FS#5803 - Constantly rebuffering

Attached to Project: Rockbox
Opened by Paul Louden (darkkone) - Sunday, 13 August 2006, 04:41 GMT
Task Type Bugs
Category Music playback
Status Closed
Assigned To No-one
Operating System All players
Severity Critical
Priority Immediate
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Due to some recent changes (I suspect relating to MEMORYSIZE, but have no evidence to back it up yet, as I don't know where it's defined yet) players constantly rebuffer after the buffer gets below a certain point, but only seem to buffer a very small amount, fall back down below, and rebuffer again, leading to near constant activity.

This happens on at least the H300 and iPod Nano, and I have no reason to believe it doesn't happen on everything.
This task depends upon

Closed by  Paul Louden (darkkone)
Sunday, 13 August 2006, 18:03 GMT
Reason for closing:  Fixed
Comment by Jeroen Klomp (madcow) - Sunday, 13 August 2006, 10:54 GMT
Should this fix it?

13 Aug 09:1 Memory size checks in .c/.h files should use MEM, not MEMORYSIZE