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11205 | Patches | Utils | Very Low | emuriver - emulator for iriver ifp-7xx | 2010-04-17 | Olle Bergkvist | 2010-04-19 | 1 |
Task Description
Emuriver is an emulator (not simulator) for iriver ifp-7xx series. It’s part of the http://www.rockbox.org/wiki/IriverIfpPort and has until now been hosted at the main author’s (Tomek’s) site http://www.mimuw.edu.pl/~tmal/rockbox/ It includes a tool to create flash images for use with the emulator, and a tool to mount such images and do basic file management on them.
This version is almost identical to the last version from Tomek’s site, but I had to fix a few bugs to make it usable on my system. Changes are as follows:
flashimgtool.c: Outputs usage information on errors. (I didn’t do this; I don’t know where this code came from but it’s useful.)
hardware.c: Bug: Arguments were missing in a function call which would sometimes cause segmentation faults, and (I don’t know why or how) slow down the emulator.
main.c: Changed a default file name from prog_flash.bin to prog_flash.img (I didn’t do this)
main.c: Bug: Added explicit return value to nonvoid function. The implicit return value was sometimes -1 which indicated an error so emuriver aborted.
make_flash_img.c: Optimizations: “if” replaced with “else if”. (I didn’t do this)
uicurses.c: Rename a variable into someting more unique. (I didn’t do this)
The reason I’m submitting this patch is that I think the emulator could be useful as it is for those trying to build the ifp port from SVN, that it could (maybe) be worked on to support other players, and that my bugfixes should be included for those building emuriver.
There are a few issues: The flashimgtool subdir in emuriver duplicates a few (three years old) files from RB, disk.c, fat.c, and some more. You might not like the directory structure. It uses an ancient version of autotools. I haven’t been able to create flash images that actually work with flashimgtool. I haven’t built the RB port for ifp yet, so I don’t know if it will run in emuriver or not.
Yes I have discussed the patch in IRC.
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11218 | Patches | Operating System/Drivers | Very Low | New build target: iriver E10 | 2010-04-25 | Olle Bergkvist | 2010-05-08 | 2 |
Task Description
New build target, for iriver E10.
A lot of target-specific functions are missing, so it doesn't compile when it reaches the linker. But I think it's about time to insert the build target into SVN, and #rockbox seems to agree.
Also, building a simulator build works quite well. The simulator BMP and the keymaps needs some work, but it works pretty well, including music playback.
I've done some testing with building for other targets and nothing seems to be broken by this patch. I couldn't figure out how to include the BMP in the patch so i attach it separately.
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12760 | Bugs | Music playback | Very Low | FLAC / Embedded cue sheet skipping issues. | 2012-10-03 | Oliver Matthews | 2012-10-03 | |
Task Description
This is a reopen of issue #1 of bug 7354 (http://www.rockbox.org/tracker/task/7354)
SETUP: HW: sansa clip+ SW: 8687b98-121001
CD's ripped as wav/cue with EAC 1.0b3 then converted to FLAC w/embedded cue with cuetools 2.1.4; used accuraterip to confirm good rip.
EXPECTED BEHAVIOUR:
loading a flac w/embedded cue would display markers within the track and allow forward/back skipping within the track.
ISSUE: Some tracks I am unable skip to using next/back or rewind to the start of using back. If I listen to the whole preceeding track then the display updates correctly as it goes.
I've tested this with a handful of CDs, and given the previous bug, this appears to be a general issue with flacs/embedded cuefiles.
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12781 | Bugs | Music playback | Very Low | rockbox does not play file | 2012-11-12 | Oleksandr Kharchenko | 2012-11-15 | |
Task Description
this is ordinary mp3 file. I think it was name problem, renamed to simple. Still not play. Player Sansa Clip+ (not found in bug report menu) Rockbox 3.12 (not found in bug report menu) Standard firmware has no problem with this. Good luck!
It is 16Mb size so I put it to my dropbox https://dl.dropbox.com/u/17669498/rockboxbug/08.mp3
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13002 | Bugs | Build environment | Very Low | Fails to build from source under long build path with "... | 2014-09-22 | Oid Maps | 2014-09-23 | |
Task Description
When I try to build rockbox, I get the following error:
=⇒ make: execvp: /bin/sh: Argument list too long ⇐=
My build path is a fairly long path. Building it at a location with shorter path it works. Details:
Steps to reproduce:
* Create a location where you want to have the sources; use a fairly long path name, e.g.
mkdir -p /home/myuser/download/mediaplayer_hardware/SanDisk/Sansa_Fuze_v2/rockbox/firmware/source/
* Change to that directory:
cd /home/myuser/download/mediaplayer_hardware/SanDisk/Sansa_Fuze_v2/rockbox/firmware/source/
* Download git sources (Tried with version from 2014-09-22, 10:55:11 GMT+1, Commit by "Marcin Bukat marcin.bukat@gmail.com", Change-Id: "Ie3aa9b208e3f4f17d4d02f11f69839e9b381217d") to a long path:
git clone git://git.rockbox.org/rockbox
* Make a build directory and change into it:
mkdir -p /home/myuser/download/mediaplayer_hardware/SanDisk/Sansa_Fuze_v2/rockbox/firmware/source/build_FuzeV2
cd /home/myuser/download/mediaplayer_hardware/SanDisk/Sansa_Fuze_v2/rockbox/firmware/source/build_FuzeV2
* Configure the build:
../rockbox/tools/configure --target=63 --type=N
prodces the output
==>
Using temporary directory /tmp Platform set to sansafuzev2 Normal build selected Using source code root directory: /home/myuser/download/mediaplayer_hardware/SanDisk/Sansa_Fuze_v2/rockbox/firmware/source/rockbox Using arm-elf-eabi-gcc 4.4.4 (404) Using arm-elf-eabi-ld 2.20.1.20100303 Found and uses ccache (/sbin/ccache) Automatically selected arch: arm (ver 5) Created Makefile
<==
* Running "make":
make
produces the output
==>
Generating dependencies make: execvp: /bin/sh: Argument list too long make: *** No rule to make target '/home/myuser/download/mediaplayer_hardware/SanDisk/Sansa_Fuze_v2/rockbox/firmware/source/build_FuzeV2/make.dep', needed by 'all'. Stop.
<==
and returns with exit code 2.
Workaround:
Building it in a directory with shorter path, e.g. doing everything in "/tmp", works.
But that is only a workaround; it should not fail when building in arbitrary locations, and especially not with a message not making it clear _what_ the underlying problem ist. (I had to do a long internet search to get to the idea that the build place can be the problem).
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13003 | Bugs | User Interface | Very Low | Scrolling line broken if put directly after sublines. | 2014-09-24 | Oid Maps | 2014-09-24 | 2 |
Task Description
## This was tried out with Sansa Fuzev2 simulator version d392da8-140922, built from git on a 64 bit Linux system ##
I discovered something which seems to be a bug somewhere in the place where WPS get interpreted or rendered.
When I use a scrolling line just after a line containing sublines, the scrolling line stops scrolling as soon as the sublines change the first time.
Below are steps to reproduce it on the UI simulator for the Sansa Fuzev2. I think it also works without using a clear configuration. I haven’t tested with a real device, only with the simulator.
Attached are a .wps-file showing the buggy behaviour (’scrollline_after_sublines_bug.buggy.wps’), and a .wps-file working correctly (’scrollline_after_sublines_bug.workaround.wps’), which are the same files as quoted below.
STEPS TO REPRODUCE:
(0) Use Sansa Fuzev2 simulator version d392da8-140922, build from git on a 64 bit Linux system.
(1) Use a clear configuration, so erase
.rockbox/.playlist_control
.rockbox/config.cfg
.rockbox/nvram.bin
.rockbox/database.ignore
in your 'simdisk' directory.
(2) Start the rockbox UI simulator
(3) Change the theme to ‘rockbox_failsafe’, i.e. in the menu, do the following:
‘Settings’ → ‘Theme Settings’ → ‘Browse Theme Files’ → ‘rockbox_failsafe.cfg’
‘Settings’ → ‘Theme Settings’ → ‘While Playing Screen’ → ‘rockbox_failsafe.wps’
‘Settings’ → ‘Theme Settings’ → ‘Radio Screen’ → ‘rockbox_failsafe.fms’
‘Settings’ → ‘Theme Settings’ → ‘Base Skin’ → ‘rockbox_failsafe.sbs’
(4) Use the following .wps-file as the “While Playing Screen” skin:
=⇒ # Two sublines: Text1;Text2 # A long line, scrolling: %sA very long text which is meant to scroll because it is longer than the screen is wide. # Another line of just text (Not needed to reproduce the bug, but if it is swapped with the long line above, the long line scrolles correctly): Textline. #### Here the following Bug appears: # When the Line ‘Text1;Text2’ changes the sublines the first time, the subsequent line stops scrolling. It happens when the sublines change; as when you use ‘%t(5)Text1;Text2’, the scrolling stops only after 5 seconds, when the sublines actually change. ⇐=
Workaround: (4a) Put the scrolling line not directly after a line with sublines. The following .wps as the “While Playing Screen” skin works:
=⇒ # Two sublines: Text1;Text2 # Another line of just text. Needed to make the long line scrolling correctly: Textline. # A long line, scrolling: %sA very long text which is meant to scroll because it is longer than the screen is wide. #### Here the bug does not appear, the long line scrolls corretly. But when the long scrolling line is put just below the line with the sublines, it stops scrolling as soon as the sublines change for the first time. ⇐=
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13007 | Patches | FM Tuner | Very Low | FM Region "Other": Enable full frequency range. | 2014-09-29 | Oid Maps | 2014-10-02 | 1 |
Task Description
This patch changes the frequency range when selecting "Region: Other" for the FM radio:
With this patch, the "full range" from 76 MHz to 108 MHz, in 0.05 MHz steps, is available when selecting the "Other" region.
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12694 | Bugs | Operating System/Drivers | Very Low | Ipod nano 2g multiple problems after upgrade to version... | 2012-06-11 | Nuno | 2012-06-12 | |
Task Description
The version 3.10 is stable and everything works fine, but since I upgraded to the last version 3.11 or the daily build the ipod crashes and I can't mount the device in the computer, the charging doesn't work either.
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11962 | Bugs | Operating System/Drivers | Very Low | Player and Filetransfer freeze during USB file transfer | 2011-02-23 | not relevant | 2011-08-18 | |
Task Description
The interface of my Sansa Fuze and the file transfer freeze randomly when transferring large amounts of data. If the player runs in Bootloader USB mode everything is fine.
I guess this could break the vfat file system, making this a nasty bug. Disabling Key and Mouseemulation did not help. As long as this isn't fixed, a solution would be to start the player in Bootloader USB mode by default. I don't know if this is possible though, since I don't know the the technical details of rockbox very well.
Beside that everything works just great, keep up the good word!
PS.: I'm using Debian with different kernels. I couldn't see any differences between different kernel versions regarding this issue. Intels Linux USB drivers and the Linux USB stack in general usually work excellent as far as I know, therefore I would blame it on rockbox (no offense :)).
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12713 | Bugs | Drivers | Very Low | Player hangs on usb screen when disconnecting | 2012-07-09 | Norbert Spilski | 2012-11-12 | |
Task Description
Daily build: c413591-120705 and earlies. When I connect powered down my Fuze V1 and disconnect from USB, it hangs displaying USB screen. I must hold power switch for several seconds to power off player. Tested on two different machines with windows7 x64. When I connect powered on player everything works perfectly.
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12450 | Bugs | Plugins | Very Low | in version 3.10 chessbox plugin doesn't recognize .pgn ... | 2011-12-12 | Niels Borne | 2011-12-18 | |
Task Description
in version 3.10 chessbox plugin doesn't recognize .pgn files in the file menu and so cannot be used as a .pgn reader anymore.
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9332 | Patches | Music playback | Very Low | Read audio data directly from flash memory | 2008-08-28 | Nicolas Pennequin | 2010-01-25 | 7 |
Task Description
This patch provides a replacement for buffering.c, where there is only minimal buffering (one 32K buffer for audio data and some static buffers for metadata). It is a proof of concept for how this could work on targets with very little RAM.
I would be interested in feedback on the kind of impact this has on runtime, so if you have a flash target please consider giving it a try and reporting your results :)
Note that you will need to disable album art in your build for this to work. I don't even know what would happen if you don't, but it'd probably be bad. To disable it you need to comment or remove the #define HAVE_ALBUMART line in your target's configuration file (firmware/export/config-[TARGET].h).
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13077 | Bugs | User Interface | Very Low | Voiced menus doesn't work in FM mode | 2016-07-31 | Nicolás | 2016-07-31 | |
Task Description
Rockbox doesn't speak in the FM mode with voice configured. I tried it in my local language (spanish) and in english with same results. Apparently it is not a problem of the translation, because sometimes (only 2 or 3 times in at about one year that I'm using the player) the player speak some words. This works correctly in release version. My actual version is 0f89b04, but it happend in all dev versions.
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7670 | Patches | ID3 / meta data | Very Low | Read rating value from MP3 Id3 tag for display in WPS | 2007-08-28 | Nick Waterton | 2007-12-22 | 5 |
Task Description
This Patch changes the way that ratings work. It’s pretty simple, it reads the rating info from an MP3 files ID3 POPM tag, and converts that to a Rockbox rating value (0 to 10).
You can then use patch FS#6301 - new tags for WPS and tagcache patch 4 (4_rating.patch) to display the rating on the WPS (tag is %rr). Some Themes use this tag already so I’m not sure if it is in SVN already.
The patch is written for MediaMonkey (alpha 3), but it should work with other version of MediaMonkey, and other programs that put ratings in the ID3 tag (not iTunes).
Tested on iPod nano.
One thing I’m not sure of is what value to return for bufferpos - should this return an int ponting to the next id3 tag position, or is it OK to return it as is? it dosen’t seem to make any difference either way.
Comments are welcome.
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12350 | Bugs | Recording | Very Low | Clipv2 - Rockbox duplicates samples - effectively halve... | 2011-10-26 | neum | 2011-10-27 | 2 |
Task Description
What the title says. At whatever sample rate I use (24k & 48k tested), each sample is duplicated.
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10398 | Bugs | FM Tuner | Very Low | volume controls broken in FM radio mode | 2009-06-29 | Nathan Myers | 2009-11-04 | |
Task Description
I installed release 3.3 on my Sansa e260. 3.2 worked. On 3.3, volume controls work fine in normal playback mode, but when I switch to FM Radio, they are ignored. If I switch back to normal playback mode, I can set the volume level again, just not while listening to the radio.
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8618 | Bugs | Configuration | Very Low | Sansa C240 Dock Line Level Audio disabled | 2008-02-18 | Nate Byers | 2010-07-19 | |
Task Description
On the Sansa C240 V1, to switch on the line level audio output on the dock connector pin 8 needs to go high. So jumping 3V+ from pin 22 will activate the line level audio. This works fine with the Sansa firmware but Rockbox produces no sound through the line level outputs on the C240, with pin 8 jumped or not jumped.
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13217 | Bugs | Codecs | Medium | Stuttery playback when playing 320k Mp3s Synched via it... | 2020-07-15 | mikem | 2020-07-15 | |
Task Description
Playing 320K MP3s pauses often in Version 3.15 and daily build 7d00533 also UI becomes unresponsive Version 3.14 or older does not reproduce the issue in either 44 or 48khz sampling rate and same sound options Is not reproducible under OF or Version 3.15 running on IPOD 6G seems to be a cpu usage issue as compiling a version of rockbox with much higher than stock CPU clocks seems to alleviate the issue to an extent but there is still occasional pauses that is not present after reverting to 3.14 and stock 80 mhz clock speed.
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10905 | Patches | Themes | Very Low | Song-Specific AlbumArt should also look for Songname in... | 2010-01-09 | Mike Schmitt | 2010-01-14 | 3 |
Task Description
There should be another option on the list of prioritized options for where to place Album Art images and the filenames. There are currently 7: http://www.rockbox.org/wiki/AlbumArt
My suggested addition would become the new option 2, pushing all others down. The first option is currently the only option to allow for song-specific artwork to be displayed, but this requires naming the image files *exactly* like the corresponding sound file, which screws up directory sorting.
Therefore the option should be added that if no image file has an identical name to the sound file playing, it then looks for an image file which matches the current song's Title metadata, similarly to how the following option looks for a match to the Album metadata.
This could cause conflicts when two songs have the same name, or when a song shares the album's name, or the song name contains unusable characters, but such conflicts are rare and minimal, and if anyone cares all that much about such things there is already the built-in flexibility to get around such issues. The additional code required should be minimal (and already blueprinted within the other options), and have essentially zero impact on any other functionality.
I may try to write this patch myself (as i did with "shuffle + track skip"), but if anyone beats me to it, it would be appreciated :)
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13074 | Bugs | User Interface | Very Low | files dont list or play alphabetically regardless of se... | 2016-05-19 | mike kruger | 2016-06-02 | 3 |
Task Description
build 00a3658. files dont list or play alphabetically regardless of setting in file view menu.
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9765 | Bugs | Music playback | Very Low | "Beep" sounds very distorted and fuzzy. | 2009-01-06 | mike beauchamp | 2009-01-08 | |
Task Description
After upgrading from 3.0 to 3.1, the “Beep” sound (enabled in Settings / Playback Settings / Beep Volume) now sounds very distorted and fuzzy.
It sounds this way on any setting. Strong, Moderate or Weak and with the player’s volume on any setting. It definitely sounded like a normal clean beep with 3.0
This is on an 80gb Ipod 5.5 with Rockbox r19569-081223
I’m not sure if this should be under “Music Playback”, as I don’t seem to hear the distortion and fuzziness when playing mp3’s.
Mike
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13178 | Bugs | Database | Very Low | all titles in database 2x, even after several rebuilts | 2019-09-08 | mike | 2019-09-11 | 2 |
Task Description
Version 9e186e34ab-190820
i have an ipod 7th gen rockbox installed 140.000 titles
database contains in unpredictable many cases of the folders 2 times the same title not in all folders, but it happens very often that i open one and i see all titles 2x although they are only 1x on the sd card
the files exist only ONCE but the database keeps listing them all 2 times
i rebuilt it several times, but the database keeps on doing that
any hint what i can do?
start as apple / itunes and delete rockbox folder / install new did not help
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12059 | Bugs | Operating System/Drivers | Very Low | Sansa Fuze randomly unmounts on OSX | 2011-04-10 | Mike | 2011-08-21 | |
Task Description
As Title says when transferring large files the player unmounts . Does not occur in ofw.
Data abort at 30053884 (domain0, fault8) address 0xA00000BF
is what the player says upon unmounting.
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10343 | Patches | Playlists | Very Low | Resume playback even if it reached the end and stopped | 2009-06-16 | Mikael Magnusson | 2011-07-22 | 3 |
Task Description
If playback finished with repeat off, let you resume the last playlist by pressing play or selecting the 'resume playlist' option in the main menu instead of showing the dreaded "nothing to resume" splash. As a side effect it will also resume if you restart the player and have it set to resume which you would probably want to fix. I didn't update to the latest revision (i have 21295) that has jdgordon's namechange thing so it will probably show 'nothing to resume' if you apply it but still actually resume.
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12977 | Bugs | Database | Very Low | Can't select dirs to database | 2014-05-14 | michal plichta | 2014-05-14 | |
Task Description
I cat choose folders to be scan into database. When I select some folder I don’t get confirmation if I want scan database, when I back to screen with folders none of selected folders are selected. I try to set them in config file manually and reread file into rockbox after start but it didn’t help either.
If I can collect some logs or screenshot pleas tell me how I will do it.
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9951 | Bugs | Remote | Very Low | Ipod Accessory bug reports | 2009-02-24 | MichaelGiacomelli | 2018-08-04 | 39 |
Task Description
If your Ipod accessory doesn’t work with rockbox, you can report it here.
Please put your device name, Ipod model, and tested rockbox version in your post. If some but not all features work, be sure to mention that in your post.
Edit by rasher: You should also add your results to this page page: http://www.rockbox.org/twiki/bin/view/Main/IpodAccessories
For any developers who might work on IAP support, please add patches to this task, so potential testers are notified.
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11759 | Patches | Codecs | Very Low | Rearrange libmad synthesis memory acceses for arm | 2010-11-15 | MichaelGiacomelli | 2011-04-08 | 13 |
Task Description
Work in progress patch. Currently decodes audio but with some glitches. Has a small mountain of debug code included.
The basic idea is to rearrange the D filter coefficients in the synthesis filter so that pairs of them are used sequentially. This is not easy because the taps need to be loaded in the seemingly random order needed by the audio samples. However, this rearrangement seems to be possible:
0 1 2 3 4 5 6 7 (original sequence) 0 2 1 3 4 6 5 7 (new sequence)
The complication is that the code assumes that it can start a new filter at any offset, even odd ones, which means each and every filter needs to be rewritten 4 times, one for each of the 4 possible alignments. This patch does that.
Once I'm certain that it works, I intend to convert the D coefficients to packed 16 bit values, then use packed 16 bit multiply instructions on ARMv5E+. This should lead to a small speed up on armv4 (just because ldm instructions can be used instead of ldr) and a very large speed up on arm9E and arm11 (because packed multiplies are tremendously faster and much easier to pipeline).
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11974 | Bugs | Codecs | Very Low | WMA Pro decoding fails for Winamp generated files, prob... | 2011-02-28 | MichaelGiacomelli | 2011-02-28 | 1 |
Task Description
decode_packet in wmaprodec.c returns -1 almost immediately, most likely due to being passed corrupted data by the ASF parser, although I have not confirmed that to be the case. I've seen similar issues in WMA Std. Theres probably some ASF feature we do not correctly implement.
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12957 | Bugs | Codecs | Very Low | AAC file is detected as ALAC | 2014-03-05 | MichaelGiacomelli | 2014-03-05 | |
Task Description
http://www.konscience.de/wp-content/uploads/kns017-maertyrer-gegen-copyright.m4a
The current build as well as 3.13 report and then fail:
parsing /kns017-maertyrer-gegen-copyright.m4a failed (format: ALAC)
However, foobar reports:
Codec profile : AAC SBR
Which is likely correct given that the bitrate is far too low to be ALAC.
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12967 | Bugs | Music playback | Very Low | Very large album art stops playback | 2014-03-30 | MichaelGiacomelli | 2014-03-30 | |
Task Description
http://web.mit.edu/mgg6/www/cover.jpg
This file is correctly decoded and displayed in the Fuze+ simulator, but testing on device results in playback stopping. Interestingly, nothing crashes, playback just stops. In theory we should be able to decode this, the resizer does not need to load more than a few lines of the image at once, which should easily fit in memory. Alternatively, if it is too large (or rather wide given that its decoded line by line) for the available space, it should probably just be rejected.
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11356 | Patches | Games | Very Low | improvements for game "jewels" | 2010-06-05 | Michael Stummvoll | 2020-06-29 | 4 |
Task Description
preamble first :) I am new at the rockbox-project, so this is my first commit. I hope that I am right here with that. If not, please notify, and say, where somewhat would be better. Strictly speaking this is my first contribition to an opensource-project ever. I am a friend of OSS since years and now I want to give something back ;) I am thinking, rockbox is a nice project to get in the open source scene.
To get in the rockbox-project I tried to improve the jewels-game. First I changed the controls for the Sansa Fuse in the Simulator. The old controls are good for the real Fuse, but very unconfortable at simulator.
Then I wanted jewels to get more difficult with higher levels. To do so I changed it to start with 4 types of jewels only and get one more each three levels till they are 7 types.
Greetings, Michael
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11429 | Patches | Operating System/Drivers | Very Low | Improved sector cache / Remove on-stack and in-struct s... | 2010-06-21 | Michael Sparmann | 2010-07-31 | 2 |
Task Description
This patch adds a sector-based read/write cache between the storage and fat drivers. It has a static pool of 64 sector buffers which can be locked by the file handling code to replace the sector buffers in the file and dir structs, and serve as cache as long as they aren’t used. It can also be used to enforce exclusive access to a sector.
If requested using the STORAGE_NEEDS_ALIGN define, all storage accesses will be aligned to cacheline boundaries.
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12593 | Bugs | User Interface | Very Low | Display sometimes stays white after turning on | 2012-02-20 | Michael Monreal | 2012-02-20 | |
Task Description
When turning on my Sansa with Rockbox 3.10, the display sometimes goes all white and stays that way until the screensaver kicks in. The player works fine during that time and can be controlled blindly. After the screen turns off and I turn it on again, the screen works as expected. This does not happen all the time, but very often.
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11499 | Bugs | Bootloader | Very Low | ipodpatcher sometimes fails when attempting to write ro... | 2010-07-26 | Michael Marley | 2010-07-26 | 2 |
Task Description
I am trying to use the last method mentioned on the ipodpatcher wiki page to write Rockbox directly into the OSOS image on my iPod Nano2G. Sometimes it works properly, but other times it fails saying that it couldn't read the header from the .ipodx file. I am following the instructions exactly, so that can't be an issue. I have tried hexediting the .ipodx file, and in some cases I can get ipodpatcher to read the header by editing the first four values, but this always causes a Checksum Error. Here is the exact output:
C:\Users\Michael Marley\Downloads>ipodpatcher.exe -wf rockbox.ipodx ipodpatcher 5.0 with v4.0 bootloaders (v1.0 for 2nd Gen Nano) (C) Dave Chapman 2006-2009 This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
[INFO] Scanning disk devices… [INFO] Read XML info (4 bytes) [INFO] Ipod found - 2nd Generation Nano ("winpod") - disk device 1 [INFO] Reading partition table from \\.\PhysicalDrive1 [INFO] Sector size is 2048 bytes [INFO] Part Start Sector End Sector Size (MB) Type [INFO] 0 63 48194 94.0 Empty (0x00) [INFO] 1 48195 1982462 3777.9 W95 FAT32 (0x0b) [INFO] Read XML info (4 bytes) [INFO] Ipod model: 2nd Generation Nano ("winpod") [ERR] Failed to read header from rockbox.ipodx [ERR] –write-firmware failed.
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11544 | Patches | LCD | Very Low | iPod Nano2G Display Vsync | 2010-08-15 | Michael Marley | 2010-08-15 | 1 |
Task Description
This patch enables display vsync on the iPod Nano 2G, currently only for the Type 1 (LDS176) display. It removes tearing and can make animation smoother. However, right now it uses an extremely CPU-unfriendly method of waiting for synchronization, which makes the display quite slow in some circumstances. I hope to implement DMA to copy the framebuffer, which should help somewhat. However, I am probably going to need some help to do this.
TheSeven gets all the credit for this patch, since he found where the Tearing Effect (vblank) signal was connected to the s5l8701 and wrote the vsync code. All I did was drop it into the display driver in the right spot.
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11545 | Patches | Games | Very Low | Chopper improvements | 2010-08-16 | Michael Marley | 2010-08-26 | 2 |
Task Description
This patch contains several improvements to the Chopper game designed to make it run with a high framerate instead of a low, jerky one. Previously, the game depended on sleeping for a number cycles before drawing another frame, causing very jerky motion. Now the game should run at a high framerate all the time. The gameplay should be about the same, at least on targets with a display of >64px. I don’t have any of these smaller targets, so I wasn’t able to test. Please tell me what you think of my changes.
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12444 | Bugs | Database | Very Low | Deleted tracks are still visible in database after auto... | 2011-12-11 | Michael Huth | 2011-12-11 | |
Task Description
Tested on r31173:
Deleted tracks are still visible after the automatic database update when the player boots. These tracks vanish as soon as I add some files. It also doesn't seem to matter if the dircache is enabled or not. Manually updating the database from the menu works as intended.
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12560 | Bugs | User Interface | Very Low | Quickscreen items flicker and vanish | 2012-01-23 | Michael Huth | 2012-12-10 | |
Task Description
There are some problems with the quickscreen on the Sansa Fuze. I traced it back to r31246, a text alignment bugfix:
- Quickscreen items flicker a lot and sometimes vanish for half a second on each change of an option.
- Setting the right option (Repeat) to "Shuffle" and then back to something else causes "Shuffle" to stick on screen. Leaving the quickscreen and returning to it reveals the correct setting.
This only happens for longer scrolling strings of text, e.g. "Shuffle" is "Zufallswiedergabe" in German.
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11605 | Patches | User Interface | Very Low | Clip+ new keymap | 2010-09-05 | Michael Gentry | 2011-07-19 | 14 |
Task Description
Overview:
This adds the hotkey [short home], and allows you to stop/start play more or less anywhere [long home] which I find quite useful. Hopefully, it’s a little more consistent too, though it still needs a bit of polish.
Problems:
I’d quite like [short power] to stop play in the menus by calling ACTION_TREE_STOP, but unfortunately that only works for local files, not for the radio, which feels inconsistent. I’ve put in a feature request; http://forums.rockbox.org/index.php?topic=25657.0
The recording screen isn’t very consistent with the rest of the keymap - you can press [left] or [home] to get back to the menu, and [short power] and [right] both open the recording menu. This seems to be a peculiarity of the way the recording screen is designed, though I’ll try to improve it.
There is a ‘glitch’ in that when you press [long home] deep in the menus, it’ll sometimes jump through another menu before dropping back to the WPS / Radio screen.
Some users prefer to have a free button with which to turn the backlight back on - they are seemingly used to using [short down], which is bound to playlist here. However, if they don’t set the WPS hotkey, they’ll still have a ‘functionless’ button, so no functionality is lost.
I haven’t touched the HID part at all, because I have no clue what it does…
Details of major changes: WPS: [Long up] Pitch screen [Short down] Playlist screen [Long down] Quick screen [Short home] Hotkey [Long home] Stop
Pitch screen: [Short select] Cycle mode [Long select] Reset
Recording screen: (troublesome) [Short select] Start / pause [Short left] / [Short home] New file / exit [Short right] / [Short power] Recording menu [Volume] Adjust settings
Radio screen: [Short select] Scan / search [Long select] Presets [Short down] Radio menu
Built against r2799. All comments and suggestions welcome, and thanks for reading.
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11367 | Patches | Operating System/Drivers | Very Low | e200v2 enable line out and detect dock connection | 2010-06-07 | Michael Chicoine | 2011-03-18 | 9 |
Task Description
This is a beginning of support for line out and dock connection detection for the e200v2 (and possibly fuze).
The first patch enables line out in as3514.c. Line out is always enabled at this point, so battery life may suffer. Line out volume is set to 0dB and does not change unless the volume is set below -40dB at which point the DAC volume begins to decrease. This patch does not support as3525v2 at this time.
The second patch detects a connection to a dock on e200v2 (and possibly Fuze) and prevents switching to USB mode and rebooting to the OF. For this to work properly, you need to have Rockbox already booted. There is no need to press any button on connection. If a normal USB cable is attached, the OF will be booted.
TODO: 1. Only enable line out when connected to a dock and disable line out when the dock is disconnected. 2. Provide support for additional as3525 and as3525v2 devices. Information on IO port changes when connecting a dock is needed for this.
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11995 | Bugs | Drivers | Very Low | screendump problems caused by r29445 | 2011-03-07 | Michael Chicoine | 2011-12-07 | 1 |
Task Description
r29445 introduced problems with screendump on sansa e200 and e200v2 (and possibly more). Screendump works properly with r29444.
Steps to reproduce:
1. delete or backup existing .rockbox directory 2. install r29445 (or later) 3. reboot 4. navigate to System → Debug (Keep Out!) → Screendump and press select to enable 5. attach USB cable to trigger screendump
On e200, this results in: *PANIC* Stkov usb (0)
on e200v2, this results in a deadlock - no keypad response - backlight & button light never timeout. Upon reboot, multiple dump files exist.
On e200v2 only, when dircache is disabled, screendump will function properly.
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12380 | Bugs | Bootloader | Very Low | e200v2 - mkamsboot cannot patch bootloader since r30937 | 2011-11-10 | Michael Chicoine | 2011-11-12 | |
Task Description
Since r30937, the e200v2 bootloader is too large and mkamsboot errors with:
[ERR] Packed data (120926 bytes) doesn't fit in the firmware (120860 bytes)
Steps to reproduce: 1. build e200v2 bootloader 2. cd to rbutil/mkamsboot 3. run make to create the mkamsboot utility 4. run mkamsboot <path-to-e200pa.bin> <path-to-bootloader-e200v2.sansa> <path-to-output.bin>
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12404 | Bugs | Themes | Very Low | r31037 crashes device and sim after leaving FM Radio an... | 2011-11-23 | Michael Chicoine | 2011-11-24 | 1 |
Task Description
r31037 and later causes the device and sim to crash when resuming playback after leaving FM Radio. This crash has been reproduced on both e200v1 device and w32 sim and the e200v2 w32 sim. The failure is less likely to happen when there is a small number of files on the device/sim. (I have approximately 2200 files on the device and 5400 on the sim).
Tested with r30145
Steps to reproduce: 1. load the attached fms file (needs 35-Nimbus.fnt) 2. load an fm preset file - be sure to have station art 3. enter fm radio and select a preset station be sure art is displayed 4. power off device or sim 5. power on device or sim 6. start a playlist 7. stop playback 8. power off device or sim 9. power on device or sim 10. enter radio 11. exit radio 12. select resume playback 13. device or sim crashes
The e200v1 crash is: Data abort at 000095F0 (0)
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9917 | Patches | Drivers | Very Low | Cowon D2 Usb Serial | 2009-02-16 | Michaël Burtin | 2010-10-26 | 2 |
Task Description
Here’s a patch to have a functional usb_serial driver allowing the use of “Logf over Usb” debug function.
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11231 | Bugs | Codecs | Very Low | Skipping and stuttering in low bitrate .WMA files | 2010-04-30 | Michael Bauminger | 2011-10-27 | 1 |
Task Description
This is actually release 3.5.1
I have quite a few low bitrate .wma audio files that play fine in the original firmware, play fine in VLC, but skip, stutter, and hiss in Rockbox.
The file is 20kbps, 22 kHz, mono, Windows Media Audio V2.
I have attached a sample cut from a larger file. Like the original files, it plays fine in the original firmware and in VLC.
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12864 | Bugs | Music playback | Very Low | Automatic Resume behavior inconsistent on 3.13 | 2013-05-24 | Michael Bauminger | 2013-11-18 | |
Task Description
This may be all players; I have only had experience with the Sansa Clip+ and Clip Zip. On version 3.13 the Automatic Resume feature works inconsistently, especially on the 2nd+ file of a playlist.
In version 3.11.2, the feature worked correctly on my Clip+. If I paused the player and the player turned off due to the timeout, when I turned the player back on and pressed the “Home” button or “Resume Playback”, the entire playlist would be back in place and playback would resume at the spot I paused. If I was 30 seconds into the third file in a playlist, playback would resume at that point. When that file finished, the next file in the playlist would start. Pressing “Previous” or “Next” would play the previous or next file in the playlist.
In version 3.13, this feature does not always work correctly. In fact, it rarely works correctly when playing a file that is not the first file in a playlist. Some times it works fine. Most times when I try to resume playback, it instead plays the beginning of the first track in the playlist. Some times when that happens, if I manually navigate to the track I was in when I paused, it will resume that track from the correct position rather than starting it over from the beginning.
This behavior is seriously agitating. I use my player to listen to multi-hour podcasts broken into separate files for each hour. If I get a phone call and pause my player I expect my player to automatically shut itself off after a few minutes, and it does. When I start the player again, I want to be able to pick up just where I left off. On versions prior to this, I could. In 3.13 it does not work 9 out of 10 times.
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12453 | Bugs | Operating System/Drivers | Very Low | Sansa C200: Car Adapter Mode does not work with Radio -... | 2011-12-14 | Michael | 2011-12-14 | |
Task Description
Hello,
i think rockbox is very nice. I use ist for several years.
Now i found a bug: The Car Adapter Mode or rather the power-off does not work in the Radio-Mode. I tested it with the versions 3.4 and 3.10.
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10405 | Bugs | FM Tuner | Very Low | FM Radio Tuner quality compared to OF | 2009-07-03 | mcfang | 2012-02-29 | |
Task Description
The FM Tuner appears to be very sensitive to noise and static compared to the original firmware radio.
Apart from the static and noise the Rockbox FM Tuner sounds much clearer and sharper than the original firmware, so I wonder if this may be related to the OF using a lower sampling rate or cutting off the higher frequencies to reduce noise.
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11339 | Bugs | Battery/Charging | Very Low | Volume is turned up to the maximum when the battery lev... | 2010-05-31 | Max Bargiel | 2011-10-01 | |
Task Description
When the battery is nearly empty and the iriver H10 is about to shutdown, the volume sometimes suddenly increases progressively, as if the volume UP button was pressed and held down, all the way up to the maximum.
This has happened to me about 3-4 times so far. Pressing the volume DOWN button somewhat counters this bug, but only for as long as the DOWN button is used - the volume keeps increasing.
This occurs with Rockbox Release 3.5 (not 3.4 as the Report Version field of the ticket says).
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9802 | Patches | Manual | Very Low | Plugin API documentation v2 | 2009-01-15 | Maurus Cuelenaere | 2009-01-15 | 1 |
Task Description
This is v2 of the Rockbox plugin API documentation generator.
See the mailing list for more information ( http://www.rockbox.org/mail/archive/rockbox-dev-archive-2009-01/0040.shtml ).
An example of what the output looks like is available here: http://mcuelenaere.alwaysdata.net/rockbox_api_example_3/
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