Rockbox

IDTask TypeCategoryPrioritySummaryOpenedOpened by  descLast Edited
12101PatchesUser InterfaceVery LowOption for date format2011-05-07Matthieu Pupat52011-05-101 Task Description

Attached is a patch that:

* adds an option to chose the date format in the system menu (choice between YMD, DMY and MDY)
* adds a %cF theme tag so that theme can know in which order to display the date

There are a few new strings that I only added in English.

This is my very first rockbox patch so please let me know if anything should be improved.

I did the patch against svn 29827 and tested it in a simulated Fuze v2 as well as a real one.

12228BugsDatabaseVery LowDatabase fails to commit on Fuze v2 fresh SVN build2011-08-13padavoine52012-09-071 Task Description

Using r30284

Initialization of the database, from scratch, on the Fuze v2, using a fresh SVN build, fails when committing.

It scans all files, gets to committing 4/9, then hangs at “building database, N files found”.

If I reboot, it tries to commit on reboot, stops at 4/9, then boots into rockbox with no database (ie it asks me to initialize if I try to view it).

Attached are my database* files.

This is a bug in post-3.9 code, as I don’t have the problem with a 3.9 release.

12236BugsUser InterfaceVery LowCover art does not change when using playlist2011-08-20Jeff Robinson52011-08-29 Task Description

After upgrading my 1st generation iPod Nano from Rockbox 3.6 to 3.9 the cover art display does not seem to be working consistently.

When using a playlist the first track will always show the correct cover art, but any tracks after that will continue to show the first track's cover. This also happens if I skip forward or backward between tracks in the playlist.

If I manually select a file to play the correct cover will show, and if I manually select another track during the play-back of the first the cover art will change to the new track.

I have also tried this with current build r30334 (2011-08-20T13:14:30) with the same results.

12369BugsMusic playbackVery LowUnneeded mass storage accesses with dircache off2011-11-06Andree Buschmann52011-12-25 Task Description

With r30907 (and also back to at least r30809 which I tested as well) I experience unneeded mass storage accesses on my iPod nano2G. I do not see this effect on my iPod Video.

Use case:
- Create a playlist from either DB or file browser
- Let buffering finish
- Skip forward track by track
(I use mpc/mp3/aac with embedded album art.)

Effect seen: For some skips I see short flash accesses (much shorter than full rebuffering).

This only happens if dircache is off. With activated dircache this effect is gone.

As such mass storage accesses are severely impacting the battery runtime on HDD targets I hope we get this figured out before v3.10.

12487BugsOperating System/DriversVery LowiPod 5G freezes if powered off and then connected to ho...2011-12-27Yuri Mazeyev52012-02-14 Task Description

Hi all!
After 3.10 update I usually get my player frozen with usb plug icon if I connect it to any USB host while the player is off.
Steps to reproduce the issue:
1. Power off the iPod.
2. Plug it to Usb host. (tested with mac and Android)
3. Wait the system to boot.
4. It freezes with usb connect icon (no menu bar). Only holding Menu+Select help.

Thanks. Great firmware!

12556BugsUser InterfaceVery Lowhardware buttons doesn't work after using Hold on iPod2012-01-21Alexander52012-02-19 Task Description

Hello!
Not very long ago I got iPod Nano 2 gen 8gb, installed rockbox and encountered this strange behavior:

After pushing and releasing Hold button player doesn't react on wheel. When I'm trying to use some other button(Menu, for example), nothing happens. After third attempt to use a button Rockbox does button context properly, showing me what I wanted to see a few clicks ago. What happens with interface after using Hold? When I return to 'Now playing' screen throughout Menu, all works fine. But right after using Hold button I can't nor increase/decrease volume, neither move in a menu list.

12653BugsMusic playbackVery LowRockbox randomly crashes during playback2012-04-24Bruno Gil52013-09-02 Task Description

So, I have a Clip Zip at the moment. Been using rockbox on it since day 1, and since day one i've always had an issue: during playback, when accessing files from the SD card, the player randomly freezes. It's not always, it's not when accessing the same files or some specific characteristic shared by them, it just appears to be random. When it freezes, the LCD usually still responds to my commands (i can access menus, see the file info, even change song and it will display in the playback screen), but the actual playback doesn't, and I eventually have to hard reset it. I guess it's some kind of SD compatibility issues: I have an 8GB class 4 PNY. I know it's not the own card's problem since it worked perfectly on my Clip+ and does on my Android Cellphone.
I've been updating daily builds for this device at least once a week since I got it, and it happens with every build.

12727BugsGamesVery Lowcalc_strength is Buggy in Plugin Superdom2012-08-12Uwe Schächterle52012-08-12 Task Description

If you add a tank or a plane on a field the strenght does not increase at any time ( as expected ). E.g. place a tank on a field with a farm.

The Bug is located in superdom.c in lines 438 - 457

static int calc_strength(int colour, int x, int y) {

  int a, b, score=0;
  for (a = -1; a < 2; a++) {
      for (b = -1; b < 2; b++) {
          if ((b == 0 || a == 0) &&
              (board[x + a][y + b].colour == colour)) {
              score += 10;
              if(board[x + a][y + b].tank || board[x + a][y + b].farm) // <-- this is the BUG
                  score += 30;
              if(board[x + a][y + b].plane || board[x + a][y + b].ind) // <-- this is the BUG
                  score += 40;
              if(board[x + a][y + b].nuke)
                  score += 20;
              if(board[x + a][y + b].men)
                  score += (board[x + a][y + b].men*133/1000);
          }
      }
  }
  return score;

}

The Bug should be fixed by using this lines instead :

static int calc_strength(int colour, int x, int y) {

  int a, b, score=0;
  for (a = -1; a < 2; a++) {
      for (b = -1; b < 2; b++) {
          if ((b == 0 || a == 0) &&
              (board[x + a][y + b].colour == colour)) {
              score += 10;
              if(board[x + a][y + b].tank)
                  score += 30;
              if(board[x + a][y + b].farm)
                  score += 30;
              if(board[x + a][y + b].plane)
                  score += 40;
              if(board[x + a][y + b].ind)
                  score += 40;
              if(board[x + a][y + b].nuke)
                  score += 20;
              if(board[x + a][y + b].men)
                  score += (board[x + a][y + b].men*133/1000);
          }
      }
  }
  return score;

}

12815BugsPluginsVery LowFuze+ Rockboy data aborts on menu key press, when the s...2013-01-29BenjaminReedBrown52020-07-031 Task Description

This bug is sporatic “the worst kind”, has effected a 4gb fuze+ “foolsh in IRC” and an 8gb fuze+ “DmL in IRC“, but also has been confirmed to be absent from one other 4gb fuze+

Rockboy data aborts on menu key press, when the srceen is rotated left and image is stretched across the whole srceen. Also no matter what key is mapped to the menu entry it will still fail.

It never fails when aspect ratio is maintained with scale or when not scaled at all, and never aborts when rotated right or not at all.

Only four files even mention rotate in the apps/plugins/rockboy/ directory “lcd.c menu.c rockmacros.h and sys_rockbox.c”

Sometimes the failure does not happen and reaching the menu is possible, but the rockboy option file may get written and not allow the user back into the menu later to change the rotate option back. When this happens the option file must be edited or erased to make rockboy work again normally.

13018BugsCodecsVery LowALAC playback on iPod CLassic 7G 160GB2014-12-18Luk Pe42020-01-10 Task Description

There is an ALAC playback problem in daily builds (since 2014-11). The playback somethimes works for one song but then crashes and shows ALAC file details as "? kbit/s", "0 MHz", "0 MB" and nothing happens when I press the Play button. After reboot the problem occurs again. It makes the ALAC playback impossible.

Now I'm using revision 9cb9f76M-140326 with patches from aroldan:

https://www.dropbox.com/sh/b5xbw6cp4ikfxwn/MjELjmDNJ_

With this build there are no ALAC playback problems.

6585PatchesPluginsVery LowDictionary stardict converter2007-01-28Tomasz Moń42011-12-051 Task Description

There’re many dictionaries for http://stardict.sourceforge.net/Dictionaries.php as many of them are GPL‘ed I would like to request for converter for those so it’ll be possible to use them with RockboxDictionary

7911PatchesPlaylistsVery LowDecouple playlist editting from the play/stop state2007-10-09Costas Calamvokis42007-11-064 Task Description

This patch decouples playlist editting from the play/stop state. So,
you get the same playlist menu independent of whether rockbox is
playing or stopped (and all the commands do the same things). Also,
editting the playlist while stopped does not restart playback.

The idea behind this is that now the current playlist appears to
the user to be ‘still there’ when stopped (ie you can view it and
resume it), it doesn’t make sense for an insert while stopped to
insert to an empty playlist.

I have done two patches, the first just makes the current playlist
menu available when stopped (no changes to the menu). The only changes
are to onplay.c and most of the changes were deletes, so the new code
is ~30 lines shorter than the original.

The second patch does the same as the first, but also:

1) it renames “Play Next” to “Replace” 2) it adds a “Replace shuffled” command
3) it renames “Insert” to “Insert in order” (and the same for queue)
4) it does not show the “Insert in order” order command until it is

   useful: after an "Insert next" has already been done.

I think these changes make the playlist editing much easier to
understand for people new to rockbox (and easier to remember for those
not so new). In particular, the current “Insert” can do one of 3 different things (add to empty, insert next or insert after previous insert/ insert next). With the second patch all commands always do the same thing, and the renaming makes it a bit clearer what that thing is.

Anyone who wants to test this should probably also install http://www.rockbox.org/tracker/task/7898 - which fixes a bug in the “Insert next” code.

7984PatchesDatabaseVery LowTalk clip support for Database2007-10-17Jonas Häggqvist42007-10-213 Task Description

Before you get carried away, this is the script that will build talk clips in /.rockbox/talkclips/* for all tags and labels (reading tagnavi.config as well as the database_[0-9]*.tcd files).

The idea is that the database code will then look here for talk clips.

In the long term, the same method could be used for the file browser if desired.

Hopefully someone will help me out with the database code side of things, as I don’t think I’m up to that challenge.

9171PatchesApplicationsVery LowReplace the CUBE in cube with COBRA MK III2008-07-08Dave Hooper42008-07-182 Task Description

Dumb patch but introduces handling for non triangular faces (by triangulating them when rendering). Vertices courtesy of http://mackayj.doosh.net/eliteships.html (in particular I hand-converted http://mackayj.doosh.net/files/vrml/eliteships/cobra3.wrl)

9206BugsFont/charsetVery LowThe number of characters included in the Sazanami-Minc...2008-07-19Yoshihisa Uchida42011-04-1918 Task Description

The Sazanami-Mincho-Regular-*.fnt includes 7128 characters.
However, there are about 7500 character not included in the Sazanami-Mincho-Regular-*.fnt though it is included in the sazanami-mincho.ttf font (This font is a font that became an origin when the Sazanami-Mincho-Regular-*.bdf font is made).

Please look at “List.txt” file about the character not included in the Sazanami-Mincho-Regular-*.fnt.

The cause of this problem is in “fontForge”(http://fontforge.sourceforge.net)
used when the bdf file is made from the ttf file.

When the bdf file was made by using ”Otf2bdf”(http://www.math.nmsu.edu/~mleisher/Software/otf2bdf/) instead of “fontForge”, all characters included in the ttf file were able to be taken out.

However, when you make the Sazanami-Mincho-Regular-*.fnt by using Sazanami-mincho-Regular-*.bdf that applies the patch,
The interval between the line and the line opens from present Sazanami-Mincho-Regular-*.fnt a little.

Please report by using new Sazanami-Mincho-Regular-*.fnt(in new-Sazanami-Mincho-Regular-fonts.zip).

9419PatchesOperating System/DriversVery Lowtime structure tm.tm_yday implemented2008-09-25Christian Lees42011-02-163 Task Description

Here is a path that implements the year day variable in the tm structure. It does leap year checking. It uses a lookup table to find the number of days, the same as the mktime function. It creates another copy of the lookup table, this could be moved outside to conserve space if required.

As I don't have SVN access from behind the firewall its been built against 18563.

9420BugsFM TunerVery LowFM tuner reception fades over time2008-09-25angry42009-07-03 Task Description

I have experienced a fade in reception with my sansa e260. If I tune to a station, the longer I listen, the more static becomes present until the station is all static. I have found however that if I navigate to another station and go back. The station is clear again. This does not happen on the original firmware and does not seem to be location specific.

So the firmware seems to be seeing a degrading signal, but the signal is not actually degrading. Or perhaps the frequency to which the FM tuner is tuned, begins to deviate until it reaches a point of all static, even though the tuner still displays the original frequency.

Thanks.

9538PatchesDatabaseVery Lowtagnavi search condition opperator supports for non lat...2008-11-09Yoshihisa Uchida42009-07-104 Task Description

The search condition of tagnavi (eg. =, >, ^,…) doesn't return a correct search result to characters other than the Latin alphabet.

For example;
1) artist ^ "A"

    Neither "Ándre" nor "ándre" appear to the search result. 

2) artist = "Ándre"

    Neither "Andre" nor "andre" appear to the search result. 

My patch file solves such a problem.

Because it doesn't test enough.
There is still a possibility that the search result is not correct
according to the character used.
Please report.

About performance

The search time is slow than before. 
I will improve this in the future. 

About patch
  Please execute make zip (or make fullzip) after applying
the patch to the source file.



  There is uni.mt(or unimini.mt) in .rockbox/codepages folder
when rockbox.zip is unziped, and copy this file onto your player's
.rockbox/coepages.
(The search result doesn't correct if there is no uni.mt(or unimini.mt)).

About search result
1) It is considered that the character that is the difference
   of the uppercase, titlecase and the lowercase is the same.

   eg. A = a, Ω = ω

2) It is considered that the character with the pronunciation sign
(accent, umlaut, etc.) is the same as the character to which these are not attached.

   eg. A = Á

3) The combination character is considered to be a character that divides into each character.
  eg. Œ = O E

4) Only Japanese: the Hiragana, the halfwidth Katakana are considered to be the same character as the fullwidth Katakana.

eg. あ = ア, ア = ア
9765BugsMusic playbackVery Low"Beep" sounds very distorted and fuzzy.2009-01-06mike beauchamp42009-01-08 Task Description

After upgrading from 3.0 to 3.1, the “Beep” sound (enabled in Settings / Playback Settings / Beep Volume) now sounds very distorted and fuzzy.

It sounds this way on any setting. Strong, Moderate or Weak and with the player’s volume on any setting. It definitely sounded like a normal clean beep with 3.0

This is on an 80gb Ipod 5.5 with Rockbox r19569-081223

I’m not sure if this should be under “Music Playback”, as I don’t seem to hear the distortion and fuzziness when playing mp3’s.

Mike

10071PatchesCodecsVery LowTrying out Tremolo optimisations for tremor on ARM2009-03-29Dave Hooper42009-03-296 Task Description

This first patch is a merge of Tremolo’s bitwise.c and bitwiseARM.s code into rockbox libtremor. As a naive version of the merge, I have taken out the previous rockbox optimisations to huffman decode (originally implemented in  FS#6848 ). Versus svn, decoding speed is worse with this patch. However something that incorporates both  FS#6848  and the Tremolo bitwise optimisations for little-endian ARM may well turn out better. This patch is seriously not committable, the arch-specific stuff is not done cleanly in the headers or the makefile

10135PatchesPluginsVery LowX-Y Scope Plugin2009-04-15Tony Huynh42009-04-194 Task Description

I brutally hacked the Oscilloscope to pieces and tried to make an x-y scope.

Please feel free to edit and contribute because I honestly have very limited knowledge of PCM data and the inner workings of rockbox =]

10648PatchesUser InterfaceVery LowCowon D2: Mpegplayer control using hardware buttons and...2009-10-04Arago42010-02-262 Task Description

Added seeking by holdplus/holdminus buttons, pause/play by holdmenu button, hiding the OSD panel by briefly pressing power switch.

10686BugsThemesVery LowPeakmeter on ipod 5g using too much CPU (replacing FS#1...2009-10-18Dave Hooper42011-12-191 Task Description

(Replacing  FS#10527 )
Peakmeter on ipod video 5g uses too much CPU, such that audible glitches occur during even flac/wav decoding .

10905PatchesThemesVery LowSong-Specific AlbumArt should also look for Songname in...2010-01-09Mike Schmitt42010-01-143 Task Description

There should be another option on the list of prioritized options for where to place Album Art images and the filenames. There are currently 7:
http://www.rockbox.org/wiki/AlbumArt

My suggested addition would become the new option 2, pushing all others down.
The first option is currently the only option to allow for song-specific artwork to be displayed, but this requires naming the image files *exactly* like the corresponding sound file, which screws up directory sorting.

Therefore the option should be added that if no image file has an identical name to the sound file playing, it then looks for an image file which matches the current song's Title metadata, similarly to how the following option looks for a match to the Album metadata.

This could cause conflicts when two songs have the same name, or when a song shares the album's name, or the song name contains unusable characters, but such conflicts are rare and minimal, and if anyone cares all that much about such things there is already the built-in flexibility to get around such issues. The additional code required should be minimal (and already blueprinted within the other options), and have essentially zero impact on any other functionality.

I may try to write this patch myself (as i did with "shuffle + track skip"), but if anyone beats me to it, it would be appreciated :)

10979PatchesManualVery LowManual: Have all keymap actions defined in one place fo...2010-02-07Tomer Shalev42010-02-091 Task Description

This patch tries to avoid the \opt / \nopt hell in manual's tex files, by concentrating all different action definitions together in the platforms keymap file.

Current patch contains changes only to the jpegviewer plugin, in order to demonstrate functionality. Please provide feedback before I spend a lot of time converting all other locations in the manual to this proposed form.

I think this way of organizing keymap assignments is better because it is neater, and each platform has its button assignment all in one place. Adding new platform is much easier this way.

The patch also use one keymap file to all ipod brands, because they are similar to each other (the ipod4g adds some keymappings, but it doesn't matter if they are defined in other ipod brands).

11158BugsUser InterfaceVery Lowsansa fuze v1 scroller doesn't obey 'first button press...2010-03-31jeff pruet42010-03-31 Task Description

sansa fuze v1 scroller doesn’t obey ‘first button press enables backlight only’

rockbox 3.5.1

11218PatchesOperating System/DriversVery LowNew build target: iriver E102010-04-25Olle Bergkvist42010-05-082 Task Description

New build target, for iriver E10.

A lot of target-specific functions are missing, so it doesn't compile when it reaches the linker. But I think it's about time to insert the build target into SVN, and #rockbox seems to agree.

Also, building a simulator build works quite well. The simulator BMP and the keymaps needs some work, but it works pretty well, including music playback.

I've done some testing with building for other targets and nothing seems to be broken by this patch. I couldn't figure out how to include the BMP in the patch so i attach it separately.

11231BugsCodecsVery LowSkipping and stuttering in low bitrate .WMA files2010-04-30Michael Bauminger42011-10-271 Task Description

This is actually release 3.5.1

I have quite a few low bitrate .wma audio files that play fine in the original firmware, play fine in VLC, but skip, stutter, and hiss in Rockbox.

The file is 20kbps, 22 kHz, mono, Windows Media Audio V2.

I have attached a sample cut from a larger file. Like the original files, it plays fine in the original firmware and in VLC.

11286BugsPluginsVery LowPictureFlow segfault when showing tracklist or playing ...2010-05-17Chris Savery42010-05-251 Task Description

I've been working on PictureFlow - WPS Integration. I repeatedly had cases where showing a tracklist or playing for certain albums would cause a segfault. I tracked this down to a bug in the track list indexing. It only occurs under certain memory allocation circumstances that doesn't occur as readily with the std build. I have attached here a patch to fix it.

Explanation: the create_track_index requests memory for building a track index. The variable "tracks" references an array descending from the buffer top end. When a reallocation occurs it currently only moves the "tracks" position when a track count > 0. However, in some cases a reallocation occurs before the first track is stored and in that case the "tracks" position gets left in the middle of the track_names data causing corruption and then segfault. I've moved the (track_count > 0) decision so that it only controls moving tracks struct data. The "tracks" offset must happen even when track_count is 0.

This patch fixes the segfault on my Sansa Fuze v2 and in UISim. Tested against r26114.
I would expect the same result in other platforms.

I've also included this bug fix in my PictureFlow - WPS Integration patch until this bug fix gets accepted.

11356PatchesGamesVery Lowimprovements for game "jewels"2010-06-05Michael Stummvoll42020-06-294 Task Description

preamble first :) I am new at the rockbox-project, so this is my first commit. I hope that I am right here with that. If not, please notify, and say, where somewhat would be better.
Strictly speaking this is my first contribition to an opensource-project ever. I am a friend of OSS since years and now I want to give something back ;) I am thinking, rockbox is a nice project to get in the open source scene.

To get in the rockbox-project I tried to improve the jewels-game. First I changed the controls for the Sansa Fuse in the Simulator. The old controls are good for the real Fuse, but very unconfortable at simulator.

Then I wanted jewels to get more difficult with higher levels. To do so I changed it to start with 4 types of jewels only and get one more each three levels till they are 7 types.

Greetings,
Michael

11529BugsThemesVery LowSansa e200v2 progressbar lags when backlight activated2010-08-10JT Hundley42010-10-111 Task Description

In my customized rockbox theme, there is a short (half second?) but irritating delay before the progressbar is drawn. This delay is apparent when pressing a button to turn on the backlight, so it doesn’t show up in the simulator. Here is a video of the issue happening: http://www.youtube.com/watch?v=1LAfW8-BjjE

I’ve tried moving the progressbar to the very top of the wps. I also tried changing the wps around to have each icon in a seperate viewport which didn’t help.

I’m using rockbox version 27667.

11549BugsUtilsVery LowTheme Editor doesn't render Vf/Vb correctly2010-08-18Sean Inglis42010-11-08 Task Description

The following set of WPS tags demonstrates:

# WPS Document
%wd
%V(0,0,-,10,2)%Vb(000000)%Vf(FFF000)
%aL%cH:%cM %ac%pv %aR%bt
%V(0,11,-,30,2)%Vb(000000)%Vf(FFF000)
%it

If you alternately insert and remove a space between the second occurence of %Vb/%Vf, the track title text appears and disappears. It appears to happen in a few other variations, but this is the shortest concrete example.

11589BugsUser InterfaceVery LowEarly USB broken (no statusbar & crash after disconnect...2010-08-31Marianne Arnold42010-11-071 Task Description

This bug already stands for a while and was reported in IRC but since nothing happened so far, I’m going to report it here.

On targets with early USB (”usual” looking USB screen when plugging from off-state and probably only hardware bridge USB) the statusbar that should be there in the screen is missing and when you disconnect the player so that the “rest” of Rockbox would start, it crashes.

The address where the crash happens with the build currently flashed to my Ondio is in “lib/libskin_parser.a(skin_parser.o)” - more exactly “9035954: 8b fb bf 903594e <_skin_parse+0×152>”. I pastebinned the complete disassembly of the _skin_parse function here: http://pastebin.com/LZMNW96a .

I will also try to find the exact revision that introduced the bug but that’ll take a while. If I remember correctly it came with some statusbar skinning commit which is already a while ago now and crept up twice in a row (first was fixed, then it came back). Plus it is not the easiest and no quick task testing flashed builds on the Ondio….

11665PatchesLCDVery LowLCD functions ignore viewport bg_pattern if a backgroun...2010-10-11Jonathan Gordon42010-10-112 Task Description

at least in the 16bit lcd drivers, all functions which use transparency (or clear pixels) get the pixel colour from the backdrop image, completly ignoring the bg_pattern.

This isnt a problem except in skins where it is perfectly reasonable to want a background image for most of the screen but a solid colour for one or two viewports.

There is a tiny problem though, bg_pattern is set to LCD_DEFAULT_BG which is a valid colour, so we probably need to add a flag to the viewport struct to say if it should ignore the background image or not.

11734PatchesPluginsVery LowResistor Calculator: Calculator-like number pad library2010-11-07Calvin Walden42011-12-063 Task Description

r28529

This patch adds a new library that creates a calculator-like keyboard for easy number entry as an alternative to the on-screen keyboard. A lot of the code for drawing the buttons was taken from the calculator plugin.

Tested on the e200.

11864PatchesPluginsVery LowWorking LUA Flashcard Program2011-01-07Steve42011-04-294 Task Description

I have written a basic flashcard program for LUA and am attaching source code and an example data file. I am using a Sansa Clip+ so YMMV. It uses ANKI format text files which are tab delimited txt. You may use UTF8 for the flashcard if you have your device set as such. To use, save the two included text files in the same directory and run. The card data file, Russian.txt, is a typically UTF8 encoded text file exported straight from ANKI with no modifications. I am using a size 8-fixed font in the screen shots.

Things I would like to see done:

1. Making the code more generic to run on all rockbox platforms.

2. If someone would tell me how to play vorbis files from LUA on a clip+, I might be able to implement playing the vocabulary words as they are displayed on the device. I am already parsing the audio file names from the database, but I need a function to play them.

3. If LUA/Rockbox supported SQLite, It might be possible to read and write native ANKI database with scheduling information. This would facilitate programming of advanced flashcard scheduling for efficient learning.

4. A menu to select different databases.

Looking forward to feedback!

11917BugsBattery/ChargingVery LowiPod nano 2g charger detection2011-02-01Vencislav Atanasov42012-03-06 Task Description

When plugging in an AC USB charger, the ipod shows rockbox's disk mode instead of just changing the "external power" icon. Is it possible to make it detect if a charger is connected, or an usb host (for example, a computer)?

Doing the same test (with the same charger) on an ipod color/4g shows the expected result (not going to usb mode, just a charger icon appears)

12059BugsOperating System/DriversVery LowSansa Fuze randomly unmounts on OSX2011-04-10Mike42011-08-21 Task Description

As Title says when transferring large files the player unmounts . Does not occur in ofw.

Data abort
at 30053884
(domain0, fault8)
address 0xA00000BF

is what the player says upon unmounting.

12068BugsMusic playbackVery LowLoad Last Bookmark Broken Sanza Fuse v22011-04-16Raza42011-05-011 Task Description

Players: Sansa Fuze v2
R29716-110415
Note: This was happening on a build from a couple months ago to..

When I have "load last bookmark" on I can't access any other files in a folder with a file with a bookmark. Even time I hit a file it'll always load the file with the latest bookmark, the only way to play another file is to use the forward/rewind buttons.

12182BugsSettingsVery LowWake Up Alarm to Recording Screen Goes to FM on Nano 1g2011-07-06Chuck Montrose42013-05-23 Task Description

When I use the "Wake Up Alarm" with the "Wake Up Screen" set to "Recording." my Nano turns on OK, but the screen starts on the FM screen. This is especially strange as there is no FM radio on this player.

I am expecting the player to turn on and start recording.

This is a 1g Nano running 3.9

Thanks.

12343BugsMusic playbackVery LowAPE with CUEsheet playback issues2011-10-21zhkailing42011-10-23 Task Description

r30804
The rockbox (r30804) Can't play ape files with CUEsheet (APE + CUE files).

12380BugsBootloaderVery Lowe200v2 - mkamsboot cannot patch bootloader since r309372011-11-10Michael Chicoine42011-11-12 Task Description

Since r30937, the e200v2 bootloader is too large and mkamsboot errors with:

[ERR] Packed data (120926 bytes) doesn't fit in the firmware (120860 bytes)

Steps to reproduce:
1. build e200v2 bootloader
2. cd to rbutil/mkamsboot
3. run make to create the mkamsboot utility
4. run mkamsboot <path-to-e200pa.bin> <path-to-bootloader-e200v2.sansa> <path-to-output.bin>

12413BugsOperating System/DriversVery LowROLO broken on Nano 2G2011-11-28Vencislav Atanasov42012-01-04 Task Description

ROLO is broken on Nano 2G 3.10RC. It just says: Executng… and freezes. Seems to be happening not only for me:

http://www.rockbox.org/mail/archive//rockbox-archive-2011-11/0070.shtml http://www.rockbox.org/irc/log-20111105#23:01:01 (is this also related?) http://forums.rockbox.org/index.php?topic=28467.0

12436BugsFont/charsetVery LowUSB keypad mode text unreadable in Russian regardless o...2011-12-09Pavel Roskin42011-12-28 Task Description

I’ve seen this bug on 3.9.1 and 3.10 on Sansa Fuze. If I set the language to Russian and connect the device to USB, I see a message consisting of squares with the only word “USB” being readable. Choosing another font in the settings makes no difference.

When the language is set to English, the message reads: “USB Keypad Mode: Multimedia”. However, the size and look of the font does not depend on the font selected in the settings. This is wrong.

If there is a real need in having a special font for the USB keypad mode text (which I doubt), that font should have glyphs for all supported languages.

12450BugsPluginsVery Lowin version 3.10 chessbox plugin doesn't recognize .pgn ...2011-12-12Niels Borne42011-12-18 Task Description

in version 3.10 chessbox plugin doesn't recognize .pgn files in the file menu and so cannot be used as a .pgn reader anymore.

12491BugsManualVery Low[clip v2] version is attached to the player name wich c...2011-12-28Jean-Louis Biasini42011-12-291 Task Description

2. Installation
Installing Rockbox is generally a quick and easy procedure. However before beginning
there are a few important things to know.
2.1. Before Starting
Supported hardware versions. The Clip v2 is available in multiple versions…

this should read :”The Clip is available in multiple versions…”

12541BugsPluginsVery LowLrc Plugin crashes.2012-01-16Eddy Summers42012-01-28 Task Description

I have a Sansa Clip+, Clip Zip and Fuze V2 all running various RB versions. The crash happens on all of them.

To focus I will use the Clip Zip (as its close at hand) and tell you what it does.
I get:

Prefetch abort
at 9D8DE9B4
FSR 0x11
(domain 1, fault

on a white background screen

This happens when trying to use the lrc plugin on the clip zip running RB version 4.0 (r31646-120109) and accessing a sandisk 16gb sd card that is 12.5gb full.
But i can confirm i get this message (or a similar one) on my fuze v2 and clip+ which are running 'stable' albeit older versions of rockbox (again from sd cards). I mention the sd cards but im 90% sure it happens on songs on the internal memory also.

I suspect it has something to do with my mp3 files having lyrics embedded within them but not as .lrc files. All i can explain is this:
I use wiki lyrics to find lyrics for songs and then right click copy them and use Tag&Rename and Paste into the mp3 file and save.

Using this method works fine for displaying lyrics when using ipad2's stock music player (pre iOS5) and androids app Poweramp for Samsung galaxy S2 phones and Creatives Ziio 7 tablet (running poweramp). This method also works for my Pc when running foobar and using the 'TextDisplay' component. The Text Display Format in foobar settings are $if2(%unsynced lyrics%,No lyrics available)

It should be noted that when using poweramp and choosing 'Lyrics' it asks where u want to choose to read the lyrics from:
-Auto (from tags if available, otherwise via musixmatch plugin)
-Musixmatch plugin
-From tags

I select the last option (from tags) always and it never fails. ipads player seems to also use this method. The lyrics do not scroll automatically, u need to scroll up and down to read them (should they be longer than the visible screen).

Occasionally lrc plugin wont crash if it actually finds a lrc file embedded in song and works fine. But this rarely happens, perhaps only 10% of my collection has lrc files embedded within them, soon as it goes to next track without one it produces this error.

I just did it again for a different file and a different error.

Prefetch abort
at A0A0EE94
FSR 0x11
(domain 1, fault

and so on so forth.

12576BugsID3 / meta dataVery Lowwma files with cover_art picture are not read on Sansa ...2012-02-03Ch P42013-03-012 Task Description

Player = Sansa ClipZip
Rockbox current build :

Target: sansaclipzip
Target id: 68
Target define: -DSANSA_CLIPZIP
Memory: 8
CPU: arm
Manufacturer: as3525
Version: 7d54ff0-120203
Binary: rockbox.sansa
Binary size: 595788
Actual size: 595780
RAM usage: 922040
Features: alarm:backlight_brightness:crossfade:dircache:flash_storage:lcd_bitmap:lcd_non-mono:lcd_color:pitchscreen:multivolume:multidrive_usb:quickscreen:radio:recording:recording_swcodec:recording_mic:rtc:swcodec:tagcache:tc_ramcache:charging:large_plugin_buffer:ab_repeat_buttons:albumart:usb_power:usbstack
gcc: arm-elf-eabi-gcc (GCC) 4.4.4
ld: GNU ar (GNU Binutils) 2.20.1.20100303
Host gcc: gcc (GCC) 4.4.4 20100630 (Red Hat 4.4.4-10)
Host system: Linux

I cannot read .wma files with cover_art jpg.
The same file on the Sansa ClipZip as MSC storage is read correctly by plenty of players on my Ubuntu-PC : totem, VLC, mplayer …etc… I join a file as example (with and without cover_art jpg).

12658BugsMusic playbackVery LowSansa Fuze v2 / AMSv2 soft freezing or crashing2012-04-29John Romero42012-04-30 Task Description

Not sure how long this chronic bug has gone on but at least before the dubious move to git from subversion. I have had trouble on my V2s with freezing (appears like they are loading in the middle of a song but nothing is happening and you can't do anything) while playing and recently freezing when adding tracks to a playlist. I can take the microSD/transflash card out and stick it into a V1 Fuze and there is no problem, it will play forever and never crash. The V2s will crash minutes after playing, sometimes a track will finish, sometimes the same track will get stuck, one time it happened less than a second after beginning to play. No white screen of death, just a soft freeze and a blinking loading indicator. If you fiddle with it it will stop blinking and become utterly unresponsive. Have tried formatting cards, etc. V1 players work fine, V2 players are now junk under this firmware.

I don't know exactly how long this problem has been going on but it has been getting worse. Before the 30,000th SVN release, perhaps somewhere around 28000, I would be getting crashes occasionally with the V2s but nothing like this. My v2 players will unconditionally crash now after a short time. Rockbox is unusable for me on my V2 Fuze players. A lot of digging may be necessary to get to the bottom of this problem because I think it is buried under a lot of newer modifications.

I will not submit any sample music files (I know you guys always ask), this is problem exclusive to AMSv2 and I am sure by now that some Rockbox developers are aware of some issues that could be attributed to this sort of problem.

12694BugsOperating System/DriversVery LowIpod nano 2g multiple problems after upgrade to version...2012-06-11Nuno42012-06-12 Task Description

The version 3.10 is stable and everything works fine, but since I upgraded to the last version 3.11 or the daily build the ipod crashes and I can't mount the device in the computer, the charging doesn't work either.

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