FS#2406 - Active Noise Cancellation

Attached to Project: Rockbox
Opened by AudioJunkie2004 (sachin2004) - Friday, 10 December 2004, 07:59 GMT
Last edited by Peter D'Hoye (petur) - Thursday, 02 August 2007, 20:45 GMT
Task Type Feature Requests
Category Recording
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


A noise cancellation funtionality with gets the noise
input from the mic , generate a reverse Sound wave to
cancel those unwated noise and mix it with the
This task depends upon

Closed by  Björn Stenberg (zagor)
Thursday, 02 August 2007, 20:45 GMT
Reason for closing:  Rejected
Additional comments about closing:  Closing all feature requests.
Comment by AudioJunkie2004 (sachin2004) - Friday, 28 January 2005, 22:02 GMT

Comment by Linus Nielsen Feltzing (linusnielsen) - Monday, 31 January 2005, 07:59 GMT


I know that we haven't commented on this feature request,
since we are pretty busy people, and you either

1) haven't read the NoDo FAQ (which tells you that this is
impossible on the Archos jukebox

2) don't know that we are very early in the iRiver
development and haven't come close to considering this kind
of stuff

However, the answer is "maybe". I don't know enough about
the algorithms involved to be able to tell if the CPU can do
this or not.
Comment by Thomas Kobler (kobler) - Sunday, 06 February 2005, 09:39 GMT

Nice idea, but will not work. Even the Philips SBC HN060
Headphone, which has mics *in* the Earplugs, is not that
effective in noise reduction. Try them, they only cost less
than €40.
Comment by gh (gh) - Sunday, 12 March 2006, 13:39 GMT
I have an Altec-Lansing AHP 712i headphone set, it does not work as good as one would hope for treble sounds, but it works well for bass sounds, for example in a train. So maybe, a noise cancellation system would work a little.