Rockbox

IDTask TypeCategoryPrioritySummaryOpenedOpened byLast Edited
9034PatchesApplicationsVery LowAlphabetically sort the list of plugins shown after 'Op...2008-05-24Alexander Levin72010-06-084 Task Description

I think this is good since now the plugins in the list appear in the order of their occurrence in viewers.config which is rather random.

8991PatchesPluginsVery Lowcaps+symbol shifts for ZXBox2008-05-14Anton Romanov12008-05-141 Task Description

adds ability to use “Caps Shift” (displayed as ‘C’ in vkeyboard) and “Symbol Shift” ( ‘H’ ) so Jumping Jack can be played
http://forums.rockbox.org/index.php?topic=16817.0

8968PatchesUser InterfaceVery Lowinline settings2008-05-06Jonathan Gordon12010-06-061 Task Description

this patch adds inline settings to the
any menu items are settings it will show a 2nd line for that menu which will show the value of the elected setting, or —→ for submenus/functions.

notes about this
uses too many hacky-tweaks to be considered
doesnt let you disable
item voiceing is probably
doesnt let you change the setting, you still have to enter the setting screen to change it

DONT send this topic off on a tangent like the last UI change tasks, and any requests for resyncs will be deleted. (I’m guessing this will stay here till at least devcon)

8934PatchesPluginsVery LowColourful flashlight/lamp2008-04-25Alexander Papst302010-01-0114 Task Description

After reading the irc log shortly after the flashlight plugin was committed i noticed that some want the ability back to finetune the colour of the display. This time i’ve added a fixed point version of the hsv_to_lcd version (thanks to amiconn) and added some more predefined colours. You can “skip” forwards or backwards to the nearest predefined colour (however, it’s probably not the nicest way of doing it i guess).

I’ve also implemented another request to switch the backlight on and off (even for non colour targets) and it now uses the remote backlight too.

Controls:
Targets with a 4 button cross:
Up/Down: fine tune
Left/Right: jump to next predefined colours (including white)
Select: switch backlight on and off

Targets with scroll wheel:
Scroll left/right: fine tune
Left/right or fwd/rew: jump to next predefined colours (including white)
Select: switch backlight on and off

I’ve tried to guess the most intuitive button layout on all targets and even use the remote buttons. However i only own a small number of targets so if you think it can be done better let me know. :-)

Tested on iPod Video, Mini (sim), H300 (sim) and m:robe 100.

8913BugsBuild environmentVery Lowcompilation error due to GNU core utils BLOCK_SIZE valu...2008-04-20Peter D.12008-12-02 Task Description

Hi,

There is a compilation problem when the environment variable BLOCK_SIZE is set. It gave me errors about a comma.

This can be set or cleared systematically or on a command by command basis.

Suggestion one; unset BLOCK_SIZE and its relatives high in the build chain, but be prepared for POSIX to bite with 512 byte blocks.

Suggestion two; set LS_BLOCK_SIZE=1 high in the build chain. (And DF_BLOCK_SIZE=1024 and DU_BLOCK_SIZE=1024 ?)

Suggestion three; edit apps/lang/Makefile so that

$(SILENT)echo “#define MAX_LANGUAGE_SIZE `ls -ln $(OBJDIR)/* | awk ‘{print $$5}’ | sort -n | tail -1`” > $(HEADER)

becomes

$(SILENT)echo “#define MAX_LANGUAGE_SIZE `ls -ln –block-size=1 $(OBJDIR)/* | awk ‘{print $$5}’ | sort -n | tail -1`” > $(HEADER)

or

$(SILENT)echo “#define MAX_LANGUAGE_SIZE `LS_BLOCK_SIZE=1 ls -ln $(OBJDIR)/* | awk ‘{print $$5}’ | sort -n | tail -1`” > $(HEADER)

Suggestion four; just tell people that they are not allowed to have commas in their core utilities output (and be prepared to be bitten badly if the default block size ever changes).

BTW I *like* having thousands separators on my command line, so I have

export BLOCK_SIZE=\'1
export DF_BLOCK_SIZE=\'M

in my /etc/bashrc file.

8877PatchesFont/charsetVery LowDejaVu-based fonts2008-04-12Ori Avtalion92008-04-124 Task Description

I created the following fonts from DejaVuSans.ttf using ttf2bdf.

I use them as an alternative for unifont, which is fixed-width.

Attached are a screenshot and a tarball with 8 to 12pt versions of the font.
Perhaps they could be included in the official distribution, if others like them.

8867BugsMusic playbackVery LowEqualizer is adding high noises2008-04-10André Scheffler32008-04-101 Task Description

The (software-)equalizer is adding high noises to the playback.

I made a recording, the first part with eq enabled the second one with disabled equalizer.

I could also make a test on my older H110, on which I never used the sw-eq though.

8830PatchesDriversVery LowSansa: DMA support for sd-card data access (experimenta...2008-03-30Toni62009-02-231 Task Description

First approach, to add dma read/write disk access to the sansa.

There are some restrictions on the dma functionality with this patch:
- only stabile at 80MHz ⇒ cpu boost control added to the driver
- only on 16byte aligned data ptr ⇒ all data are copied to/from aligned memory
- no interrupt support ⇒ using polling method

At 30MHz the driver is much more stable with the following PLL settings:
PLL_CONTROL = 0x8a221e0c; /* 30 MHz = (48MHz/12*30) / 4 */
CLOCK_SOURCE = 0×40007777; /* source #1, #2, #3, #4: PLL (#4 active) */

Reading seems to be in general more reliable than writing of the cards.
The data throughput is a little worse than in the current implementation.
This is partly due to the data copying.
The sporadical ‘2bytes inserted’ problem with the USB file transfer is still
there. Interestingly @30MHz with the above settings, there is another problem:
sporadically ‘2bytes missing’ and ‘2bytes inserted’. Perhaps the DMA transfer
needs some more initialization for proper synchronization.

8816BugsUser InterfaceVery LowExtra button press required to continue browsing menus2008-03-28Ivan Komarov122010-08-051 Task Description

When utilizing the database on the iPod Photo (as well as other 4G iPods I have used), on occasion when entering a directory or going to the parent directory, any button on the iPod will need to be pressed before the others will have effect. I.E. before I can scroll to select a song, I must press Select or one of the other wheel buttons. It is severely annoying, in part because it is too sporadic to even be assumed to be a “feature”.

8794BugsOperating System/DriversVery LowFreeze/Long duration when auto-creating bookmark if the...2008-03-24T12008-08-11 Task Description

Rockbox Version:r16780-080324

Description:
If the “Bookmark on Stop” option is set to “Yes” and there is no free space left on the storage, rockbox freezes/takes a REALLY long time if pressing the Poweoff(=Stop) button, because it cannot save the bookmark(or has to push out the less recent?).

I wondered why rockbox crashed if doing this til I discovered this bug.

Expected behavoiur: Instantls notify user there’s no space left and don’t save the bookmark

How to reproduce:
1. Power on the player, launch rockbox. Make sure there’s enough disk space.
2. Go Settings→General Settings→Bookmarking→Bookmark on Stop→Set to “Yes” 3. Reboot, connect to PC
4. Create a text file which is big enough to consume the rest of your free disk space
5. Restart Sansa into rockbox
6. Play a track
7. Press poweroff (short)

8764PatchesFM TunerVery LowAuto mute weak stations2008-03-20Joel Garske72008-03-203 Task Description

Hi there,

first of all: this is my first contribution to rockbox and I tried my best to make myself familiar with the way things work there. I am sure, not everything is where it belongs. Please help me to get things in order :).

second: thanks to the author of Patch  FS#1803  that made this possible.

The purpose of this patch is to watch the tuner reported field strength (estimate) and mute, when it drops below a customizable threshold. Wether muting or not as well as the threshold are customizable in the fm tuner menu. It should not interfere with manual muting and should not affect recording (i didn’t test that yet). THe threshold is specified in pseudo-dBuV.
It also adjusts frequency display to display as MMM.KKK instead of MMM.KK. This is for people who adjust region settings and channel widths.

My testing conditions were limited to the sansa c250.  FS#1803  reports to work on the tuner chips LV24020LP (e.g. sansa c250) and TEA5767. I only tested the first. Please report back possible field strength values you see on devices using these chips.

This code should not break anything. I did a testbuild for some iPods (without tuner) that compiled cleanly. Simulator also works.

Currently only english and german translation are done.

User guide:
This patch conditionally adds 1 or 2 lines to the tuner main window that look like this:

Sig: [-M] -235dBuV
Automute below -555dBuV

The second line is only displayed if automute is enabled. The first line shows the status of the tuner. The 2 characters in the braces exlain as [ab]:

a: either 'O' or '-' 
   'O': current field strength is above threshold
   '-': current field strength is equal to or below threshold
b: either 'M' or '-'
   'M': will mute on or below threshold
   '-': automute disabled.
(both are only updated on field strength change)

The second line should be selfexplaining, same for the menu entries.

Request for comments!

8647PatchesGamesVery LowAmaze - 3D maze game plugin2008-02-26Jerry Chapman302009-09-0417 Task Description

This is a 3D maze done in vector graphics. I ported David Leonard’s program, which was done with the curses library. Initially, I wrapped the curses functions he used in order to draw the maze with putsxy().
This code is not used at the moment, as the vector graphics are easily scaled and more pleasing. The only issue I see is with the user map, which may be harder to draw on a smaller screen. I developed this on the iPod Video.

This is my first attempt at an open source project, and is a refresher in C for me. I apologize for style. I have tried to make the code as clear as possible.

8639BugsLCDVery LowBacklight does not turn off when hold switch is on2008-02-24Jeff32008-02-25 Task Description

How to reproduce this:-

Use the remote to turn on the player while the hold switch is set to lock on the player. Backlight on both the player and the remote stay on constantly (timeout is set to 5s presently).

If you set the hold switch to unlock the backlight goes off after the timeout has expired and thereafter will turn off however the hold switch is set.

8618BugsConfigurationVery LowSansa C240 Dock Line Level Audio disabled2008-02-18Nate Byers12010-07-19 Task Description

On the Sansa C240 V1, to switch on the line level audio output on the dock connector pin 8 needs to go high. So jumping 3V+ from pin 22 will activate the line level audio. This works fine with the Sansa firmware but Rockbox produces no sound through the line level outputs on the C240, with pin 8 jumped or not jumped.

8602PatchesDriversVery LowRemove audiohw_set_lineout_vol call from sound.c2008-02-12Christian Gmeiner52008-02-132 Task Description

Hi all.

I have found a funny thing, which should get fixed. In set_prescaled_volume there is this call:
audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0));

As far as I can see this call is not needed here. So this patch removes it, but as I own only a sansa e280 I can not test this change. I hope to commit this soon.

If this call is needed… do we need it every time audio changes or only once at init?

Thanks,
AustrianCOder

8598BugsRecordingVery LowFM Recording disk thrashing2008-02-12g92008-02-122 Task Description

When recording, as file size reaches 25.2MB and again at 52.4MB respectively, disk thrashing noise drowns out the recording for about 2 minutes.
This occurs at about 27.5 minutes if recording as mp3.
And about 5.25 minutes if recording as wav.

I am assuming that Rockbox is filling a cache and then dumping the file to disk all at once.

I would expect it to write quietly. Even if it where to write on the fly, the noise would be reduced to short bursts. 2 minutes of interruption is just not acceptable. I missed out on important information during those 2 minute periods.

How can we eliminate write noise altogether? Or at least in the recording itself.

Select ‘FM Radio’ Choose your station.
Then from the menu select ‘Recording’ Press ‘play’ or ‘Rec’ to begin recording.
Wait for file size to reach about 28MB. Then stop.

I can also provide recordings if necessary.

*note: I also had the USB cord attached to give better FM reception.
tested on e260 & e280
Rockbox Version: r15988-080102

Thanks

8596PatchesBattery/ChargingVery LowCalibrate ipod 5g 64MB (60/80GB) battery discharge2008-02-11Dave Hooper132010-03-305 Task Description

Adds runtime calibrated from (numerous) battery_bench runs on ipod 5g 64mb (60gb)

8589PatchesBuild environmentVery LowAllow to choose Loquendo and ViaVoice TTS2008-02-11Chelo Sacristán72008-08-072 Task Description

It would be useful to change the configure and voice.pl files in order to allow the user to choose also the Loquendo and ViaVoice TTS

8569PatchesRemoteVery LowIriver remote keymap changes2008-02-09Steve Bavin72011-07-122 Task Description

The attached patch slightly modifies the keymap of the H300 non-LCD remote to allow access to the browser from the WPS (by use of LONG PLAY).

I know that it works ok from an H300 with a non-LCD remote, but I don’t know if I’ve broken the LCD remotes completely.

Please could users of both the H100 and H300 LCD remotes try this patch and tell me that the WPS context keymap is unaffected. For reference, you can see the intended mapping here: http://www.rockbox.org/twiki/bin/view/Main/KeymapIriverHSeries

8554BugsDatabaseVery LowRockbox hangs on boot if disk full2008-02-04Ivo Burkart32009-12-08 Task Description

Rockbox hangs if the disk gets full during database creation.

8454PatchesOperating System/DriversVery LowImplement debug() for ARM architectures via JTAG DCC2008-01-13Catalin Patulea52010-10-154 Task Description

The ARM hardware debugger via JTAG spec (EmbeddedICE) specifies a sideband channel for target↔debugger communication called DCC (Debug Communications Channel). openocd, an open-source debugger compatible with the EmbeddedICE standard, supports using this channel for textual debug messages from the target.

The attached patch implements the target side of this channel. Messages can be enabled in openocd using the “target_request debugmsgs enable” command.

WARNING: If -DDEBUG is enabled and there is no hardware debugger attached to drain the DCC buffer, debug() becomes very slow because it has to wait for the writes to time out. However, this is unlikely to happen because -DDEBUG isn’t typically enabled for target builds.

8409PatchesUser InterfaceVery LowAdded iRiver H10 sliderbar functionality2008-01-06Davy Durham212009-09-076 Task Description

This patch adds fairly decent support for the sliderbar on the front of the iRiver H10 series players. This functionality is prominently displayed on the H10 wiki as something that is significant and missing.

With this patch the user can slide his finger over the slider to produce a scrolling effect. Or, they may also tap or hold down the upper or lower 30% of the slider for the older up/down behaviour with auto-repeat provided by the common code. This basically mimics the OF’s functionality.

The physical slider is very sensitive, so the values that come back from it are fairly spastic. I’ve attempted to tone down any wild behaviour, and I’ve added #defines in the patch that can be used to tune the behaviour. But frankly, even the user’s thumb size will affect what “good” values are. I believe what I have is good for the time being, but more tweaking may be necessary as time goes on.

8396PatchesMusic playbackVery Lownext_dir within playlist2008-01-03Lee Kang Hyuk162008-06-298 Task Description

This patch is inspired by FS7571.

Currently we can move to next/prev directory with <short left/right + long left/right>. This patch changes two part of this functionality:

1. If <Auto-Change Directory> is not enabled, move to first track of current/next directory only within the playlist.
So you can maintain dynamic playlist. This was very annoying problem for me.

2. do not wait till <long left/right> is released.

So ffwd or rewind will not be performed at new track.
8377BugsRecordingVery Lowpower button does not exit the recording menu on a Sans...2007-12-27Joseph Shraibman72014-09-12 Task Description

According to http://download.rockbox.org/manual/rockbox-sansac200/rockbox-buildch5.html#x8-930005.8 the power button is supposed to exit the recording menu, but when I press it nothing happens. I have to power off the device and power it on again to get back to the main menu.

8372BugsBootloaderVery LowIdle Poweroff only reboots my 1G iPod2007-12-25bil jeschke62008-11-12 Task Description

The Idle Poweroff only reboots my 1G iPod. I assume it should power it off or put it into a power saving mode. This forces it to use up the battery faster then normal unless I set the Hold button to boot into the iPod firmware to do a proper suspend when Rockbox reboots.

8305PatchesOperating System/DriversVery Lowc200: support docking stations with audio2007-12-12Jerry52008-06-163 Task Description

When the c200 is docked (as detected by the charger discrete being active), switch to line out. This was necessary for the Griffen “iTrip Auto for Sansa” adapter to produce output. I would assume this is necessary for other docking stations.

This is *NOT* a perfect patch, but it is a start and is necessary to make docking stations with audio output work.

Limitations:
* I mute the headphone output, so plugging in a non-docking charger will prevent listening via the headphones while charging. Both can be enabled… if the charger is plugged in, it probably isn’t an issue but that is what the Sansa firmware does.

* The charger/headphones detection is done only on power up. This is suboptimal, but usually “correct.” A better technique would be to hook into the charger status announcements, but I don’t have time right now. :-(

8295PatchesDatabaseVery Lowdatabase integration of pictureflow2007-12-10Robert Kukla32009-03-073 Task Description

This is the first step of being able to use the pictureflow plugin from a database search. The database now indexes the path to the coverimage for each audio file. In the database browser you can select “Cover by...” genre, artist, composer, year or all and will be presented with a list of cover image paths. (Imagine a call to the pictureflow plugin at this stage, so instead of a list of boring paths you get nice and shiny images). After selecting a path it will display the list of files that would be queued when a cover image is picked in the plugin.

Next step is to work out how to safely call the plugin without losing the context and utilise the return value from it to queue the files.

Issues so far are:

- the preferred size of 100×100 is hardcoded (this should be configurable or at least be consistent with the value in the pictureflow
the db update for covers has the same restrictions as the other tags, i.e. it will only detect changed cover art on
the coverflow plugin needs to work while music is playing (or stop playback if needs
since there is no guaranteed relation between album name and image file, the album name can’t be displayed

8226PatchesGamesVery LowEnable audio menu for pacbox; enable audio for ipod 5g ...2007-11-25Dave Hooper172009-03-039 Task Description

This patch puts the pacbox emulator onto the cop, leaving the main cpu for audio codec. The COP behaviour is controller by a #define in pacbox.h

If PACBOX_ON_COP is defined, then all iram usage is also turned off, to prevent interference with audio thread.

Additionally, this patch adds an Audio menu (using the playback_control library), which is enabled for all PACBOX_ON_COP and GIGABEAT F-Series builds.

Patch from directly within the apps/plugins/pacbox directory.

8183PatchesGamesVery LowThe Case Game - (Deal or No Deal variant)2007-11-19Brian Morey402019-03-0534 Task Description

The Case Game

Here is a variant of Deal or No Deal for Rockbox.

26 cases contain random amounts of virtual money. After choosing 1 case for yourself, you open the other cases until the banker makes you an offer to buy your case. If you choose to accept the offer the game ends and you receive that offer as your final score. By declining the offer, you continue to open the remaining cases until the next offer. If you decline all offers you get the amount that was in your case as your final score. If play continues until your down to 1 case plus the case you chose, you are given the option to swap cases.

Gameplay controls:

() While opening cases: pressing UP shows the remaining case amounts.

                      pressing DOWN shows the high scores.

() While deciding on an offer: pressing UP shows the previous offers.

                             pressing DOWN shows the high scores.

This game allows name entries into a high score board.

This game currently only works on color lcd screens (Sansa e200 176×220) or greater.

Apply the patch and place the .bmp files in the “apps/plugins/bitmaps/native/” directory.

Please post results for other platforms as well as comments. I tested the game out on the Gigabeat simulator and it seemed to work well.

8029BugsMusic playbackVery LowSelecting a buffered track in the current playlist forc...2007-10-26Steve Bavin52009-07-02 Task Description

Recipe:
1) Play an album. Wait until buffering completes.
2) Skip from track 1 to track 2. No buffering occurs.
3) Skip from track 2 to track 1. No buffering occurs.
4) In the playlist viewer, select track 2. Rebuffering occurs, even though the track is buffered.

The same problem occurs in the opposite direction (e.g. after step 2, it should be possible to switch to track 1 using the playlist viewer without rebuffering).

8006PatchesBattery/ChargingVery LowBeep when charger is removed or connected2007-10-21Daniel Dalton82009-06-108 Task Description

This very small patch simply plays a beep when a charger is removed or plugged in.
I know  FS#7910  voiced this but that was a bit annoying.

The charger stuff will be removed from p7910. I could have added this to it but it isn’t really that related.

7984PatchesDatabaseVery LowTalk clip support for Database2007-10-17Jonas Häggqvist42007-10-213 Task Description

Before you get carried away, this is the script that will build talk clips in /.rockbox/talkclips/* for all tags and labels (reading tagnavi.config as well as the database_[0-9]*.tcd files).

The idea is that the database code will then look here for talk clips.

In the long term, the same method could be used for the file browser if desired.

Hopefully someone will help me out with the database code side of things, as I don’t think I’m up to that challenge.

7960BugsBattery/ChargingVery LowShows Ata Error instead of charging screen.2007-10-15Alun Thomas52011-11-07 Task Description

When the dc jack is plugged in to charge while the player is not running (switched off), the display says ‘ATA Error -11’. It can’t be reset except by removing the batteries and dc jack. I ran an older build from last year and it works fine.

7911PatchesPlaylistsVery LowDecouple playlist editting from the play/stop state2007-10-09Costas Calamvokis42007-11-064 Task Description

This patch decouples playlist editting from the play/stop state. So,
you get the same playlist menu independent of whether rockbox is
playing or stopped (and all the commands do the same things). Also,
editting the playlist while stopped does not restart playback.

The idea behind this is that now the current playlist appears to
the user to be ‘still there’ when stopped (ie you can view it and
resume it), it doesn’t make sense for an insert while stopped to
insert to an empty playlist.

I have done two patches, the first just makes the current playlist
menu available when stopped (no changes to the menu). The only changes
are to onplay.c and most of the changes were deletes, so the new code
is ~30 lines shorter than the original.

The second patch does the same as the first, but also:

1) it renames “Play Next” to “Replace” 2) it adds a “Replace shuffled” command
3) it renames “Insert” to “Insert in order” (and the same for queue)
4) it does not show the “Insert in order” order command until it is

   useful: after an "Insert next" has already been done.

I think these changes make the playlist editing much easier to
understand for people new to rockbox (and easier to remember for those
not so new). In particular, the current “Insert” can do one of 3 different things (add to empty, insert next or insert after previous insert/ insert next). With the second patch all commands always do the same thing, and the renaming makes it a bit clearer what that thing is.

Anyone who wants to test this should probably also install http://www.rockbox.org/tracker/task/7898 - which fixes a bug in the “Insert next” code.

7904BugsApplicationsVery LowDisable shut down on Rockpaint for iPod & Suggestions2007-10-08Mark22012-01-111 Task Description

Holding the Pause button (to move/paint down) will shut down rockbox.

This shutdown combination should be disabled for Rockpaint!

While I’m at it (and you can put this in a different Flyspray if you want), I suggest that we make use of the iPod scrollwheel somehow in Rockpaint, maybe to change the size or shape of the brush or something and/or in the menus.

I would also like to be able to set the colour of the background to start with.

7877PatchesPluginsVery LowBeing able to adjust volume while using stopwatch plugi...2007-10-01Håkan Hagström22008-12-121 Task Description

It would be nice to be able to change volume while using the stopwatch plugin. If I don’t have the volume perfectly adjusted when starting my jogging round, I have to choose between running the rest of my laps with too low/high volume or discarding my times to change it, as the scroll wheel doesn’t have any function in the plugin.

7867PatchesPluginsVery LowBOFH excuse server 2007-09-30Gerritt Gonzales32010-11-124 Task Description

BOFH see link if you do not know what it is
and to get full excuse list.
http://pages.cs.wisc.edu/~ballard/bofh/ Like “tip of the day”, it will offer one random
line of the file /.rockbox/rocks/demos/excuses,
you must put the file there manually.
GRaTT

7790PatchesApplicationsVery LowVoicebox improvements2007-09-17Daniel Dalton52007-10-042 Task Description

Some improvements for voicebox on windows. Mainly an option to voice file extensions. Not perfect yet. Instead of an option to voice file extensions there are two voice files options in the hta file. Anyone know what is wrong with this?
Thanks

7729PatchesPluginsVery Lowadds delete option to menu for jpeg viewer2007-09-08Gerritt Gonzales122009-06-208 Task Description

Delete current file from within the jpeg viewer plugin.
Adds delete to the options in the menu
Also highlights the last file viewed in the file browser on quit.
GRaTT

7718PatchesPluginsVery LowNew Game/Plugin - Play Go and Pente (for 2 players)2007-09-06Alex dos Santos72009-02-164 Task Description

Hello,

This plugin is a game to be played in two.
I like to play go and pente and so is my wife (at least she plays pente) so I wrote this plugin.

I think the code is clear enough. I also used all the #ifdef that I knew.. so, I believe it wouldn’t break any compilation.

The plugin was tested on IPOD 5G (VIDEO) and works just fine. I also compiled it to a few more players without any problem.
I did not try to compile it for players that don’t have the lcd_update() function. It won’t work (at least this first version).

The board size in the LCD is based on WIDTH, since Sansa has width smaller than height you will lose part of the board (horizontally).
I just tested the code in sansa using the Simulator…

It is easy to fix and I will, but I’ll be traveling for a week (that’s why I wrote it, so I could play it while I wait in the airport/plane…) When I came back I will fix it.

Meanwhile, you guys can patch it or use it.
Feedbacks are also welcome.

Current Features:
- Save / Load games
- Pente / Go (Board 9×9, 13×13 and 19×19)
- Remove groups / stones automatically when they are dead

I attached the code and the “executable” for IPOD 5G (Video)

Enjoy!
Alex

7670PatchesID3 / meta dataVery LowRead rating value from MP3 Id3 tag for display in WPS2007-08-28Nick Waterton92007-12-225 Task Description

This Patch changes the way that ratings work. It’s pretty simple, it reads the rating info from an MP3 files ID3 POPM tag, and converts that to a Rockbox rating value (0 to 10).

You can then use patch  FS#6301  - new tags for WPS and tagcache patch 4 (4_rating.patch) to display the rating on the WPS (tag is %rr). Some Themes use this tag already so I’m not sure if it is in SVN already.

The patch is written for MediaMonkey (alpha 3), but it should work with other version of MediaMonkey, and other programs that put ratings in the ID3 tag (not iTunes).

Tested on iPod nano.

One thing I’m not sure of is what value to return for bufferpos - should this return an int ponting to the next id3 tag position, or is it OK to return it as is? it dosen’t seem to make any difference either way.

Comments are welcome.

7660PatchesPluginsVery LowPlugin espeak TTS engine for rockbox2007-08-26Toni302012-06-133 Task Description

A first port of espeak running on rockbox.
Warning: Only tested on Sansa player!

I have skipped some advanced features of espeak, for example:
- mbrola
- on the fly Translator language switching (try: ‘spring’ with german selected)

Because this plugin is very basic, there is no file input selection.
It always reads from the ‘test.txt’ in the root.
You have to unzip the espeak-data to the root of your player.

7652PatchesPlaylistsVery LowEXTM3U support2007-08-24Xinlu Huang212009-01-1211 Task Description

EXTM3U is a format based on the standard m3u format. It adds a comment line before filename in .m3u or .m3u8 file in the format of
#EXTINF:xxx,yyy
where xxx is track length in seconds, yyy is the title.

For more info, see: http://hanna.pyxidis.org/tech/m3u.html

Supporting EXTM3U format has several potential benefits:
1. Instead of displaying filenames, track title and length can easily be viewed when viewing playlist (currently I think there is a patch that does it by opening each file).
2. Length of playlist can be readily calculated by summing, which can have some interesting applications such as finding how much time is left in current playlist. (Currently this is not possible yet with this patch, but I’m still thinking of possible solutions).

Of course, you have to have playlists in EXTM3U format to get the benefits. There are widely available tools to generate EXTM3U or add information to existing normal m3u playlists. In the future I might add functionality to Rockbox to save EXTM3U playlists (only if database is enabled and ready) or a plugin.

The current patch is able to parse EXTM3U information and use it in playlist viewer. To see it work, you have to set your track display option in the playlist menu to display EXTM3U information; otherwise, filename will be displayed. Two display options are added: title only and title plus track length.

This patch should have very minimal impact on normal playlist usage. A parse function and a few booleans values to existing structures are added, but the parsed title and filename share the same buffer (since they won’t be displayed at the same time). Specifically, beside a quick initial reading of header to determine if a playlist is EXTM3U and a few boolean checks, current playlist parsing/viewing routines are not changed if playlist is not EXTM3U or EXTM3U information is not needed for display.

Enough of me babbling :D Here is the patch. I did some limited testing, so it probably is not foul-proof yet.

7650PatchesBuild environmentVery LowScript to aid in building voices (especially helpful fo...2007-08-24Jonas Häggqvist12007-08-281 Task Description

If you’re willing to produce a Human voice file (spoken by you or someone you know), this script will be particularly helpful. It expects you to put it in a directory with a subdirectory containing .wav files for all voice strings, named by the contents of the string (this will be problematic on FAT/NTFS, but could be fixed).

When run, it will check to see if all needed strings are available, and if they are, it will generate a voice-file for all targets. If they aren’t, it will print out a list of strings missing (to be recorded and put in the subdirectory). This list will also be put in the file “missingstrings.txt”, one on each line.

This might be suitable for inclusion in tools/

Edit: Script deleted. Will upload again soonish.

7546PatchesApplicationsVery LowRockboy LCD Unifications (+ iPod Greyscale Support)2007-08-06Tom Ross12007-10-192 Task Description

The patch reorganizes Rockboy to use the same method for storing GB frame buffer data on greyscale targets as color targets. As a result, support for greyscale iPods is much easier and has been implemented (inspired by FS #5282).

Some other changes include:
- Enable the menu for iRiver H100
- Ability to “Show Stats” on all targets
- Screen is redrawn all at once on greyscale instead of line by line
- Elimination of fb.mode (all targets use options.scaling for scaling options)
- Elimination of fb.cc on non-color targets
- Minor variable renaming
- Unification of LCD variables (vdest vs frameb)
- Move greyscale LCD code into lcd.c
- ifdef out vid_update() on greyscale and color targets

Since I don’t have an iPod, I’m curious to see how well this works. It should be fine since the patch my work is based on seems to work for people.

I really need iRiver H1X0 users to test this. There are significant changes to the LCD code and I’d like to know if the is any speed change, whether its an improvement or not. I’d guess that it’s slightly faster or the same as SVN but there’s always a chance that it is slower.

7544PatchesPluginsVery LowTic Tac Toe Plugin2007-08-06Johnathon Mihalop22007-08-082 Task Description

This is the first plugin I’ve ever written from scratch, and well, it was fun. I haven’t worked out how to use bitmaps yet, bear with me, for now it uses coloured rectangles. Still learning :p.

If this were to get committed, please wait until I’ve added better support for more targets, commented as many lines as are possible to help other people new to making plugins, potentially add AI (Although that would kinda ruin it as it would probably force a draw every time), and figured out how to use bitmaps properly.

If people are willing to test this out for me and tell me any bugs, please do so. I have tested this on the H10, the Gigabeat, and, using the simulator, the iPod mini G2 (Which displays it but out of alignment, will work on that soon.

I realize it’s not too exciting, but for my first real bit of work in C I’m happy :p.

7515BugsApplicationsVery LowRadio disappears from menu!2007-08-02Daniel Rosenzweig312013-07-13 Task Description

Over the past month? the radio menu has been disappearing. When I reinstall the menu comes back and the radio works and the debug screen shows the radio.

When it re-initializes the DB, the radio disappears and the debug screen said that there's is no hardware.

If I manually deleted the DB files, the radio comes back…

A few other people on anythingbutipod forum have mentioned the same issue.

Still an issue August 1, 2007: r14133-070801

7505PatchesPluginsVery LowGigabeat Flashwriter2007-07-29Karl Kurbjun622012-05-2234 Task Description

WARNING This software is distributed on an “AS IS” basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. Even though there are preventative measures in place this flashwriter plugin may erase your flash and leave you with a broken player. Please be careful and pay special attention to the messages given when using this tool.

*IN THE UNLIKELY EVENT THAT THE TOOL ERRORS WHILE FLASHING IT WILL TRY TO RESTORE THE BACKUP.

*IF RESTORE FAILS AND THE TOOL GIVES AN ERROR MESSAGE STATING NOT TO TURN THE PLAYER OFF PLUG THE PLAYER INTO THE CHARGER AND POST A MESSAGE HERE. (DO NOT LET THE PLAYER TURN OFF)!

This plugin erases a sector of the flash and then rewrites it with the file bootloader.bin. It then modifies (read/modify/erase/write) the first sector and patches the reset vector to point to the code in bootloader.bin. The flash can be accessed at 0×04000000, and it is 1 MB in length.

This still needs testing.

It is safe to erase and write to the sector located at 0×04050000 (actually the latest version uses 0x040A0000). This area is only used for visual images. This has been tested with 2.00, 3.00, and 3.02 firmware.

If the program shows an ABORT message when running Check flash MD5 (version) please backup the flash and upload the backup.bin and backup.md5 files here. This will only work with original releases; please do not upload previously hacked images. If you upload a file please include the version number.

7497PatchesApplicationsVery LowAdd a magic string to bootloader version to enable loca...2007-07-28Dave Hooper52008-08-121 Task Description

Simple patch to add RBBLver prefix + suffix to the bootloader version string. rbutil can scan the binary bootloader file to locate this string to determine the bootloader version. download.rockbox.org can now be updated to include bootloader.version files alongside the binaries (e.g. extract the bootloader version from the binary using od -S 6 | grep RBBLver )

7464BugsFM TunerVery LowSmall weaknesses in FM-radio on iAudio X52007-07-21Davy Kager92007-11-03 Task Description

I'm using the newest build of Rockbox (2007-07-21) with an iAudio X5 20 GB and I have my tuner set to the European region. I encounter two little flaws in the FM-radio. I think they partially have to do with the player's hardware, but maybe Rockbox can improve the quality a bit.

1. The player is really sensitive to movement. The signal strength differs with every meter that you take the player with you. On top of that, most stations sound like they're not correctly tuned, but I can't get them any better. Maybe Rockbox could be more accurate in frequency selection? (Like 101.100, 101.125, 101.150.) I can get these stations quite well on my home radio. I don't expect the same quality from such a small device, but some finetuning would be great. The only problem is that it would take a while to scroll through the frequencies, but once set it'd be fine.
2. (I assume this is very hardware related.) The radio signal may change between stereo and mono. I have it set to stereo, but sometimes it just picks mono. I guess this is because of the hardware, since it is place related. I also didn't find any potential bugs in the source code.

What are your thoughts on this?

Oh, and keep up this good work! I really enjoy Rockbox!

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