Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bugs
  • Category User Interface → Simulator
  • Assigned To
    kugel.
  • Operating System All players
  • Severity Low
  • Priority Very Low
  • Reported Version Daily build (which?)
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 1
  • Private
Attached to Project: Rockbox
Opened by b0hoon - 2014-01-17
Last edited by kugel. - 2014-01-26

FS#12938 - Simulators don't work under windows.

Compiled on version 335d708 simulators dont work under windows.

Closed by  kugel.
2014-01-26 13:43
Reason for closing:  Fixed
Additional comments about closing:  

37be80a

Did you compile yourself or did you take one of rasher’s prebuild sims (I can reproduce the problem with rasher’s under wine)? FWIW, why do you assign this to me, do you have an evidence that I caused it?

I just pushed some win32-related changes, one of them could potentially fix the problem. Can you re-test? A sim compiled with i686-w64-mingw32- now works for me.

FWIW, why do you assign this to me, do you have an evidence that I caused it?

Well… i assumed that you are the right person, who can fix this (not because i thought you did it), since you have done a big work on the app stuff. Other than that, i have no excuse - sorry, you’re right.

Did you compile yourself or did you take one of rasher’s prebuild sims

I took it from the web site.

I’ll test it later, sure.

These are only rebuilt once per day. I don’t have access to his toolchain right now so I can only test with what arch provides.

Oh, and don’t worry, I didn’t take it as an offense. I just wondered if you had a certain change/commit in mind.

Unfortunately i can’t test it on my Debian due to some SDL errors. Automatically selected arch: x86. So we’ll see tomorrow.

Thanks for a fix all of this stuff through past weeks. You are doing an outstanding job.
I think that Rockbox is getting closer to the condition which it had in the past - thanks to you. And that’s cool :)

rasher’s sims still don’t work. Difficult for me to find what the problem is because the ones I build on my machine work fine.

Hi Thomas.

After fighting with a setup the mingw32 with the proper SDL, finally i was able to compile the sim and i can reproduce it, whoah…

Revision which broke it: c23ce62: fonts: Do not unload completely on USB.

Architecture is x86.

Thanks for that. I wonder why it doesnt show when I compile with mingw-w64.

Can you see anything obviously wrong in that commit?

I will look at it tomorrow.

Should be fixed by 37be80a. Please confirm.

Yeah, it works for me now in Win7 and under Wine. So i guess it’s fixed. Thanks! :)

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