-140922, built from git on a 64 bit Linux system ##

I discovered something which seems to be a bug somewhere in the place where WPS get interpreted or rendered.

When I use a scrolling line just after a line containing sublines, the scrolling line stops scrolling as soon as the sublines change the first time.

Below are steps to reproduce it on the UI simulator for the Sansa Fuzev2. I think it also works without using a clear configuration. I haven’t tested with a real device, only with the simulator.

Attached are a .wps-file showing the buggy behaviour (’scrollline_after_sublines_bug.buggy.wps’), and a .wps-file working correctly (’scrollline_after_sublines_bug.workaround.wps’), which are the same files as quoted below.

STEPS TO REPRODUCE:

(0) Use Sansa Fuzev2 simulator version d392da8-140922, build from git on a 64 bit Linux system.

(1) Use a clear configuration, so erase

    .rockbox/.playlist_control
    .rockbox/config.cfg
    .rockbox/nvram.bin
    .rockbox/database.ignore
  in your 'simdisk' directory.

(2) Start the rockbox UI simulator

(3) Change the theme to ‘rockbox_failsafe’, i.e. in the menu, do the following:

  • ‘Settings’ → ‘Theme Settings’ → ‘Browse Theme Files’ → ‘rockbox_failsafe.cfg’
  • ‘Settings’ → ‘Theme Settings’ → ‘While Playing Screen’ → ‘rockbox_failsafe.wps’
  • ‘Settings’ → ‘Theme Settings’ → ‘Radio Screen’ → ‘rockbox_failsafe.fms’
  • ‘Settings’ → ‘Theme Settings’ → ‘Base Skin’ → ‘rockbox_failsafe.sbs’

(4) Use the following .wps-file as the “While Playing Screen” skin:

=⇒ # Two sublines:
Text1;Text2
# A long line, scrolling:
%sA very long text which is meant to scroll because it is longer than the screen is wide.
# Another line of just text (Not needed to reproduce the bug, but if it is swapped with the long line above, the long line scrolles correctly):
Textline.
#### Here the following Bug appears:
# When the Line ‘Text1;Text2’ changes the sublines the first time, the subsequent line stops scrolling. It happens when the sublines change; as when you use ‘%t(5)Text1;Text2’, the scrolling stops only after 5 seconds, when the sublines actually change.
⇐=

Workaround:
(4a) Put the scrolling line not directly after a line with sublines. The following .wps as the “While Playing Screen” skin works:

=⇒ # Two sublines:
Text1;Text2
# Another line of just text. Needed to make the long line scrolling correctly:
Textline.
# A long line, scrolling:
%sA very long text which is meant to scroll because it is longer than the screen is wide.
#### Here the bug does not appear, the long line scrolls corretly. But when the long scrolling line is put just below the line with the sublines, it stops scrolling as soon as the sublines change for the first time.
⇐=

12629BugsLanguageVery LowRTL support in android devices2012-04-01Haim22012-04-042 Task Description

It's Seems to be no support for RTL languages like Hebrew and Arabic in rockbox for android.
Instead of מוסיקה written הקיסומ (in English - Instead of "Music" written "cisuM).
I attach pictures for example:

7546PatchesApplicationsVery LowRockboy LCD Unifications (+ iPod Greyscale Support)2007-08-06Tom Ross12007-10-192 Task Description

The patch reorganizes Rockboy to use the same method for storing GB frame buffer data on greyscale targets as color targets. As a result, support for greyscale iPods is much easier and has been implemented (inspired by FS #5282).

Some other changes include:
- Enable the menu for iRiver H100
- Ability to “Show Stats” on all targets
- Screen is redrawn all at once on greyscale instead of line by line
- Elimination of fb.mode (all targets use options.scaling for scaling options)
- Elimination of fb.cc on non-color targets
- Minor variable renaming
- Unification of LCD variables (vdest vs frameb)
- Move greyscale LCD code into lcd.c
- ifdef out vid_update() on greyscale and color targets

Since I don’t have an iPod, I’m curious to see how well this works. It should be fine since the patch my work is based on seems to work for people.

I really need iRiver H1X0 users to test this. There are significant changes to the LCD code and I’d like to know if the is any speed change, whether its an improvement or not. I’d guess that it’s slightly faster or the same as SVN but there’s always a chance that it is slower.

9779PatchesBuild environmentVery Lowrework of assert2009-01-11Yoshihisa Uchida12010-02-172 Task Description

Building Rockbox fails if assert() (in firmware/include/assert.h) is used.

Then, I reworked assert.h.

changes:
When assert() failed, the correction that displayed the file name, the number of lines, and the condition of failing was done.
Moreover, when the log was enabled, the log was output to the file.

Please select the following to make assert() enabled when you make Rockbox.

1) Run tools/configure

2) Build (N)ormal, (A)dvanced, (S)imulator, (B)ootloader, …

    Select "A"

3) (D)EBUG, (L)ogf, (A)ssert, (S)imulator, (P)rofile, (V)oice

   Select "A"

4) make

13022BugsUser InterfaceVery LowReplaygain display error in WPS in Musepack files when ...2015-01-04Abel2015-01-042 Task Description

I use the attached custom WPS that displays the active Replaygain value and type next to the track number.

When playing mpc files created by foobar2000 with the tracknumber/totaltracks tag format, if the track# is 10 or higher and the applied gain negative (as in the attached mpc), mangled characters are displayed between the gain value and type, eg:

10/12 -2.00 dB *gibberish* (Album)

This is reproducible with the latest simulator build d0fffd6-150104 but I only recently noticed the issue and don't know when it began. I have an old sim build 935d8be-121229 and it works correctly there.

9171PatchesApplicationsVery LowReplace the CUBE in cube with COBRA MK III2008-07-08Dave Hooper42008-07-182 Task Description

Dumb patch but introduces handling for non triangular faces (by triangulating them when rendering). Vertices courtesy of http://mackayj.doosh.net/eliteships.html (in particular I hand-converted http://mackayj.doosh.net/files/vrml/eliteships/cobra3.wrl)

8602PatchesDriversVery LowRemove audiohw_set_lineout_vol call from sound.c2008-02-12Christian Gmeiner52008-02-132 Task Description

Hi all.

I have found a funny thing, which should get fixed. In set_prescaled_volume there is this call:
audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0));

As far as I can see this call is not needed here. So this patch removes it, but as I own only a sansa e280 I can not test this change. I hope to commit this soon.

If this call is needed… do we need it every time audio changes or only once at init?

Thanks,
AustrianCOder

10360PatchesRecordingVery LowRecording settings aren't saved when changed on the rec...2009-06-21David Johnston52009-12-172 Task Description

This bug currently exists as of rev 21444.

If settings are modified on the recording screen they aren't persistent after a reboot unless another setting is changed somewhere in the menu system.

The problem is that global_settings is being modified without a subsequent call to settings_save().

Attached is a fix for this problem. I've so far only tested it on the h1x0 simulator but I think it's a pretty benign change, unlikely to cause problems on other targets.

12692BugsRecordingVery LowRecording - positive clipping wraps around to negative ...2012-06-11dockjkox22012-06-122 Task Description

On my Sansa Clip+ 4GB, with Rockbox v3.11.2

Recording a wav file through internal microphone. If the audio signal clips at the positive limit, bad things happen:
1) Most of the time the recorded signal wraps around to a full scale negative value, which makes it sound terrible.
2) Sometimes the recorded signal wraps around to a near zero value, which still makes it sound terrible but the distortion is not so loud

3) Clipping at the negative end of the range is as you would expect - a flat line which sounds like normal digital distortion, as you would expect

See attached picture of the recorded waveform showing each of the 3 situations described above.

12496PatchesOperating System/DriversVery LowRaaA WebOS2011-12-30Jason Yu102013-01-042 Task Description

Rockbox WebOS app.

Built on r31467, 32/64-bit Ubuntu 11.10, running on a 32GB Touchpad

Directions (only tested on the above):

* Install WebOS PDK: https://developer.palm.com/content/resources/develop/sdk_pdk_download.html

* Install platform-native libsdl-dev if you haven't already. Only needed to pass configuration check as the PDK doesn't properly install staging sdl-config for some reason.

* Apply patch (patch -p0 < filename.patch)

* cd webos

* ../tools/configure, select WebOS target (206)

* make && make install && sh ./buildpkg.sh

Notes:

* This is one big hack – I fudged just about everything in /firmware (how the target system works is still not altogether clear to me) and piggybacked a lot of this off of the SDL target. Mostly in the interest of getting it to run without adding ifdefs all over the place. Obviously we'll want to be more methodical and thorough about exactly which changes need to go where moving forward.

* The Touchpad's SDL video implementation appears to adjust orientation and scale output to fit within 1024x768 as best as possible. This means that a 800x480 build will appear in landscape mode, letterboxed, while a 320x480 will appear in portrait mode, pillarboxed. The device itself automatically orients to landscape – meaning, if you're in a portrait resolution and then you exit, everything will initially be sideways – but that doesn't affect input. Scaling routines are noticeably slow.

* I tried building this as a hybrid Enyo/PDK (window mgr friendly) app but had some problems with the native part failing to execute at SDL_Init. So for now no backgrounding or notification bar.

* Make scripts use the ARM compilers installed with the PDK. I'm wondering though if this is superfluous given that the Rockbox toolchain also supports ARM7. I did try exposing some of the ARM-specific assembly but the compilation failed with the PDK compiler.

800x480 build: http://www.jasonyu.net/webos/org.rockbox.raap_0.0.1_all.ipk

11927PatchesDatabaseVery LowQueue overflow during database initialisation2011-02-11Steve Bavin82011-04-142 Task Description

While the database initialisation is running, the tagcache queue can overflow due to system broadcast messages. This can be seen by running a simulator (it will crash with KERNEL_ASSERT after a while) or on a target by enabling KERNEL_OBJECT_CHECKS, then initialising the database and repeatedly connecting/disconnecting a charger.

The same problem may well happen with other queues (dircache, for example).

13040PatchesPlaylistsVery LowPlaylist becomes one item shorter when shuffled2015-03-21Thomas White12015-05-302 Task Description

I noticed that the playlist seems to become one item shorter when I shuffle it, using the latest Git master branch (commit 70d57080) on a Sansa Clip+.

Steps to reproduce:
1. Clear the playlist by pressing Stop (power button)
2. Add a small number of tracks to the playlist
3. Shuffle the playlist (playlist view, menu, Shuffle)
4. Observe that playlist is one item shorter than before

I tracked the reason for this down, and attach a patch. This isn't a "proper" fix, and is a bit hacky, but it does illustrate what causes the problem.

11337PatchesID3 / meta dataVery LowPlay Count / Rating Info for Trackinfo Screen2010-05-31Chris Savery22010-07-092 Task Description

This patch adds a couple more lines to Track Info for Play Count and Rating.
Currently these don’t seem to show up anywhere else.

Tested against r26427 with Fuze v2 and USim.

13097BugsOperating System/DriversVery LowPANIC white screen when plugging a non supported SD car...2017-01-12Mario C.12020-07-072 Task Description

Creative ZEN
Daily build: rockbox-creativezen-20170112

Bug description:
When plugging any dummy plastic or a non supported SD card, the device freezes and displays a white screen with a “PANIC” error message.
Plugging a standard SD card works fine.
To restore the system, you have to use a paper clip to do a hardware reset and turn the device on again.

11919BugsBootloaderVery LowNo SD-Card support in USB mode after boot2011-02-02Jens Erdmann52011-07-152 Task Description

I got no SD-Card support for my E-250 after boot into USB mode.
I plug in my powered off player into usb and only have access to internal storage.

If i plug in my player booted up there is no problem.

I am using daily build r29174-110131.

6467PatchesGamesVery LowNew control scheme for Doom on Sansa e200 2006-12-21Piotr Jafiszow52007-10-102 Task Description

Patch changes controls for Doom:

Forward: rec/up
Left/Right: scrollwheel (it needs a lot of scrolls for large turns, but hopefully it can be modified to work better in the future)
Back: down
Shoot/Enter (menu): select
Change weapon: left
Open: right
Esc: power

11218PatchesOperating System/DriversVery LowNew build target: iriver E102010-04-25Olle Bergkvist42010-05-082 Task Description

New build target, for iriver E10.

A lot of target-specific functions are missing, so it doesn't compile when it reaches the linker. But I think it's about time to insert the build target into SVN, and #rockbox seems to agree.

Also, building a simulator build works quite well. The simulator BMP and the keymaps needs some work, but it works pretty well, including music playback.

I've done some testing with building for other targets and nothing seems to be broken by this patch. I couldn't figure out how to include the BMP in the patch so i attach it separately.

13059BugsCodecsVery LowMP3 Codec decoding has artifacts2015-10-22Alex12015-10-222 Task Description

When playing music, I can hear codec errors in the music. It occurs every time on a certain song, and other songs that are smaller in file size, it does not occur on, but occurs on the next one. I believe it is a buffering issue, and makes the music unlistenable. I used the daily on 10/21/2015

On 320kb/s MP3s it occurs much more often, and 128kb/s MP3s it occurs less often, but when it occurs its a series of glitches that distort the music.

I am sure its not the MP3s themselves, because it doesn't occur in the official firmware, and when I rewind it, it does not make the same sound until later. It has a very prominent 'glitchy' sound and later it changes the speed of the song.

I replaced it with the 3.1.3 MP3 codec, and the same glitch occurs.

I do not have a line out so its made through the speaker, but the problem is so bad that you can hear it very clearly.

The MP3 was 320kb/s

Memo is the glitchy one, and Memo-1 is it being played correctly.

9856PatchesPluginsVery LowMore robust patchset.cfg reader for midi player2009-02-01Corwyn Simpson22009-02-132 Task Description

I was reading http://forums.rockbox.org/index.php?topic=17079.0 and thought I’d take a swing at it. So far, I have added (potentially shaky?) support for the ‘#’ comments in the file posted, allowing both Windows and Linux line ending formats, and longer filename support.
Still having problems with the white space after each entry, and detecting or assuming the presence of the file extension.

11005PatchesManualVery LowManual: FFT plugin entry & basic conversion script2010-02-12Delyan Kratunov2010-02-122 Task Description

This is a first attempt at creating an entry for the new fft plugin. The button table was automatically generated with the attached python script.

The script takes a file (or - for stdin), looks for an #ifdef CONFIG_KEYPAD….#endif block and if it finds one (and it is relatively simple), it parses it and creates the corresponding LaTeX table.

The script is extremely simple but it does provide a good basis for further work.

12840BugsUser InterfaceVery LowLock/Unlock-Message does not disappear completely 2013-03-11Conrad Kostecki42013-07-272 Task Description

Hi,
I am using a Sansa Clip Zip with Rockbox 3.13.
I’ve noticed, when I lock or unlock the device, the message, which indicates the current state, does not disappear completely. Its still there.

Cheers,
Conrad

11665PatchesLCDVery LowLCD functions ignore viewport bg_pattern if a backgroun...2010-10-11Jonathan Gordon42010-10-112 Task Description

at least in the 16bit lcd drivers, all functions which use transparency (or clear pixels) get the pixel colour from the backdrop image, completly ignoring the bg_pattern.

This isnt a problem except in skins where it is perfectly reasonable to want a background image for most of the screen but a solid colour for one or two viewports.

There is a tiny problem though, bg_pattern is set to LCD_DEFAULT_BG which is a valid colour, so we probably need to add a flag to the viewport struct to say if it should ignore the background image or not.

8569PatchesRemoteVery LowIriver remote keymap changes2008-02-09Steve Bavin72011-07-122 Task Description

The attached patch slightly modifies the keymap of the H300 non-LCD remote to allow access to the browser from the WPS (by use of LONG PLAY).

I know that it works ok from an H300 with a non-LCD remote, but I don’t know if I’ve broken the LCD remotes completely.

Please could users of both the H100 and H300 LCD remotes try this patch and tell me that the WPS context keymap is unaffected. For reference, you can see the intended mapping here: http://www.rockbox.org/twiki/bin/view/Main/KeymapIriverHSeries

9202PatchesBootloaderVery Lowiriver H300 bootloader power/usb fixes2008-07-16Matthew Haun22008-12-092 Task Description

This patch changes the iriver H300 series bootloader's power and usb handling. When a USB or Power plug are inserted into the H300, it will now boot as normal, not stop in the bootloader usb/charging modes. This was mainly for use in my car, but is also helpful for people with charging cradles for their computers.

Forum thread can be found here http://forums.rockbox.org/index.php?topic=17202.0

11499BugsBootloaderVery Lowipodpatcher sometimes fails when attempting to write ro...2010-07-26Michael Marley22010-07-262 Task Description

I am trying to use the last method mentioned on the ipodpatcher wiki page to write Rockbox directly into the OSOS image on my iPod Nano2G. Sometimes it works properly, but other times it fails saying that it couldn't read the header from the .ipodx file. I am following the instructions exactly, so that can't be an issue. I have tried hexediting the .ipodx file, and in some cases I can get ipodpatcher to read the header by editing the first four values, but this always causes a Checksum Error. Here is the exact output:

C:\Users\Michael Marley\Downloads>ipodpatcher.exe -wf rockbox.ipodx
ipodpatcher 5.0 with v4.0 bootloaders (v1.0 for 2nd Gen Nano)
(C) Dave Chapman 2006-2009
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

[INFO] Scanning disk devices… [INFO] Read XML info (4 bytes)
[INFO] Ipod found - 2nd Generation Nano ("winpod") - disk device 1
[INFO] Reading partition table from \\.\PhysicalDrive1
[INFO] Sector size is 2048 bytes
[INFO] Part Start Sector End Sector Size (MB) Type
[INFO] 0 63 48194 94.0 Empty (0x00)
[INFO] 1 48195 1982462 3777.9 W95 FAT32 (0x0b)
[INFO] Read XML info (4 bytes)
[INFO] Ipod model: 2nd Generation Nano ("winpod")
[ERR] Failed to read header from rockbox.ipodx
[ERR] –write-firmware failed.

13076BugsOperating System/DriversVery LowiPod Classic (160GB Thick) - PANIC - usb_storage_init_c...2016-07-13A Man Eating Duck12016-07-132 Task Description

Hi,

I have installed Rockbox build 0F89B04-160628 using this (https://files.freemyipod.org/~user890104/bootloader-ipodclassic.html) method.

I have created a dynamic playlist (Database > long select artist > current playlist > Queue Shuffled). Play and then pause the music and then hold the play button down to shutdown rockbox. Plug in USB cable from your computer (Win10) in to the iPod and the iPod should start powering on and then a white *panic* screen should appear.

Workaround is to have Rockbox already fully booted before plugging in a USB cable from the computer.

12758BugsLanguageVery LowIncorrect display of labels in Russian2012-09-28Sergey Gubanov42012-10-062 Task Description

In the "Graphic Equalizer" menu and when I connect the player to a computer to transfer the data labels are displayed incorrectly (instead of letters symbols, as in the screenshot).
The problem occurs when I use the Russian language.
The problem I see for a long time, please fix it.

Screenshot of the screen that is displayed when transferring data, I could not do.
P.S. Sorry for my bad English.

11429PatchesOperating System/DriversVery LowImproved sector cache / Remove on-stack and in-struct s...2010-06-21Michael Sparmann72010-07-312 Task Description

This patch adds a sector-based read/write cache between the storage and fat drivers.
It has a static pool of 64 sector buffers which can be locked by the file handling code to replace the sector buffers in the file and dir structs, and serve as cache as long as they aren’t used. It can also be used to enforce exclusive access to a sector.

If requested using the STORAGE_NEEDS_ALIGN define, all storage accesses will be aligned to cacheline boundaries.

9954BugsRemoteVery LowiAudio X5L remote erratic starting with build from 2009...2009-02-25Chris Miller152011-09-282 Task Description

I have been using Rockbox for almost 2 years now on my X5L together with the remote and I have frequently updated to the current version, so I am familiar with how it works.

I have noticed that after updating to version 20090221, my X5’s remote’s LCD behaves erratically (strange lines being displayed all over, vertically shaky image) right after booting Rockbox, then the display turns off completely after a few seconds. Strangely though, the controls still work and the blue display light comes on when working the controls, but the display is turned off (there is nothing being displayed, as if the player were turned off). If I unplug and reconnect the remote, the remote’s LCD comes on, but soon turns off again. The X5’s main LCD is working just fine.

I thought that my remote was dying on me, but decided to check if it was somehow related to the development of Rockbox. I reverted back one build after another and found that the last build that works OK for my remote is 20090210. So, in all the builds starting with 20090211 (I have thoroughly checked all from 20090211 to 20090225), the remote is practically unusable. I looked at the changes done on that day (http://www.rockbox.org/daily/changelogs/changes-20090211.html), but could not single out the probable cause.

Great software, anyway!

12856BugsMusic playbackVery LowHE-AAC plays back at wrong speed2013-04-21Julian Hughes42013-08-242 Task Description

Rockbox 3.1.3 on Clip+ (also iriver h140/340. also previous versions of rockbox).

Some HE-AAC files play back at half speed.

Example file info (comment/lyric fields removed as very long):

General
Complete name : Witness_-_The_Khmer_Rouge_take_power.m4a
Format : MPEG-4
Format profile : Apple audio with iTunes info
Codec ID : M4A
File size : 4.09 MiB
Duration : 9mn 0s
Overall bit rate mode : Constant
Overall bit rate : 63.5 Kbps
Album : Witness
Album/Performer : BBC Radio
Track name : The Khmer Rouge take power
Grouping : News
Performer : BBC World Service
Composer : BBC iPlayer
Genre : News
Recorded date : 2013-04-18T08:50:00+01:00
Tagged date : UTC 2013-04-18 09:07:25
Writing application : Lavf55.0.100

Audio
ID : 1
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : HE-AAC / LC
Codec ID : 40
Duration : 9mn 0s
Duration_LastFrame : -1ms
Bit rate mode : Constant
Bit rate : 62.7 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 KHz / 24.0 KHz
Compression mode : Lossy
Stream size : 4.04 MiB (99%)

30 second sample attached (cut with ffmpeg, full metadata)

Forum report http://forums.rockbox.org/index.php/topic,43012.0.html

6041PatchesDriversVery LowH10 Scrollpad2006-09-21Holger Winnemoeller172008-12-122 Task Description

The scrollpad on the H10 (20gb, not sure about 5/10gb) has always bothered me with being jumpy, inaccurate, and unintuitive. At the moment (in rockbox) it seems as though it is working as a simple two button device (up/down), with no real dragging capabilities. I am wondering if this is a limitation of the hardware or current software implementation.

The original firmware seemed to work as follows:
split slider into upper and lower field. Tapping in either upper or lower half would create click-type event for up/down. Dragging in upper half would produce scroll up, draggin in lower half would produce scroll down events. The problem was that upper and lower halves are really kinda arbitrary and not easily distinguishable.

What I think would work nicely:
Tapping top and bottom, as before. Remove upper and lower restrictions for dragging, i.e. if dragging down (anywhere on the scrollpad) create scroll down event, if dragging up (again, anywhere) create scroll up event. Drag and hold will scroll in desired direction proportional to the drag speed (as in pushing a puck on ice). Hold (just hold, no tap or drag) on the touchpad creates a sliding value that can be used as a coordinate for different types of continuous input.

To implement this, we’d need some kind of knowledge about what signals the actual hardware provides, what resolution the pad has, i.e. what the physical and logical implementations of the device are. I am not sure how the Ipod scrollwheel works, but it seems that some of that code could be re-purposed, maybe?

12138PatchesPluginsVery LowFreecell game - new plugin for rockbox2011-05-29Jason Stark22020-06-292 Task Description

Hacking from Antoine Cellerier’s code for solitaire.c, I put together a rough freecell game.

It currently works for Sansa E200 targets. Others should work once button mappings are done.

This is not heavily tested, so feel free to report or fix any problems you encounter.

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