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7544 | Patches | Plugins | Very Low | Tic Tac Toe Plugin | 2007-08-06 | Johnathon Mihalop | 2007-08-08 | 2 |
Task Description
This is the first plugin I’ve ever written from scratch, and well, it was fun. I haven’t worked out how to use bitmaps yet, bear with me, for now it uses coloured rectangles. Still learning :p.
If this were to get committed, please wait until I’ve added better support for more targets, commented as many lines as are possible to help other people new to making plugins, potentially add AI (Although that would kinda ruin it as it would probably force a draw every time), and figured out how to use bitmaps properly.
If people are willing to test this out for me and tell me any bugs, please do so. I have tested this on the H10, the Gigabeat, and, using the simulator, the iPod mini G2 (Which displays it but out of alignment, will work on that soon.
I realize it’s not too exciting, but for my first real bit of work in C I’m happy :p.
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9856 | Patches | Plugins | Very Low | More robust patchset.cfg reader for midi player | 2009-02-01 | Corwyn Simpson | 2009-02-13 | 2 |
Task Description
I was reading http://forums.rockbox.org/index.php?topic=17079.0 and thought I’d take a swing at it. So far, I have added (potentially shaky?) support for the ‘#’ comments in the file posted, allowing both Windows and Linux line ending formats, and longer filename support. Still having problems with the white space after each entry, and detecting or assuming the presence of the file extension.
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9881 | Patches | Plugins | Very Low | Enable toggling the lamp on and off in the lamp plugin | 2009-02-07 | Alexander Levin | 2009-02-08 | 2 |
Task Description
This patch is a continuation of FS#9879 and includes it (but adds something more). It adds the possibility to switch the lamp on and off without leaving the plugin.
Key mappings were taken from FS#8934.
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10192 | Patches | Plugins | Very Low | Drumkit / Drumpad / Sample Trigger / Instrument Plugin | 2009-05-08 | Marc Guay | 2009-06-17 | 2 |
Task Description
This plugin searches in the .rockbox/rocks/apps/drumkit directory for .raw sound files, loads them into memory, and assigns the keys to play them, creating a drumkit /sample trigger / instrument out of the player. Currently only designed for the Sansa e200.
Room for improvement:
- Add keymaps for all Allow multiple samples to be played at the same time (by using Allow for a variety of sound file types to be Find a better name
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11031 | Bugs | Plugins | Very Low | Brickmania: Game doesn't load well | 2010-02-17 | Tomer Shalev | 2010-02-19 | 2 |
Task Description
When loading a saved Brickmania game, the game is loaded corrupted. Please see screenshot attached to see for yourself. There is one brick in the right side which is shown corrupted, and one corrupted rectangle in the left side of the screen which drops like a power object, and stays at the bottom of the screen.
This issue happens on Cowon D2 target. It doesn't happen on the D2's simulator.
Looking at the code and comparing the loading/saving function against the Bubble's game functions, I can see that the return value of file operations is not checked (I'll fix that). In Bubbles, there's a single file operation of reading/writing the game context struct. In Brickmania there are several consequent file operation to read/write each variable. Maybe the drivers doesn't handle this well on this target. A workaround for that could possibly be to join all saved variables under one game context struct as in Bubbles, but that could mask a real bug somewhere else.
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12138 | Patches | Plugins | Very Low | Freecell game - new plugin for rockbox | 2011-05-29 | Jason Stark | 2020-06-29 | 2 |
Task Description
Hacking from Antoine Cellerier’s code for solitaire.c, I put together a rough freecell game.
It currently works for Sansa E200 targets. Others should work once button mappings are done.
This is not heavily tested, so feel free to report or fix any problems you encounter.
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12974 | Bugs | Plugins | Very Low | Starfield plugin crash on c200v1 | 2014-04-19 | Franklin | 2018-07-24 | 2 |
Task Description
On my Sansa c250v1, the starfield plugin crashes at the address 0x01F80394 with a data abort. It seems that the plugin is attempting to execute data. Strangely, it does not happen in the simulator.
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8598 | Bugs | Recording | Very Low | FM Recording disk thrashing | 2008-02-12 | g | 2008-02-12 | 2 |
Task Description
When recording, as file size reaches 25.2MB and again at 52.4MB respectively, disk thrashing noise drowns out the recording for about 2 minutes. This occurs at about 27.5 minutes if recording as mp3. And about 5.25 minutes if recording as wav.
I am assuming that Rockbox is filling a cache and then dumping the file to disk all at once.
I would expect it to write quietly. Even if it where to write on the fly, the noise would be reduced to short bursts. 2 minutes of interruption is just not acceptable. I missed out on important information during those 2 minute periods.
How can we eliminate write noise altogether? Or at least in the recording itself.
Select ‘FM Radio’ Choose your station. Then from the menu select ‘Recording’ Press ‘play’ or ‘Rec’ to begin recording. Wait for file size to reach about 28MB. Then stop.
I can also provide recordings if necessary.
*note: I also had the USB cord attached to give better FM reception. tested on e260 & e280 Rockbox Version: r15988-080102
Thanks
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10360 | Patches | Recording | Very Low | Recording settings aren't saved when changed on the rec... | 2009-06-21 | David Johnston | 2009-12-17 | 2 |
Task Description
This bug currently exists as of rev 21444.
If settings are modified on the recording screen they aren't persistent after a reboot unless another setting is changed somewhere in the menu system.
The problem is that global_settings is being modified without a subsequent call to settings_save().
Attached is a fix for this problem. I've so far only tested it on the h1x0 simulator but I think it's a pretty benign change, unlikely to cause problems on other targets.
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12350 | Bugs | Recording | Very Low | Clipv2 - Rockbox duplicates samples - effectively halve... | 2011-10-26 | neum | 2011-10-27 | 2 |
Task Description
What the title says. At whatever sample rate I use (24k & 48k tested), each sample is duplicated.
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12692 | Bugs | Recording | Very Low | Recording - positive clipping wraps around to negative ... | 2012-06-11 | dockjkox | 2012-06-12 | 2 |
Task Description
On my Sansa Clip+ 4GB, with Rockbox v3.11.2
Recording a wav file through internal microphone. If the audio signal clips at the positive limit, bad things happen: 1) Most of the time the recorded signal wraps around to a full scale negative value, which makes it sound terrible. 2) Sometimes the recorded signal wraps around to a near zero value, which still makes it sound terrible but the distortion is not so loud
3) Clipping at the negative end of the range is as you would expect - a flat line which sounds like normal digital distortion, as you would expect
See attached picture of the recorded waveform showing each of the 3 situations described above.
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8569 | Patches | Remote | Very Low | Iriver remote keymap changes | 2008-02-09 | Steve Bavin | 2011-07-12 | 2 |
Task Description
The attached patch slightly modifies the keymap of the H300 non-LCD remote to allow access to the browser from the WPS (by use of LONG PLAY).
I know that it works ok from an H300 with a non-LCD remote, but I don’t know if I’ve broken the LCD remotes completely.
Please could users of both the H100 and H300 LCD remotes try this patch and tell me that the WPS context keymap is unaffected. For reference, you can see the intended mapping here: http://www.rockbox.org/twiki/bin/view/Main/KeymapIriverHSeries
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9954 | Bugs | Remote | Very Low | iAudio X5L remote erratic starting with build from 2009... | 2009-02-25 | Chris Miller | 2011-09-28 | 2 |
Task Description
I have been using Rockbox for almost 2 years now on my X5L together with the remote and I have frequently updated to the current version, so I am familiar with how it works.
I have noticed that after updating to version 20090221, my X5’s remote’s LCD behaves erratically (strange lines being displayed all over, vertically shaky image) right after booting Rockbox, then the display turns off completely after a few seconds. Strangely though, the controls still work and the blue display light comes on when working the controls, but the display is turned off (there is nothing being displayed, as if the player were turned off). If I unplug and reconnect the remote, the remote’s LCD comes on, but soon turns off again. The X5’s main LCD is working just fine.
I thought that my remote was dying on me, but decided to check if it was somehow related to the development of Rockbox. I reverted back one build after another and found that the last build that works OK for my remote is 20090210. So, in all the builds starting with 20090211 (I have thoroughly checked all from 20090211 to 20090225), the remote is practically unusable. I looked at the changes done on that day (http://www.rockbox.org/daily/changelogs/changes-20090211.html), but could not single out the probable cause.
Great software, anyway!
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12074 | Patches | Settings | Very Low | Add setting to enable/disable lineout on Sansa Fuze V2 | 2011-04-19 | Rob Walker | 2019-08-02 | 2 |
Task Description
This patch allows the line out on the Sansa Fuze V2 to be enable/disabled by means of the existing Lineout poweroff setting (previously used on some iPods).
By assigning this setting to the quickscreen I can switch between headphones and lineout after plugging into the dock. Still no luck in finding out how to autodetect the dock.
I'm not 100% sure that re-using the "Lineout Poweroff" setting is the right thing to do here as it's not powering on/off the line-out - just switching between headphones and line out
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10292 | Patches | Simulator | Very Low | Compile Rockbox simulator with LLVM | 2009-06-07 | Maurus Cuelenaere | 2009-10-30 | 2 |
Task Description
This patch enables you to compile the Rockbox simulator with LLVM (you still need to alter the Makefile yourself though).
However, it fails at linking stage with 'file not recognized: File truncated' errors.
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9537 | Patches | Themes | Very Low | Backdrop for viewport | 2008-11-08 | John Woznack | 2009-12-18 | 2 |
Task Description
I’d like to suggest the following new WPS feature(s):
1. A viewport can be assigned an image as a “backdrop”.
a. A viewport may be assigned an image dynamically via the WPS tag "%VX<identifier>"
(i.e. %VXa for image a, %VXZ for image Z, etc.)
b. As a viewport is being processed and drawn, its backdrop would be drawn "first", followed by any other normal images/characters.
2. Viewport may define FF00FF as a background color, which would then be “transparent”. This would allow overlapping viewports.
3. Fonts drawn in a viewport with a backdrop would automatically be drawn with DRMODE_FG.
Notes on the attached patch file: + It was created from the SVN revision 18997 on Nov 3, 2008. + Although I stubbed in the new functions for all the LCD drivers, I’ve only flushed out the 16 bit driver so far.
Cheers!
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12277 | Patches | Themes | Very Low | WPS tags for the list item number and the "divisible" o... | 2011-09-13 | Alexander Levin | 2011-09-18 | 2 |
Task Description
The patch adds two new WPS tags:
1. %Ln yields the number of the list item currently being drawn
2. The operator "/?" (which can be used in the %if tag) yields the string "div" if the first operant is divisible by the second and NULL otherwise.
With these two additions it should be possible to create themes where list items are coloured alternately (as an example).
The whole work has been done by gevaerts on 2011-09-12 (and all the credits also go to him), I only placed the patch to the patch tracker, changed the operator from "/" to "/?", and changed the function name from "skinlist_get_item" to "skinlist_get_item_number".
He posted the patch on the binpaste and it would be pity if it got lost.
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12639 | Bugs | Themes | Very Low | Certain themes cause the WPS to not load properly and U... | 2012-04-08 | Ludovic Jacques | 2013-08-15 | 2 |
Task Description
Both issues seem to appear with any version of my theme and with any build. Let's try it with the latest version 1.30 of my theme (in attachment but also here: http://themes.rockbox.org/index.php?themeid=1585 ) and a recent build (I use version: 0c4bd3a-120406)
-Theme loading
When you load the theme for the 1st time, the WPS will never load properly (failsafe). The workaround is to turn off the device and turn it on again and then the WPS will always load properly until you reload the theme for some reasons (trying another theme and revert back to mine etc). I tried both with the full theme version and this "light" version of WPS: http://pastie.org/3747546
-USB connection (tested on Windows 7, with or without a microSD, and there isn't such an issue with the other themes)
If I plug the USB cable while the player is on or off, it will almost never mount properly. Usually the USB screen appears on my SBS, the computer recognizes a USB device is connected but either nothing appears in "my computer" or the device appears but is not accessible. When I unplug the USB cable, the Zip gets stuck on the USB screen and only reset can turn it off. Sometimes it even displays some erros like that when plugging the USB cable: "data abort at 30FSR 0x8 (domain 0, fault address 0x964176 bt pc: 0x3006AC3 bt end" , sometimes it doesn't display the USB on SBS but gets stuck on the main menu. And rarely in the same conditions it also mounts properly…
Like for WPS, I made a "light" version of SBS without the status bar and that way the Zip seems to mount and unmout properly every time! http://pastie.org/private/cauhxelaip7hrpqpcwdbxw So maybe a tag in the status bar causes the issue with USB connection?
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12998 | Bugs | Themes | Very Low | Vertical progress bar (%pb) glitches at the start of a ... | 2014-09-16 | Guillaume Cocatre-Zilgien | 2014-09-16 | 2 |
Task Description
Consider the following theme markup:
%Vl(progressbar,306,156,10,80,-) %pb(0,0,10,80,progressbar.bmp,vertical)
That draws a vertical progress bar that will get filled from bottom to top. When a song starts to play, the progress bar is one pixel high, at the correct position (at the bottom of the viewport). That 1px-high image quickly jumps up one pixel (moves up by one pixel), then comes back down one pixel (at the correct position) whenever the progress percentage is high enough. The progress bar then displays normally and grows as the song is playing. See attached screenshots.
Expected behavior: the position of the progress bar (relative to the viewport) should not change. The bug has been observed in the iPod Classic and Clip Zip sims (builds 1bc89bd and 77bfff5) as well on the actual devices. Inverting the progress bar (with the "invert" parameter) shows the correct behavior (inverted bar with no such glitch).
Affected themes: Ash (iPod Classic), SugarBrown (Clip Zip).
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9169 | Patches | User Interface | Very Low | Allow seek speed limiting to be optional | 2008-07-08 | Steve Bavin | 2008-07-15 | 2 |
Task Description
This patch adds an option to disable the speed limiting that slows down seeking as you approach the end or beginning of a track.
It defaults to limiting enabled, to maintain compatibility. Personally, I prefer the fast seeking without the limiting.
The manual is not included, I can't compile them still…
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9595 | Patches | User Interface | Very Low | Correct thai font display | 2008-12-01 | Phinitnun Chanasabaeng | 2008-12-30 | 2 |
Task Description
This patch will correct how thai vowels and tonal makers display.
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9942 | Bugs | User Interface | Very Low | "First Keypress Enables Backlight Only" broken on 5G an... | 2009-02-22 | Boris Gjenero | 2009-02-24 | 2 |
Task Description
“First Keypress Enables Backlight Only” doesn’t work on the 5G iPod. For example, if that’s enabled, the backlight is off and I press next track while at the WPS, Rockbox will go to the next track.
It seems like clickwheel event(s) generated when I touch the wheel turn on the backlight. When the button is pressed, the backlight is already considered to be on and the button press performs its usual action. If I carefully hold my finger still on the clickwheel, let the backlight fade, and then carefully press a button without moving my finger on the clickwheel, I am able to turn on the backlight without causing anything else to happen.
I don’t know what to do about this. Requiring a physical button press might be annoying. Removing this option on affected targets might be okay, because it’s easy to turn on the backlight by touching the clickwheel (and that doesn’t seem to cause anything else to happen). Another possibility is to require more or specific wheel events.
I set player type to iPod 5G because that’s all I have, but I expect this problem also exists on other clickwheel iPods. This problem exists on r20079 and r20033.
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9957 | Bugs | User Interface | Very Low | USB connection not made when action_userabort() is used | 2009-02-26 | Jonas Häggqvist | 2009-10-27 | 2 |
Task Description
Using a bootloader from FS#9955 , a USB connection is not made if Start Screen is set to WPS, and the user boots Rockbox by inserting a USB cable.
This is possibly also true for other values of Start Screen.
Tested on e280, but I expect it’ll likely be the case on other PP targets with USB
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10440 | Patches | User Interface | Very Low | Add the possibility to toggle the pitch changing mode i... | 2009-07-15 | Alexander Levin | 2009-07-17 | 2 |
Task Description
As of r21894, the pitch changing mode (in the pitch screen) can only be toggled (cycled through) in one direction. However it would be handy to be able to cycle in the other direction to change procentual vs. semitone while still staying in the time stretch mode. This patch adds such a possibility.
The key mappings is only defined for H1xx and H3xx (as a long press of Mode). Please add keys for other platfroms.
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10648 | Patches | User Interface | Very Low | Cowon D2: Mpegplayer control using hardware buttons and... | 2009-10-04 | Arago | 2010-02-26 | 2 |
Task Description
Added seeking by holdplus/holdminus buttons, pause/play by holdmenu button, hiding the OSD panel by briefly pressing power switch.
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11862 | Patches | User Interface | Very Low | Add a frequency response graph to the graphic equalizer... | 2011-01-06 | Attilio Scotolati | 2011-11-18 | 2 |
Task Description
This patch adds a frequency response graph below the equalizer's controls, making it an EQ that is actually "graphical".
I'm still not sure about the accuracy of the represented curve, in particular the Q factor on the peaking filters seems to have an effect opposite to the expected, though the equations are taken from the same "audio EQ cookbook" the equalizer is based on, any help is appreciated!
The user interface is still incomplete, I want to add proper tags on the axes and bars. I also thought about re-enabling the theme on this screen (why is it disabled?) and change the behavior of the "right" button, making it consistent with other menus.
Tested on a Sansa e200.
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12608 | Bugs | User Interface | Very Low | %pb tag draws larger area than bitmap, showing pixel ga... | 2012-03-07 | Thomas Martitz | 2012-03-07 | 2 |
Task Description
The %pb tag has a small problem. If an image is specified but no height, the tag draws the size of a line even if larger than the the image. This leads to pixel garbage below the progressbar.
The test.wps reproduces the problem in the 320x480 sdl app The default font, 27-adobe, has to be selected probably. The wps works if a height, i.e. 20 in this case as the image height, is specified
Test.png shows the problem. test.zip is the small test theme.
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12840 | Bugs | User Interface | Very Low | Lock/Unlock-Message does not disappear completely | 2013-03-11 | Conrad Kostecki | 2013-07-27 | 2 |
Task Description
Hi, I am using a Sansa Clip Zip with Rockbox 3.13. I’ve noticed, when I lock or unlock the device, the message, which indicates the current state, does not disappear completely. Its still there.
Cheers, Conrad
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13003 | Bugs | User Interface | Very Low | Scrolling line broken if put directly after sublines. | 2014-09-24 | Oid Maps | 2014-09-24 | 2 |
Task Description
## This was tried out with Sansa Fuzev2 simulator version d392da8-140922, built from git on a 64 bit Linux system ##
I discovered something which seems to be a bug somewhere in the place where WPS get interpreted or rendered.
When I use a scrolling line just after a line containing sublines, the scrolling line stops scrolling as soon as the sublines change the first time.
Below are steps to reproduce it on the UI simulator for the Sansa Fuzev2. I think it also works without using a clear configuration. I haven’t tested with a real device, only with the simulator.
Attached are a .wps-file showing the buggy behaviour (’scrollline_after_sublines_bug.buggy.wps’), and a .wps-file working correctly (’scrollline_after_sublines_bug.workaround.wps’), which are the same files as quoted below.
STEPS TO REPRODUCE:
(0) Use Sansa Fuzev2 simulator version d392da8-140922, build from git on a 64 bit Linux system.
(1) Use a clear configuration, so erase
.rockbox/.playlist_control
.rockbox/config.cfg
.rockbox/nvram.bin
.rockbox/database.ignore
in your 'simdisk' directory.
(2) Start the rockbox UI simulator
(3) Change the theme to ‘rockbox_failsafe’, i.e. in the menu, do the following:
‘Settings’ → ‘Theme Settings’ → ‘Browse Theme Files’ → ‘rockbox_failsafe.cfg’
‘Settings’ → ‘Theme Settings’ → ‘While Playing Screen’ → ‘rockbox_failsafe.wps’
‘Settings’ → ‘Theme Settings’ → ‘Radio Screen’ → ‘rockbox_failsafe.fms’
‘Settings’ → ‘Theme Settings’ → ‘Base Skin’ → ‘rockbox_failsafe.sbs’
(4) Use the following .wps-file as the “While Playing Screen” skin:
=⇒ # Two sublines: Text1;Text2 # A long line, scrolling: %sA very long text which is meant to scroll because it is longer than the screen is wide. # Another line of just text (Not needed to reproduce the bug, but if it is swapped with the long line above, the long line scrolles correctly): Textline. #### Here the following Bug appears: # When the Line ‘Text1;Text2’ changes the sublines the first time, the subsequent line stops scrolling. It happens when the sublines change; as when you use ‘%t(5)Text1;Text2’, the scrolling stops only after 5 seconds, when the sublines actually change. ⇐=
Workaround: (4a) Put the scrolling line not directly after a line with sublines. The following .wps as the “While Playing Screen” skin works:
=⇒ # Two sublines: Text1;Text2 # Another line of just text. Needed to make the long line scrolling correctly: Textline. # A long line, scrolling: %sA very long text which is meant to scroll because it is longer than the screen is wide. #### Here the bug does not appear, the long line scrolls corretly. But when the long scrolling line is put just below the line with the sublines, it stops scrolling as soon as the sublines change for the first time. ⇐=
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13022 | Bugs | User Interface | Very Low | Replaygain display error in WPS in Musepack files when ... | 2015-01-04 | Abel | 2015-01-04 | 2 |
Task Description
I use the attached custom WPS that displays the active Replaygain value and type next to the track number.
When playing mpc files created by foobar2000 with the tracknumber/totaltracks tag format, if the track# is 10 or higher and the applied gain negative (as in the attached mpc), mangled characters are displayed between the gain value and type, eg:
10/12 -2.00 dB *gibberish* (Album)
This is reproducible with the latest simulator build d0fffd6-150104 but I only recently noticed the issue and don't know when it began. I have an old sim build 935d8be-121229 and it works correctly there.
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12334 | Patches | Utils | Very Low | Update to my tools/talkclips.py script | 2011-10-15 | Daniel Dalton | 2011-10-15 | 2 |
Task Description
Update to my tools/talkclips.py script. Minor updates which include: - Better handling of logfile eg. we don't leave it open as was the case before - Report a few more details in the log eg. start/end time, duration, and number of talk clips created. This is useful to dettect how many files had problems… - Summarise output for user at end, of processing, number of talkclips created and how long this took (in seconds). - Report to user how many talk clips will need to be created to give them an indication of potential waiting time etc. This is calculated by first determining how many files are on the device excluding .talk files, and how many .talk files there are, and calculating the difference. - This information allows a percentage indication to be drawn throughout the script, so now the user can track the percentage as processing takes place.
Patch is attached.
Thanks.
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7497 | Patches | Applications | Very Low | Add a magic string to bootloader version to enable loca... | 2007-07-28 | Dave Hooper | 2008-08-12 | 1 |
Task Description
Simple patch to add RBBLver prefix + suffix to the bootloader version string. rbutil can scan the binary bootloader file to locate this string to determine the bootloader version. download.rockbox.org can now be updated to include bootloader.version files alongside the binaries (e.g. extract the bootloader version from the binary using od -S 6 | grep RBBLver )
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7904 | Bugs | Applications | Very Low | Disable shut down on Rockpaint for iPod & Suggestions | 2007-10-08 | Mark | 2012-01-11 | 1 |
Task Description
Holding the Pause button (to move/paint down) will shut down rockbox.
This shutdown combination should be disabled for Rockpaint!
While I’m at it (and you can put this in a different Flyspray if you want), I suggest that we make use of the iPod scrollwheel somehow in Rockpaint, maybe to change the size or shape of the brush or something and/or in the menus.
I would also like to be able to set the colour of the background to start with.
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9356 | Patches | Applications | Very Low | Allow to set the delay before button repeat is activate... | 2008-09-02 | Alexander Levin | 2008-09-03 | 1 |
Task Description
The patch allows to set the delay after which the button repeat event is generated. Since this event is used to detect a long button press, it effectively sets this 'threshold.'
Slow fingered users may often hold the select button too long and (unintentionally) get the context menu. For instance, from the WPS screen. But they actually wanted to go to the file browser.
The patch adds a setting for that delay. Its default value is 30 ticks (=0.3s). The menu entry is in Settings → General Settings → System → Long Button Press Duration.
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9295 | Patches | Battery/Charging | Very Low | Charger detection for iPod 2G (and 1G?) | 2008-08-18 | Mark Fawcus | 2008-08-18 | 1 |
Task Description
This patch adds detection of the charger connection. Not tested on a 1G, but should work if the ipodlinux GPIO documentation is correct.
NOTE: 'Charging' is not detected, just the presence of external power. See http://forums.rockbox.org/index.php?topic=18196.0 for forum topic.
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12522 | Patches | Battery/Charging | Very Low | iPod Classic/6G: charger detection | 2012-01-08 | Cástor Muñoz | 2014-02-09 | 1 |
Task Description
External/USB adapters are not correctly detected on my Classic 80Gb, this patch detects it so car mode functionality now works, also the iPod is powered-up when USB cable is inserted.
The function power_input_status() returns USB charger when both external and USB chargers are present. It is possible to detect the external adapter when USB cable is plugged but it is necesary to poll the PMU (not IRQ safe), and i think this information is not currently used at all.
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12703 | Bugs | Battery/Charging | Very Low | Clip Zip Crash and Device Not Succesfully installed | 2012-06-21 | Brian van den Berg | 2013-07-20 | 1 |
Task Description
There is a bug with the clip zip that when you plug a device in for the first time it doesn't install succesfull the driver and when i unplug it the device crashes and needs a hard reset
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12808 | Bugs | Battery/Charging | Very Low | [WIP] New vgm streamed music plugin powered by vgmstrea... | 2013-01-25 | Mauricio Garrido | 2013-01-25 | 1 |
Task Description
Hi there,
this is another WIP plugin that I wrote last year. It plays videogame streamed music
using the UADE library. Original homepage here: sourceforge.net/projects/vgmstream/
I'm a bit new to git so please forgive me for not uploading a proper patch.
To test the plugin, simply copy the rockstream folder to the plugins folder in
rockbox sources. And you have to extract the data.zip file in the .rockbox folder.
The formats.db found in data.zip is basically a list with all vgmstream supported
extensions (at least "all" by the time I wrote the plugin). You can add or remove
new or unwanted extensions there. The plugin will only handle the extensions found
in the formats.db.
Currently the plugin works as a viewer plugin, and there is only one extension associated
with the plugin in viewers.config for testing purposes, but you can always use the
'open with' option from rockbox. Once you open a file the plugin will parse all supported
files found in the same folder.
The vgmstream project is updated quite often, if someone wants to
update the core library, I believe that would be very easy, since I only changed a couple
of things to it.
I'm not going to work on this anymore, so I decided to upload it here, and hope someone
can make a proper patch and maybe some dev would be interested in testing it, make
the necessary changes and upload an stable release.
As a last comment, I have only tested the plugin in the simulator, samsungypr0, fuze+
and ipod nano. It only worked in the simulator and samsungypr0, so hope someone can
fix that.
Please read the README file for some additional info about the plugin.
Working on: simulator and samsungypr0
Commid ID: e1ea08417bca57c607df6686472fa0a86f38b6d1
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12971 | Bugs | Battery/Charging | Very Low | iPod Classic charges on USB even with "Charge During US... | 2014-04-10 | Guillaume Cocatre-Zilgien | 2014-04-30 | 1 |
Task Description
After setting the “Charge During USB Connection” Rockbox setting to “no”, the battery in my iPod Classic still gets charged whenever connecting the iPod to my PC via USB. From the iPod Video manual:
“This option lets you control whether the player should charge during the USB connection and hence draw the full 500 mA. Turning it Off is recommended if the player is connected through an unpowered USB hub or a laptop port.”
I would expect the battery NOT to get charged. Running Rockbox dev build 9576134.
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11510 | Patches | Bootloader | Very Low | Onda VX 7X7 series Bootload cannot used through buttons | 2010-07-31 | PurlingNayuki | 2010-08-08 | 1 |
Task Description
So, when you compile and run the bootloader on VX767/VX757 or any other buttons-only model, it can only boot to the Rockbox or the OF. It cannot use USB mode or reset RB configuration.
Here is a patch.
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7650 | Patches | Build environment | Very Low | Script to aid in building voices (especially helpful fo... | 2007-08-24 | Jonas Häggqvist | 2007-08-28 | 1 |
Task Description
If you’re willing to produce a Human voice file (spoken by you or someone you know), this script will be particularly helpful. It expects you to put it in a directory with a subdirectory containing .wav files for all voice strings, named by the contents of the string (this will be problematic on FAT/NTFS, but could be fixed).
When run, it will check to see if all needed strings are available, and if they are, it will generate a voice-file for all targets. If they aren’t, it will print out a list of strings missing (to be recorded and put in the subdirectory). This list will also be put in the file “missingstrings.txt”, one on each line.
This might be suitable for inclusion in tools/
Edit: Script deleted. Will upload again soonish.
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9513 | Patches | Build environment | Very Low | Smarter release scripts | 2008-10-29 | Jonas Häggqvist | 2008-10-29 | 1 |
Task Description
This patch modifies bins.pl, manuals.pl and voices.pl to be smarter, just like the new w32sims.pl, adding a -r commandline switch, allowing the same script to be used for building both daily and release versions.
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9966 | Bugs | Build environment | Very Low | H10 5G MTP bootloader can't be built from configure | 2009-02-27 | Frank Gevaerts | 2009-03-03 | 1 |
Task Description
The H10 5G MTP needs a different bootloader than the UMS version (see http://www.rockbox.org/twiki/bin/view/Main/IriverH10PortDevInfo#Build_a_Rockbox_Bootloader). I’m not sure about the correct way to do this in configure, so I’ll leave it to someone who is.
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10437 | Bugs | Build environment | Very Low | Build failure the uisimulator using MinGW. | 2009-07-15 | Yoshihisa Uchida | 2009-08-20 | 1 |
Task Description
The uisimulator cannot be build by using the source of the latest version on MinGW.
I send this bug’s patch.
It is necessary to apply the patch of FS#10021 to build the firmware on MinGW.
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13180 | Bugs | Build environment | Very Low | Cross-compiling the toolchain fails with GCC 9.2 | 2019-11-04 | Stefan Ott | 2020-07-03 | 1 |
Task Description
Trying to cross-compile GCC for the ipod with GCC 9.2 I keep running into errors:
In file included from ../../gcc-4.4.4/gcc/diagnostic.h:25,
from ../../gcc-4.4.4/gcc/tree-mudflap.c:43:
../../gcc-4.4.4/gcc/pretty-print.h: At top level: ../../gcc-4.4.4/gcc/pretty-print.h:310:6: error: ‘cgraph_node’ is not defined as a type
310 | ATTRIBUTE_GCC_PPDIAG(2,3);
| ^~~~~~~~~~~~~~~~~~~~
This would seem to be the same issue as the one described on https://gcc.gnu.org/bugzilla/show_bug.cgi?id=90677
The attached patch against GCC seems to fix the problem for me.
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9502 | Bugs | Codecs | Very Low | Freeze when playing multi-track OGG files | 2008-10-21 | dmitry | 2011-04-21 | 1 |
Task Description
also category: Some containers, like Matroska MKA or like Ogg can contain numerous audio tracks, for example the whole AudioCD contained within single Ogg file.
For example VideoLAN.org plays such files ok, while fails to show separate tracks/tags in playlist.
However, RockBox justs freezes and until reboot can no longer play music (each file is detected as having zero duration)
example can be found: [link deleted - it was a full copyrighted album]
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11231 | Bugs | Codecs | Very Low | Skipping and stuttering in low bitrate .WMA files | 2010-04-30 | Michael Bauminger | 2011-10-27 | 1 |
Task Description
This is actually release 3.5.1
I have quite a few low bitrate .wma audio files that play fine in the original firmware, play fine in VLC, but skip, stutter, and hiss in Rockbox.
The file is 20kbps, 22 kHz, mono, Windows Media Audio V2.
I have attached a sample cut from a larger file. Like the original files, it plays fine in the original firmware and in VLC.
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11891 | Patches | Codecs | Very Low | Add mp3 gap skipping support to improve gapless playbac... | 2011-01-18 | Andrew Tefft | 2011-09-02 | 1 |
Task Description
As we know, rockbox will use the information provided by "good" mp3 encoders (e.g. LAME) to ignore the extra padding that occurs at the beginning and end of each mp3 file, so that true gapless playback can occur. Unfortunately we do not always have the luxury of encoding our mp3 files in this way but we might still want true gapless playback. This patch compensates for the use of "dumb" mp3 encoders that do not record the necessary information for this feature.
In cases where it does not detect the proper header information to trim off the extra padding, it will optionally skip up to a full frame of silence (or near silence) at the beginning and end of each track (if the trimming is already specified, this patch does not do any additional trimming).
This can potentially eliminate up to a frame of "real" silence at the beginning or end of a track, but in terms of audibility, that would be completely unnoticeable (and it would only happen on these badly-encoded tracks), while the extra silence is an audible annoyance.
I have added an option to the Playback Settings menu so that the user can disable it if desired.
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11974 | Bugs | Codecs | Very Low | WMA Pro decoding fails for Winamp generated files, prob... | 2011-02-28 | MichaelGiacomelli | 2011-02-28 | 1 |
Task Description
decode_packet in wmaprodec.c returns -1 almost immediately, most likely due to being passed corrupted data by the ASF parser, although I have not confirmed that to be the case. I've seen similar issues in WMA Std. Theres probably some ASF feature we do not correctly implement.
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12201 | Bugs | Codecs | Very Low | Sound garbled on wma tracks | 2011-07-26 | Gita Schaedig | 2012-05-20 | 1 |
Task Description
When I play non-protected WMA files of 32 - 64 kbps and 44khz which have been ripped without changing anything from video on my Clip+ I get a garbled sound. I hear bits of sound all mixed up. This was true w/ 3.81 firmware and now w/ 3.9. The unexpected thing is that they all play normally w/ the Sansa firmware(Sansa firmware's volume is too soft for my taste Roll Eyes).
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