- Status New
- Percent Complete
- Task Type Bugs
- Category User Interface
- Assigned To No-one
- Operating System xDuoo X3
- Severity Low
- Priority Medium
- Reported Version Daily build (which?)
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#13222 - accessing a directory larger than the maximum allowed size crashes the player
On my X3, it triggers the MIPS equivalent of a segfault. (directory has 792 entries, tried to access it with only 500 allowed)
Rather than crashing outright, I think it would be better to detect this and somehow error out gracefully?