FS#12376 - New batch of icons

Attached to Project: Rockbox
Opened by Thomas Martitz (kugel.) - Tuesday, 08 November 2011, 23:29 GMT
Last edited by Thomas Martitz (kugel.) - Saturday, 26 November 2011, 16:10 GMT
Task Type Patches
Category User Interface
Status Closed
Assigned To Thomas Martitz (kugel.)
Operating System All players
Severity Low
Priority Normal
Reported Version Release 3.9
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Now that there's alpha blending support for images, I would like to replace the icons in SVN.

The attached patch modifies the script to pick better icons from tango icon set, and changes the clef logo a bit to have a border (so it doesn't look huge compared to the other icons).

IMO these icons look really nice and are definitely an improvement, and actually effectively needed on RaaA.

I put this on the tracker because it's a not yet finished (viewer icons missing) and there's one concern I have: alpha blending is a bit slower. I'm unsure if it's fast enough on older targets to universally replace SVN's 12x12 icons. AAF on e200v1 are indeed slower (meaning less responsive UI), but I haven't noticed any difference with the icons alone.

The attached icons should work in SVN so give them a try.
This task depends upon

Closed by  Thomas Martitz (kugel.)
Saturday, 26 November 2011, 16:10 GMT
Reason for closing:  Accepted
Additional comments about closing:  r31059
Comment by Thomas Martitz (kugel.) - Thursday, 24 November 2011, 20:35 GMT
Updated. Now with viewers and icons (svg and bmp) added to the tree.

Apply patch with git apply, otherwise the .bmps wont be created (use the attached bmps in this case).
Comment by Thomas Martitz (kugel.) - Thursday, 24 November 2011, 20:38 GMT
Forgot to mention, I exchanged some icons from the existing one because there doesn't exist a svg equivalent (but comparable or even better exist). This however means that it's a bit different from the greyscale icons.