Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bugs
  • Category Games
  • Assigned To No-one
  • Operating System All players
  • Severity Low
  • Priority Very Low
  • Reported Version Release 3.7.1
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by frostwarrior - 2010-12-31
Last edited by saratoga - 2010-12-31

FS#11849 - Make rockboy faster by disabling some sprite levels.

I have come to this when I tried to play many side-scroller platform games. Horribly frameskip and a fancy but useless background. It’s possible to disable some sprite levels and save cpu cycles from rendering them, thus fasten emulation a little.

Closed by  saratoga
2010-12-31 08:04
Reason for closing:  Not a Bug
Additional comments about closing:  

If you want to discuss ideas, try the forums.

With "Sprite levels" I meant Layers.
To be brief:
http://media.photobucket.com/image/snes%20sprites%20disabled/Raccoon_Sam/Layer1_and_2_Disabled.png Something like this but in rockboy, of course.

Maybe this could hit Player experience, but its a worth way of improve performance if you know what are you doing.

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