FS#5997 - Option for backlight to NOT turn on for first keypress or for specific actions...

Attached to Project: Rockbox
Opened by Basil L. (bazmonkey) - Friday, 15 September 2006, 08:58 GMT
Last edited by Jonathan Gordon (jdgordon) - Monday, 06 August 2007, 07:46 GMT
Task Type Feature Requests
Category LCD
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


In the interest of conserving battery life, I think it would be useful to have the ability to have the backlight turn on after, say, two keypresses within a few seconds. Like many people, I often reach into my pocket to just turn up the volume, skip a track, etc. For quick actions like that, there's no need for the backlight to run at all. If it took two keypresses within two seconds to turn on the backlight, it would eliminate a lot of needless backlight power, but still be convenient to turn the light back on.

Unlike some sort of hotkey combination to turn on the backlight on-the-fly, a two-keypress option would not require any extra work out of the user to save power. Most any action that requires viewing the screen takes at least two keypresses. At the same time, it would be trivial to hit an extra button to get the backlight on in any other situation, so it wouldn't really be cumbersome.

Moreover, the ability to choose how many keypresses, and within what length of time, it takes to trigger the backlight would be even better, letting the user choose a more fine-tuned setting that would work best for them.
This task depends upon

Closed by  Bj√∂rn Stenberg (zagor)
Monday, 06 August 2007, 07:46 GMT
Reason for closing:  Rejected
Additional comments about closing:  Closing all feature requests.
Comment by Basil L. (bazmonkey) - Friday, 15 September 2006, 09:00 GMT
Guys, I'm sorry I accidentally made this a bug report. It was supposed to be a feature request, and I'm not quite sure how to switch it.

Comment by Nicolas Pennequin (nicolas_p) - Monday, 11 December 2006, 20:25 GMT
The patch at  FS#5047  is the beginning of an implementation of what you ask.