Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bugs
  • Category User Interface
  • Assigned To No-one
  • Operating System Iriver H100 series
  • Severity High
  • Priority Very Low
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by roolku - 2006-03-26

FS#4928 - button assignment for pitch screen breaks shift key function

When the pitch screen became a menu item, the key activation also changed (to the worse). It is now triggered by:

          case BUTTON_ON | BUTTON_REPEAT:

which means you only get a very short chance to use the shifted functions like id3 display or directory skip before the pitch screen appears. This renderes those functions unusable. Could the function please be re-assigned, for instance to

          case BUTTON_ON | BUTTON_OFF:

or (even better) the old way restored, where the pitch screen only appeared when you actually changed the pitch. It saddens me greatly, that these clever functions are replaced by inferior versions. First we lost the “quick” menu (which now has to be turned off expicitly, rather than disappear automatically when you release the mode button) and now that. But I guess that is the price you pay for the support of the new targets. :(

Robert

Closed by  midkay
2006-04-21 06:12
Reason for closing:  Fixed
Additional comments about closing:   Warning: Undefined array key "typography" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 371 Warning: Undefined array key "camelcase" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 407

Sorry for the wait; this is fixed in CVS. Now the screen only comes up with \"SHIFT\"+Up/Down.

'Twas me who updated the pitch screen functionality. Sorry for the inconvenience - I didn't consider the ID3 viewer, and I wasn't even aware of the Directory skip. :)

I'll fix the screen tomorrow, I think - I'd like to consider the possibilities, but I need to go to bed very soon. Back to the old functionality is the most likely (I can't remember why exactly I changed the button mappings, but I'm not quite sure that it was just for fun, so I need to look into that again).

Thanks for looking at it. I think a-b repeat also used the shift key (play).

As for the quick menu screen (hold mode and use up/down/left/right until you let go of mode) - this was broken a while ago (I think by timid when he did the multi screen support). IIRC either amiconn or preglow commented that some clever sequence checking on the button events had to be done, as the mode key can't normally work as a modifier. If you could fix this as well that would be great.

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