• Status Closed
  • Percent Complete
  • Task Type Patches
  • Category Games
  • Assigned To No-one
  • Operating System
  • Severity Low
  • Priority Very Low
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by lshachar - 2005-09-28
Last edited by lshachar - 2005-11-25

FS#2701 - Iriver: star game fix.

The bindings on next/previous/restart level were incorrect
on the iriver builds: [mode+right/left/up].
changed them to: [on+right/left/select] and toggle
control to [select] for better playability.

added the new bindings to the ingame menu of keys .

still haven’t solved the special pointer bug that does not
disappears (on menu) : I don’t know how to DEBUG :(((

Closed by  Lamed
2006-08-10 17:22
Reason for closing:  Accepted


someone else already did it :/

I have produced a patch which do the same things (correct
all that bugs –even the pointer on and you can have a
look–) but add also some other fonctionnalities/improvements…

my patch : 1302165

I've just seen you're comment.

I'm sorry to have stolen your idea :)

new file: star-smallchange.patch, based on:
[ 1302165 ] improvment/port to the 'star' plugin for iriver.
well, more then just based, it's just some minor changes
that i've put in and couldn't upload to the other tracker.

getting out of keys & info screens is now by left, quit, and
toggle control button, but not with down button which has
nothing to do with quitting at other places.

iriver Hx00:
toggle control is now the select button, that way it's
better playable with one hand.
button on & button select are used to get into level, and
keys screen changed to fit the new keys.

I'm not sure that changing the "control" button to use the
SELECT key is the good solution. PERSONNALY (and I'm not the
only one ) hate to use this key (not quiet, slow, not the
same feeling), so the solution could be to add the SELECT
key but not to change to this key..

All the modification, I have made was because I was playing
this game (so all the function are tested and are not
buggy) but I have finished it that's why I'm not sure to
play this game another time. I will not test your
modifications to see if it's good ones. All our hopes is on
your shoulders (as we say in french….)

Ok, I've made the iriver build to toggle control either with
select or mode button, and removed another small bug ( //
tag at sleep line, that caused the square to move fast
without animation.)

it is now finally ready and waited to be in the source.


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