FS#11545 - Chopper improvements
Opened by Michael Marley (mamarley) - Monday, 16 August 2010, 11:48 GMT
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DetailsThis patch contains several improvements to the Chopper game designed to make it run with a high framerate instead of a low, jerky one. Previously, the game depended on sleeping for a number cycles before drawing another frame, causing very jerky motion. Now the game should run at a high framerate all the time. The gameplay should be about the same, at least on targets with a display of >64px. I don't have any of these smaller targets, so I wasn't able to test. Please tell me what you think of my changes.
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Have you (mamarley) tested this while listening to audio also?
The game speed seems really jumpy and eratic, quickly going from super fast to a little more than a crawl and back again...<wild speculation>presumably while the CPU is boosting/unboosted.</wild speculation>
[St.]