FS#10422 - [aiff/wav codec] rework aiff codec and wav codec

Attached to Project: Rockbox
Opened by Yoshihisa Uchida (Uchida) - Friday, 10 July 2009, 11:58 GMT
Last edited by MichaelGiacomelli (saratoga) - Wednesday, 27 January 2010, 17:28 GMT
Task Type Patches
Category Codecs
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


For wav codec, it is difficult to support to various formats.

The source file was divided so that it might become easy to respond to various formats.

I corrected processing that decoded as doing by libpcms.a.

For aiff codec. I corrected that the file was decoded by using libpcms.a.
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This task blocks these from closing
 FS#10433 - Add Sun Audio codec 
Closed by  MichaelGiacomelli (saratoga)
Wednesday, 27 January 2010, 17:28 GMT
Reason for closing:  Accepted
Additional comments about closing:  Accepted in r24346.
Comment by MichaelGiacomelli (saratoga) - Friday, 22 January 2010, 02:50 GMT
Resync with the following change:

* Fix warnings on 64 bit targets
* Rename "libpcms" to "libpcm" which I think is a little more clear


Are you still following this? If so, and you have no complaints, I'll commit it after the 3.5 feature freeze is over.