- Status Closed
- Percent Complete
- Task Type Bugs
- Category Music playback
- Assigned To No-one
- Operating System All players
- Severity Critical
- Priority High
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#5803 - Constantly rebuffering
Due to some recent changes (I suspect relating to MEMORYSIZE, but have no evidence to back it up yet, as I don't know where it's defined yet) players constantly rebuffer after the buffer gets below a certain point, but only seem to buffer a very small amount, fall back down below, and rebuffer again, leading to near constant activity.
This happens on at least the H300 and iPod Nano, and I have no reason to believe it doesn't happen on everything.
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Should this fix it?
13 Aug 09:1 Memory size checks in .c/.h files should use MEM, not MEMORYSIZE